We'll be running a Scale Test this weekend to prepare ourselves for launch! The goal of this is to test a lot of the work we’ve done since the Closed Beta, and to try and hit a higher concurrent players number than we’ve ever seen before.
With this added scale we expect – and plan – to see issues, that we can learn from and address. Not only are we looking to hit scale, we will also purposefully be stressing our services by throttling performance at certain times, testing the game in different data centers around the world, and simulating deliberate outages.
More details here: https://www.seaofthieves.com/news/scale-test
Or watch this!