Once again there are zero fixes or improvements to pvp. Although it's not the main focus of the game, pvp is still important and has been quite clunky for a while now.
I mean things like being able to hit while being sword comboed, or getting hit whilst comboing. There are still several weapon animation cancels/exploits that have been in the game since launch and still haven't been patched. Fast reload, quick swap, all still in the game allowing exploiters to gain unintended advantages. Not to mention the ancient problems like hitreg and backtrack, hitreg isn't too much of a problem if you're good enough and can hit a third shot, but it's still very annoying. Backtrack (where the player Hit box lags behind them)is a less known problem that definitely needs to be looked at, means people can get one blunded a lot more easily, or hit with a sword from 3 meters away, also very annoying.
I would like to see an update more focused on fixing the many combat bugs that are in the game, as many of them literally decide fights.