@tesiccl said in When will non-pvp players get some QoL win condition in pvp?:
@arch-ideall turn around and defend your ship.
Easily said then done.
@tesiccl said in When will non-pvp players get some QoL win condition in pvp?:
You have 2 mast hit chances by a chain shot
Just like the brig (but the galleon you need 3 to fully 'remove' the sails) if you want to stop them. Sure if you shoot one down, they lose some speed, however, the brig can shoot 2 chains at the same time, so still can shoot down your sails quicker then the other way around. The brig still has the advantage there.
@tesiccl said in When will non-pvp players get some QoL win condition in pvp?:
your anchor no longer drops when hit by chain shots
Isn't that just for every ship?
the popcorning was fixed
The first one was good for a sloop (you where 'thrown' back less, so you stayed on your ship), but the second one (lower impact on ships and less range) only hurt sloops. It's now harder for sloops to use blunderbombs to turn the broadside of a brig/gally away from you.
On top of that: the 2 cannons vs 1 cannon problem still is there, and since the brig has 2 people firing, they can continiously fire them on you, while you can't do the same back. Still a balance issue.
they reduced cursed cannonballs being found around the world and being carried.
This hurt sloops more. Again the 2v1 problem on cannons (also creating that a sloop cannonier can only carry 5 now, while the brig can carry 10 since it has 2 cannoneers). But also sloops needed those more to be able to create an upper hand with them, since the brig is just way stronger.
It’s been balanced in your favour already
It has not been balanced at all. The enormous difference has become a bit smaller, but a brig still is clearly stronger. The sloop crew still need to be significantly more skilled to be able to beat a brig crew.
A way bigger problems are solo sloops. They are still very extremely unbalanced. Especially for solo sloops there need to change something. And it wouldn't surprise me if most of the runners are solo sloops, since fighting is basicly not even an option for them unless you are very skilled or the brig is made up of new players.
just stop running away.
If people want to run, it is their right. Tools not rules, remember?
On top of that i question why a sloop should not be allowed to run, while a brig can extremely easily do that. The sail speeds are just way out of balance.