@wolfmanbush Simply put, I don't believe that they're worth worrying over. As someone who has been around since the beginning, and have earned my fair share of gold, commendations, cosmetics, etc, it doesn't seem like something that's worth worrying about.
Who cares if people make tons of gold? It isn't as if there's an economy to the game, and there's less gold in regular servers. Gold always comes from people doing voyages, emergent threats, etc.
As for cosmetics, there are a finite amount of them, and with the exception of the few that are rare/hard to get, the remainder of said cosmetics will be earned eventually by players, regardless of whether they play in an alliance server or not.
So I ask, why does it even matter? If players will eventually be able to obtain most cosmetics, the only factor of clout or bragging rights comes from how fast a player obtains the gold necessary to purchase the cosmetic, or how quickly they unlock the commendation. At that point, and, again, who cares how fast players obtain certain cosmetics?
It makes zero sense to worry about it, especially when you look at players who earn their cosmetics in the prescribed "normal" way versus in an alliance server. If someone has worked for their cosmetics and are proud of their own work, that already puts them ahead of someone who earned the same cosmetic in a different way, by those same standards.
As the devs have said, it's not about the destination, but rather about the journey. If players want to cheese their way to whatever cosmetics they want, I feel like they should be allowed to do so, as that's the truest nature of a sandbox game; player agency. There's no wrong way (bar actual toxicity) to play the game, and I personally don't think the devs need to waste time fixing alliance servers, when there are a plethora of things they could and should be putting dev time into.
Just my two cents.