Sea of Thieves Inn-Side Story #27: Solo Play
Joe Neate (Producer) said: "We'll be looking at bringing in different ship types...We'll be looking at what advantages or strategic disadvantages this is going to bring in."
FOCUS POINTS
Andrew Preston (Senior Designer) said: "When you select a small ship, you're not selecting a different game mode..."
Shelley Preston (Senior Designer) said: "It would be incredibly tough to take on something like a Skeleton Fort in a small ship...That's something you probably want to do with a crew on a Galleon."
Andrew Preston (Senior Designer) said: "[On a Sloop] You might have to be a lot more cautious and stealthy on the ocean."
Shelley Preston (Senior Designer) said: "If you want to go out there on a small ship and attack all the Galleons, that's entirely up to you."
Shelley Preston (Senior Designer) said: "[On a Sloop] The sense of achievement is really high, but the difficulty is high as well."
Shelley Preston (Senior Designer) said: "It's about finding the play style and ship size that suits you best."
CONCLUSIONS
- Ships are not designed to be equal.
- Solo servers are not a consideration.
- Playing solo is expected to be harder.
- Harder quests are less likely to be completed if you're playing solo.
- Deciding between Sloop or Galleon is up to you, not based on fairness or equality.
- Fighting a Galleon with a Sloop is considered "optional".
- Don't expect PvE only servers.