Mirror of Fate

  • Rare has always been pretty good about following up on cheating reports, and with EAC coming, its evident that they're taking the matter even more seriously.

    In the recent news video, it was mentioned that EAC was only the start. So, I'm not sure if they're already working on something like this in the background, but I'll go ahead and pitch the idea anyway.

    During my hiatus from SoT, I've been playing CoD on my free time. And while, yes, SoT is its own unique game, and yes, we don't have to copy everything from other games, sometimes it's okay to borrow and innovate concepts rather than reinventing ones from scratch (see: the wheel).

    This idea comes from CoD's "Kill Cam." For those of you who are familiar with this, feel free to skip to the next paragraph. For those who aren't, a Kill Cam is essentially a video clip played upon your death in a match, showing the opponent's POV, so you could see how they killed you. Not only does this help you make more informed decisions after you respawn, it also helps the reporting process. In the Kill Cam, a tag (labeled, "You") displays over your character model when you are behind a wall, making it easier to see if your opponent was tracking you through walls, with wall-hacks or ESP cheats, or if they genuinely just outskilled you.

    Mirror of Fate

    On the Ferry, Rare could add a new object to do something similar to CoD's Kill Cam. A magic mirror which could be interacted with. At which point, the player is able to see (full screen) the last 10-30 seconds of the POV of the player or NPC that killed them.

    Some type of "you" tag could also be added to show your position behind walls, or at long distances, in order to show if you were being tracked by a player through 3rd-party means.

    Rare has always, rightfully, insisted on users sending clips with reports, and this would aid in that clipping-reporting process. It may even reduce the number of invalid reports, as users would be able to judge on their own, if a report is even worth sending.

    Now, this would remove some amount of stealth in stealth plays. But not much more than a player grabbing a pink flame after their death, realizing a player was responsible. And I think the benefit of gaining evidence to justify reports is worth that small cost.

    At most, if one hasn't already fled the scene or went "loud," a stealth player would just have to pick a new hiding spot after killing an opponent lol.

    Would this eliminate all cheating? No. Will EAC eliminate all cheating? No. Would we still have closet cheaters? Unfortunately, yes. However, this would help eliminate some of them, especially the more obvious ones, or ones that may slip up.

    I'll also add that I have 0 background in game development, IT, or anything related. I just push buttons, touch screens, and things happen. So I have no clue as to what sort of technical hurdles this would create, or if the servers would even be able to handle something like this.

    But if it is possible, I think it would benefit the playerbase as well as the Rare employees that have to sift through all the "sus" and cheat reports thrown their way.

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  • If it was HG specific I think it would be fine and maybe helpful. I don't have a lot of confidence in a portion of the community when it comes to handling cheating accusations. Years of watching people make baseless accusations with no accountability, justifying just terrible takes on what is and isn't "sus".

    In adventure it takes away a lot of the mystery. Imo not knowing everything about what happened sometimes is far more interesting than monitoring people. Adventure cheating happens WAY less, it's far more diluted in most areas, the game is also far less intense than it used to be, people go days with few encounters organically. Not needed at all in adventure imo and takes away from the experience just for people to still call it cheating anyway.

    The people that regularly call sus are not going to suddenly just start having reasonable takes, they are going to find ways to continue the sus accusation, especially in the streaming part of the community where it is pretty much every fight where a streamer loses/is sent to the ferry/sniped/boat gets hit by a cannonball/bugs/etc etc.

    It would help for evidence, that's for sure. Reasonable reporting? I dunno, I dunno how much of how people act ends up becoming actual reports.

    Imo SoT has far more of a sus culture issue than a cheating issue and the only way that will ever change is with accountability in accusations. That won't happen, people will always find a way to justify what they want to believe.

    A kill cam should be something to use to find benefit of the doubt unless the evidence is too strong in the other direction, and it won't be used that way. People are going to see what they want to see in the mirror of fate.

  • @wolfmanbush said:

    If it was HG specific I think it would be fine and maybe helpful. I don't have a lot of confidence in a portion of the community when it comes to handling cheating accusations. Years of watching people make baseless accusations with no accountability, justifying just terrible takes on what is and isn't "sus".

    ... Adventure cheating happens WAY less, it's far more diluted in most areas, the game is also far less intense than it used to be, people go days with few encounters organically. Not needed at all in adventure imo and takes away from the experience just for people to still call it cheating anyway.

    ... It would help for evidence, that's for sure. Reasonable reporting? I dunno, I dunno how much of how people act ends up becoming actual reports.

    Imo SoT has far more of a sus culture issue than a cheating issue and the only way that will ever change is with accountability in accusations. That won't happen, people will always find a way to justify what they want to believe.

    A kill cam should be something to use to find benefit of the doubt unless the evidence is too strong in the other direction, and it won't be used that way. People are going to see what they want to see in the mirror of fate.

    I share some of your cynicism, honestly.

    Regarding the "sus culture," I feel that's an issue in any gaming with PvP, not just SoT. Some portion of the playerbase will have such an inflated ego that they can't possibly fathom dying by normal occurrences, and won't admit to it even if proven wrong.

    But something like this mirror would help prove them wrong. Evidence is evidence. It can help clear the accused, just as much as it can hurt them, depending on what that evidence shows.

    I argue its easier now to make baseless accusations. And while baseless accusations won't go away, it'd be harder to gain the support of your viewers, followers and friends, when they can see the same Kill Cam on stream, or in clips, or however you wish to share it.

    As far as how common cheating is in Adventure, I have no idea, and though I acknowledge your experiences, I know you have no idea either lol. It was prevalent enough for Rare to address it in news videos. Prevalent enough for them to do business with EAC, quiet as Adventure servers may be. Is it common enough to call it "mass" or "widespread?" Probably not. But if it wasn't an issue at all, I doubt Rare would've wanted to pour any resources into it.

    In any case, I think it'd be a good addition to Adventure as a whole, for the same reason (I'm guessing) that you think it'd be a good addition to HG. Despite some people seeing what they want to see in the mirror, the evidence remains the same. And while some small amount of "mystery" or stealth would be lost, imo, the benefit would outweigh that cost. Speaking for myself, when I die (in any game) the first thing I want to know is how it happened, in order to prevent repeat mistakes.

    It would be a tool to, not just provide evidence against others, but also provide evidence of one's own faults.

  • @theblackbellamy said in Mirror of Fate:

    I share some of your cynicism, honestly.

    Regarding the "sus culture," I feel that's an issue in any gaming with PvP, not just SoT. Some portion of the playerbase will have such an inflated ego that they can't possibly fathom dying by normal occurrences, and won't admit to it even if proven wrong.

    All games have accusations but this game has the unique and extra damaging scenario where a person with 10k hours will attack a casual crew/player in an adventure environment and then accuse them over literally everything. No, that casual xbox cosmetic brig that barely knows what they are doing did not silent board exploit anyone, no they aren't stream sniping, no they aren't aim botting on their casual adventure, they aren't using esp just because they found someone with a meme pirate making meme plays.

    I've watched other games now that so many have moved on from SoT, yes lots of cheating accusations but no game really has that really odd and common scenario where the most experienced players in the game (and ones with a lot of power through numbers) are actively going out there to accuse and report wrong doing (almost always baseless as "sus") against the most inexperienced underdogs in the game.

    That's SoT specific and something that has always and will always deserve criticism here.

    The most experienced being the aggressors and then the accusers of wrong doing over the easiest scenarios to give benefit of the doubt has never been a good look for SoT, for SoT specific reasons.

  • This could be cool I've been accused of cheating in game a couple times, the last time was just last week actually I was trying to practice my double gun skills cuz I'm usually sword and blunder (rubbish with the eye of reach) to my suprise I killed them and there ship sank saw them on a different server about an hour later and they were accusing me of cheating 😂 I was so confused cuz I felt like it was taking me far to long to aim down scope and I missed about 4 shots 😂

  • I would learn a lott from that stuff.

  • Honestly, I don't even want this to catch cheaters, I just want to see my opponents kill me in cool ways.

  • @Ghutar @Thorumsu It would be useful and entertaining to us vets for sure lol. I was pretty mid before and after a long time away, I'm sure there's plenty I'll need to learn/re-learn. And with the influx of new PS players (not that this would be developed and implemented by then), it'd give them another tool to learn how the more seasoned players behave, so that they can work on shrinking a 6-year skill gap.

    Recording one's own gameplay and learning from those mistakes is good, and something I've encouraged to others in the forums in the past. But seeing the opponent's POV during critical exchanges would be just as useful. Like game tape in sports. Watching yourself over and over again will only go so far.

    @Punkasauras I've had moments while playing CoD where I find myself muttering "ain't no way," and then after I see the Kill Cam, I realize that the opponent had a perfect angle on me, or the one who killed me wasn't even the one I was engaging with lol. I'm sure hackusations won't go away entirely after something like this mirror is added, but it might help the majority of folks realize when their suspicions are unfounded, and bring them back down to Earth.

  • @wolfmanbush said:

    All games have accusations but this game has the unique and extra damaging scenario where a person with 10k hours will attack a casual crew/player in an adventure environment and then accuse them over literally everything. No, that casual xbox cosmetic brig that barely knows what they are doing did not silent board exploit anyone, no they aren't stream sniping, no they aren't aim botting on their casual adventure, they aren't using esp just because they found someone with a meme pirate making meme plays.

    😂 I hear ya.

    I've watched other games now that so many have moved on from SoT, yes lots of cheating accusations but no game really has that really odd and common scenario where the most experienced players in the game... are actively going out there to accuse and report wrong doing... against the most inexperienced underdogs in the game.

    That's SoT specific and something that has always and will always deserve criticism here.

    The most experienced being the aggressors and then the accusers of wrong doing over the easiest scenarios to give benefit of the doubt has never been a good look for SoT, for SoT specific reasons.

    What's funny is, I remember a time when you were the one saying something to the effect of, "I'm not involved in SoT social stuff," and now I'm so far-removed from the community that the only knowledge I have about its drama-related issues is through your (valid) criticisms in your forum posts.

    I don't keep up with twitch or twitter, so I'll defer to you on how bad things are in comparison to other games/streamers/communities.

    When I come back, I'm just gonna meme with the homies a few sessions a week and that's it. I'm staying way away from all that other nonsense.

  • @theblackbellamy said in Mirror of Fate:

    When I come back, I'm just gonna meme with the homies a few sessions a week and that's it. I'm staying way away from all that other nonsense.

    Hopefully HG improves soon, between anti-cheat getting people excited and random adventure being so quiet from all the excessive cheesing and exploiting there might be a decent bump in participation.

    SoT is always fun for a group sail just to have a casual good time so you shouldn't have any issues there, hopefully HG becomes a good option for you and everyone.

  • For the simple reason that it would massively aid the community in learning how to pvp better, I love the idea.
    Seeing exactly what your behavior was that got you killed, seeing the precautions or predictions taken to take you down, and just learning from winning behaviors are all gigantic thumbs up in my book of "How to not suck at PvP in a PvP game"

  • For so many reasons, this is a great idea.

  • I'm not sure about this. On one hand it would be interesting to see but on the other it sounds very immersion breaking, you shouldn't really implement new features just for cheating (outside of anticheat etc) and also depending on whether it shows what the person sees, or what the 'server' sees you can get perspectives that make it look even more suspicious when it's not. Not to add it is a lot of data to record for every kill that takes place

  • @hiradc said in Mirror of Fate:

    I'm not sure about this. On one hand it would be interesting to see but on the other it sounds very immersion breaking, you shouldn't really implement new features just for cheating (outside of anticheat etc) and also depending on whether it shows what the person sees, or what the 'server' sees you can get perspectives that make it look even more suspicious when it's not. Not to add it is a lot of data to record for every kill that takes place

    I'm curious if this suggestion is the type of thing they are considering as the "more than anti-cheat" strategy or if that was referencing more account related focus like combating alts or something.

    With streamers streaming gameplay we kind of have this type of thing already and it's been pretty messy to say the least lol

    Maybe they are already working on something like this, if we are going the route of "what everyone else is doing" that would be up there on the list I'd think.

  • @hiradc said:

    ...it sounds very immersion breaking, you shouldn't really implement new features just for cheating (outside of anticheat etc)

    Lol it wouldn't be the first time a little immersion was sacrificed for the sake of QoL. I remember a time when we couldn't see crewmates' gamertags behind objects or beyond much shorter distances than the game allows for now. Allied players had white tags, which allowed for infiltration-type stealth plays from non-allied players. Fish didn't have nameplates.

    This would be optional, not a mandatory Kill Cam like CoD has. So if one truly wanted the source of their death to remain a mystery, they would just need to avoid checking the mirror (or grabbing a flame for that matter).

    The way Rare worded their news video, if EAC was "just the start," then they may already be planning on implementing features to combat cheating, outside of anticheat. But in any case, the mirror's utility would go beyond providing evidence for reports. It could be used for learning from mistakes, and making informed choices after re-spawning.

    and also depending on whether it shows what the person sees, or what the 'server' sees you can get perspectives that make it look even more suspicious when it's not. Not to add it is a lot of data to record for every kill that takes place

    That was my main concern when I mentioned potential technical hurdles or stress on the server. If it's not technically possible, then it's not technically possible lol. If it would create more issues than it would solve, then never mind. A lot of ideas get pitched without giving those factors any consideration. But my sentiment was: if it is possible, I think it'd be worth developing.

  • Very interesting feature that will extend bragging rights as well. Let's hope the devs will find a way to implement it.

  • Also, I don't want my teammates seeing that it was me that threw that blunder bomb 🤣🤣🤣

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