edit: removed 1 cannon, now 2 cannon per side
- 3 PIRATE CREW, 1 DECK BELOW
- MID LEVEL SHIP between SLOOP and GALLEON
- MEDIUM SPEED CAPSTAN / 2 CANNON per side
DOES SEA OF THIEVES HAVE A PLACE FOR THIS SHIP? your thoughts below:
@a13xa4d3r It's designed to only have 1 deck below. I'm not sure why it would be OP I simply split the difference between Galleon and Sloop
@shoothere4exp Do they have a three player ship? I don't think the 4p is very good when it's just three friends playing, especially if they don't want a random person joining.
@svetli97 said in 3 PLAYER SHIP (model included):
@uberkull I'm glad the devs don't get their ideas from you :D
Is there a down vote?
@ogshawnyboy-tt oh, are you one of those guys who can't turn their ship or aim so they want a front facing cannon? You sound like one. Front facing cannons are mostly not fun to play with or against but on top of that they are overpowered.
Well made, bud. I would personally wager to give less firepower to this ship, with only two cannons a side, but that's me. The Sloop is about maneuverability and the Galleon is about firepower, So I wouldn't want the in between to have almost the same firepower output.
Overall I love the concept and would be flattered to see this sort of thing come to reality.
@ogshawnyboy-tt said in 3 PLAYER SHIP (model included):
@svetli97 said in 3 PLAYER SHIP (model included):
@uberkull I'm glad the devs don't get their ideas from you :D
Is there a down vote?
Its just a opinion. Don’t get your p*****s in a bunch.
The galleon currently is way OP. I can maneuver through any tight area that a sloop can. I can perform a 180 as easy as a sloop, and the galleon has more speed and can take 100x more damage than a sloop. Something has to give with a Galleon, its OP.
Shrink the size a bit. Two guns per side, two decks not counting the aft quarter. The sloop only has one cannon, the galleon has four. Two-masted is fine.
Remember, this ship is meant for two to three players. Sloops only have one cannon because their strength is maneuverability. This ship is meant to serve as a middle ground between it and the Galleon, which trades raw speed and turning power for extra guns and a third deck.
@shoothere4exp Man Id love this, Maybe make it a bit nimbler and lose a cannon tho, dont Think you will use all 3 at the same time except at super rare occations, (Maybe even get a single front gun instead?)
@jajaalex said in 3 PLAYER SHIP (model included):
@shoothere4exp Man Id love this, Maybe make it a bit nimbler and lose a cannon tho, dont Think you will use all 3 at the same time except at super rare occations, (Maybe even get a single front gun instead?)
I like the idea of having a chaser gun mounted on the bow. However, I'm in the camp that chaser guns should be reserved for a sloop-sized vessel or a man-o-war larger than a galleon.
@blam320 Yeah Kinda, But I Just LOVED THE IDEA and trew out some random Ideas ^^ Nothing I really thought over, just what I thought would be cool and intresting :D
@shoothere4exp again piddles on my Blender attempts....Kudos! :D
would love a chance at texturing (Substance Painter) it if you were willing to share?
EDIT thought about asking the same on the Man 'O War thread but saw the detail and gawp for a long time and thought.. ' something smaller would be better...'
@uberkull So Uber, you say you can turn a Galleon as quick as a sloop? And that the Galleon is as fast as the Sloop? Did you actually even play the Beta because that's ridiculous.
Point of fact the Sloop is exactly 10 knots faster than the Galleon and the sloop can turn 360 degrees while the Galleon can only go 180. There is no comparison in Speed or maneuverability. You are over exaggerating the hull integrity but it is much greater.
Its simply a matter of firepower vs maneuverability.
Hello,
Great input, as usual!
I love the idea. As said and upvoted above, more ships would be better than being stuck with just 2, I believe. I think that you have a good compromise there, though I guess one could argue that 2 cannons are sufficient/more balanced in regards to sloop crews maybe?
In any case, I think that this model is a better option than a 3 man galleon or a 3 man sloop, but it's not the easiest option for Rare obviously. Ideally, there could be more ships, and more freedom to man them up as we please, but that's asking a lot.
The issue I see is that Rare talked about 4 man sloops today on the AMA, so it doesn't look like they're planning to add more ship types (just yet?).
Cheers,
@ogshawnyboy-tt said in 3 PLAYER SHIP (model included):
@uberkull So Uber, you say you can turn a Galleon as quick as a sloop? And that the Galleon is as fast as the Sloop? Did you actually even play the Beta because that's ridiculous.
Point of fact the Sloop is exactly 10 knots faster than the Galleon and the sloop can turn 360 degrees while the Galleon can only go 180. There is no comparison in Speed or maneuverability. You are over exaggerating the hull integrity but it is much greater.
Its simply a matter of firepower vs maneuverability.
Played the scale tests and the beta. You are full of pirate d**g. Full 6 sail galleon can outpace any sloop. You can manuever a galleon through any rock formation a sloop can go. And you can drop anxhor and 180 a galleon as quick as a sloop with the same manuever.
You played casual, its evident.
@uberkull said in 3 PLAYER SHIP (model included):
@ogshawnyboy-tt said in 3 PLAYER SHIP (model included):
@uberkull So Uber, you say you can turn a Galleon as quick as a sloop? And that the Galleon is as fast as the Sloop? Did you actually even play the Beta because that's ridiculous.
Point of fact the Sloop is exactly 10 knots faster than the Galleon and the sloop can turn 360 degrees while the Galleon can only go 180. There is no comparison in Speed or maneuverability. You are over exaggerating the hull integrity but it is much greater.
Its simply a matter of firepower vs maneuverability.Played the scale tests and the beta. You are full of pirate d**g. Full 6 sail galleon can outpace any sloop. You can manuever a galleon through any rock formation a sloop can go. And you can drop anxhor and 180 a galleon as quick as a sloop with the same manuever.
You played casual, its evident.
Dropping Anchor does not count on maneuverability. And sorry you are just wrong. From your first post on here I can see what you are all about. So I'll just end this here but you comments on Ships in this game are down right stupid. Good luck with that.
This should be a 4 PLAYER ship and the Galleon should be 6 players.
I hope they expand the 4 player cap to 6 eventually. Or have servers for larger friend groups!
By default there should always be a driver...then 1 player per cannon.
You can lock the ship to turn then everyone gets on a cannon, but have a 4 man cap is so clique' like every other game right now...I talked 12 friends into buying this game and 23 more in the last month.
nice model.
@shoothere4exp this is unrelated, but I was wondering if you might be so keen as to make a 'tissue box' forum badge for me? I want to propose a new title to RARE for all the crybaby action on the forums lately. Yes @IvoryDoll I'm finally going through with it.
@shoothere4exp
So is that the captains cabin on the back and stairwell below deck just behind the capstan.
Where be the map? Captains table or below deck.
You've certainly been keeping busy with these. Great work as always.
@ogshawnyboy-tt said in 3 PLAYER SHIP (model included):
@uberkull said in 3 PLAYER SHIP (model included):
@ogshawnyboy-tt said in 3 PLAYER SHIP (model included):
@uberkull So Uber, you say you can turn a Galleon as quick as a sloop? And that the Galleon is as fast as the Sloop? Did you actually even play the Beta because that's ridiculous.
Point of fact the Sloop is exactly 10 knots faster than the Galleon and the sloop can turn 360 degrees while the Galleon can only go 180. There is no comparison in Speed or maneuverability. You are over exaggerating the hull integrity but it is much greater.
Its simply a matter of firepower vs maneuverability.
Played the scale tests and the beta. You are full of pirate d**g. Full 6 sail galleon can outpace any sloop. You can manuever a galleon through any rock formation a sloop can go. And you can drop anxhor and 180 a galleon as quick as a sloop with the same manuever.
You played casual, its evident.
Dropping Anchor does not count on maneuverability. And sorry you are just wrong. From your first post on here I can see what you are all about. So I'll just end this here but you comments on Ships in this game are down right stupid. Good luck with that.
You aren’t even an Insider, so you played in what? The open beta? Ok...thanks for the expert analysis. Not sure who is ‘stupid’ here....
@uberkull said in 3 PLAYER SHIP (model included):
@ogshawnyboy-tt said in 3 PLAYER SHIP (model included):
@uberkull said in 3 PLAYER SHIP (model included):
@ogshawnyboy-tt said in 3 PLAYER SHIP (model included):
@uberkull So Uber, you say you can turn a Galleon as quick as a sloop? And that the Galleon is as fast as the Sloop? Did you actually even play the Beta because that's ridiculous.
Point of fact the Sloop is exactly 10 knots faster than the Galleon and the sloop can turn 360 degrees while the Galleon can only go 180. There is no comparison in Speed or maneuverability. You are over exaggerating the hull integrity but it is much greater.
Its simply a matter of firepower vs maneuverability.Played the scale tests and the beta. You are full of pirate d**g. Full 6 sail galleon can outpace any sloop. You can manuever a galleon through any rock formation a sloop can go. And you can drop anxhor and 180 a galleon as quick as a sloop with the same manuever.
You played casual, its evident.
Dropping Anchor does not count on maneuverability. And sorry you are just wrong. From your first post on here I can see what you are all about. So I'll just end this here but you comments on Ships in this game are down right stupid. Good luck with that.
You aren’t even an Insider, so you played in what? The open beta? Ok...thanks for the expert analysis. Not sure who is ‘stupid’ here....
Ya any player that has spawned at least once in each ship knows you have no idea what your talking about. So whatever bro. Enjoy.
@uberkull @OGShawnyboy-TT YARRRR Remember the pirate code and try to be respectful to each other! I think the galleon is faster downwind and slower upwind, also I do believe the galleon to be the better ship if all the crew know what they're doing.
@deashkiin said in 3 PLAYER SHIP (model included):
@uberkull If you dropped anchor you're already far behind... Sorry but that's just not true at all
Manueverabilty. You can do a 180 on a Galleon as quickly as a Sloop. I’ve done it, i’ve also seen teams execute in coming in full sails towards dock, at top speed, and 180 a galleon into dock postion. Amazing for such a huge ship, and quite unrealistic and OP.
Really done with this arguement. It really feels like some havent tried all the mechanics with these ships and opted for a more casual sail.
I think the OP model is nice, but again I think they need to balance out what we have.