There's currently no less than three threads, at the top of the recent list, that are asking for something new just for pirate legends (at time of this post).
The status of "pirate legend" was supposed to be "only the beginning of the game" as told by Joe Neate. But now, three months since launch and there still isn't anything on offer for those who have reached this level.... the so called start of the game.
We all need that carrot dangling in front of us for incentive otherwise reaching 50/50/50 is not the beginning but rather the end of the game for many of us.
So how do they fix this unrewarding goal of the same ol' quests that we spend hundreds of hours on to reach?
By adding new content exclusive to pirate legends.
Besides the obvious needs of exclusive cosmetics, complete matching sets of pirate legend items and weapons, different types of adventures and new variations of legendary treasures.
Well it seems obvious to anyone other than the decision makers at Rare.
What about a whole new map to explore?
Servers could easily be divided between a new legendary world and the default world that was once enjoyable but has sadly lost it's flavour over time.
Any pirate legend loading the game will be sent to the Legendary world map (specific servers) where he / she may choose to invite others to join. Pretty much like dropping an Athena voyage on the table for those not quite at that level. Or they could simply play with their familiar pirate legend crew mates.
At the same token, a legend would need to be invited by someone not of that status to join the current default world that they are all too familiar with, but over time may miss.
All of the hard yards have already been done for Rare. All they need do is replace existing islands with new ones which will give them a blank canvas to add new threats such as camouflaged pits and other boobytraps. Various vines both hanging and ground cover that wrap around your limbs.
Large cave systems and new creatures inhabiting these islands instead of skeletons, skeletons and even more skeletons.
Other types of quests may coexist with Athena voyages. They don't always need to be fetch quests.
Things like, defeat some hideous creature or a family of them (on land or at sea) to gain legendary commendations and points toward unlocking more exclusive legendary cosmetics.
That alone has so many possibilities with an abundance of existing creatures world wide plus mythical monsters and whatever the mind can create.
Variants could be added progressively without needing to re-invent the wheel.
They've already had pigs and skeletons of wild boars since launch so for the love of brain cells why haven't they already put wild boards into the game?
Islands could literally be over-run by large spiders, crabs, scorpions or crocodiles with multiples of the same basic 3D models scaled at different sizes.
It's not hard, make one and you've made a million of them.
The Rare "roadmap" has left them with tunneled vision.
Crack the whip, place a bomb under the current 200 butts to make them accountable for their supposed hours worked and pay checks received.
Hire more if need be, do whatever it takes to keep us all coming back for more because up until now, we have been hanging onto any glimmer of hope that may help keep this beautiful game alive.
What do you guys think?