@laughsmaniacaly I understand completely that the idea is to be undermanned. I'm just saying that I think the galleon is dramatically undermanned with 4 players, and still very undermanned with 6. With 6 players you have one at the helm, 3 at cannons, and 2 on sails. That still leaves several stations that might need to be manned such as the 4th cannon, repairs and bailing, boarding another ship, long-range firing, or dropping all cannons/repairs to get the sails fixed instantly by 6 people.
Currently, the galleon is dramatically understaffed at just 4 compared to the sloop at 2. Consider that all 4 people on the galleon's anchor is still slower than just a single person raising the sloop's anchor. Or 2 people on a galleon's sail is still slower than 1 person on the sloop's sail. Or how you will eventually need 2 people on reps because you will be too slow to walk around in the lower decks when they are mostly filled with water, requiring 1 bucket guy and 1 repair guy, whereas the sloop almost never gets to that point since you can bucket from above the surface level at the mid deck window.
The galleon has been taken to an undermanned level that is far and away too ridiculous. It would still be very undermanned if you add 2 people to it.