Hello! I would love some help optimizing my controller inputs. I'm beyond sick of opening storage crates when I want to switch weapons. Getting killed when this happens is awful. Recommendations, sharing what you use, etc. would really help. I'll share what I have now and why I have it. Also, I know there's a bug right now, and my inputs don't stay mapped between sessions. Reverts back to the way I've had it before (I've been experimenting with different inputs). Either way, I'd like to have something set for when this bug is fixed. I do have a gaming laptop, but I've always just loved the comfort of console. Sitting on a couch or bed, a compact controller, big screen. Idk. Just a preference. I acknowledge the perks of PC but I'm cozy and sweaty at the same time. A unique mix.
Quick side thought: I really think Rare could optimize controller inputs so much more. I wish they'd look into this. I LOVE this game and it would improve QoL so much. We could use button combos or more wheels to increase how many inputs we can have. Text chat could be accessible by clicking right stick while the communication wheel is open for example. Or they could have the DPad inputs do secondary things while holding either bumper. There's so many easy options here.
Anyway, I currently have food mapped to right stick because I believe right stick is unmapped by default. I speculate that Rare will use that for crouch when they release that feature in Season 14. Yay... more inputs we don't have optimized room for. I have food mapped to keep up with PC players to pull it out quick and give me the ability to cycle through it which we can't normally do on console. I have throwables mapped to right on DPad (same reason, quick use, cycle through). Im debating removing that and just using the tool wheel to free up input space but I really don't want to. Then I have bucket as left on DPad because I'm sure you know that the second it takes to open the tool wheel and select it could be the second you sink. So quick access for bucket. I had worms mapped to right on DPad to puke on people in combat, but moved things around because I don't utilize it enough and I wanted to add text chat in so I can tell the new players to go to game chat since we can't hear game chat and party chat on console. Big shame too, because other games have proved this is possible. Very very upsetting how many uncessesary disadvantages we have. Like, why can't we increase the sensitivity of how fast we can move our cursor around the map table!? Ugh. Anyway, sorry I'm so wordy with my sidetracked mind. Text chat would have to be up because right or left overrides paging through quest books, and down is the emote wheel. Should I take text chat off and just use the megaphone with the preset "CAN YOU HEAR ME!?" text?
So, food is right stick
Text chat is up
Bucket is left
Throwables is right
My goal here is to learn from what works for you and to remap Switch Weapons! I know there will be an adjustment period, but it's absurd that such a crucial input is shared with interacting with common objects. I don't want to open storage crates. I want to two tap you. So if I move Swap Weapons to maybe right stick, and put food to the DPad, or perhaps move Swap Weapons to the DPad, what is a good thing to move to Y that will 1) Not be used in circumstances where I'm around storage crates in combat, and
2) Not remove the ability to actually open storage crates with Y.
Can you change the input for opening crates? I actually didn't look. If so, can you have a double input? I.E. open crate with right on DPad but also still be able to turn quest pages and do whatever the main input is assigned to it such as my current throwables mapping?
This is a long post. I know, sorry. I look forward to good discussions though. Console players kinda have the short straw here.