I think adding a usable dagger to the game would add a lot of fun, game play, and roleplay options. The dagger could obviously be used as a weapon. However, it would also function as a tool.
What We Would Get:
A dagger as a weapon and objects designed as targets placed in the world to be used with the daggers or guns.
How It Would Work:
The base dagger would look like the one we throw down to vote on voyages. Except it can now be selected and placed in either hand. When stabbing with the dagger it does less damage than the sword. However, the power attack allows the dagger to be thrown at a target doing more damage when thrown at another pirate or skeleton.
The dagger would then have to be picked up before using it again. Someone else could even pick it up and throw it back! If a thrown dagger is not retrieved, it could be re-equipped by going back to the equipment chests or found again in the world if disposable.
The dagger could be found as a temporary resource like rowboats around the world stabbed to a barrel, wall, tree, etc. With a note or even voyage under it. An alternative to the dagger being a disposable item found randomly in the word.
We would be able to throw the dagger at skeletons and other players. Various objects around the world would become targets to cut, break, and pry. These targets would slowly respawn back into the world.
New Dagger Gameplay
Stab & Throw: Attack skeletons and players. Regular attack stabs. Heavy attack throws it at the target.
Daggers: Have targets to allow us to have a dagger throwing game like darts hanging outside taverns.
Dagger Duels: Shortvsnd to the point way to settle disagreements and disputes.
Cut: Cut barrels bound with ropes to roll out tripping and over what is in their way. Cut the sail rigging to make them temporarily unusable to until repaired similar to boarding up holes. Free prisoners taken by the skeletons like in my Outpost Under Siege event.
Pry: Could be used to pry open things. Could be used to pry open barrels and crates. Could be used to pry open new giant clams for a chance to find pearls, including a rare golden pearl.
Nerve: A new pirate challenge mini game called Nerve or Five Finger Fillet. The mechanic is to use the dagger to stab in between your fingers laid spread out on a table as fast as possible without hitting them. Rounds alternate between two players getting faster. The first to miss drawing blood loses.
Fillet: Prep and fillet the fish we catch for frying up with cooking!
New Skins: Shops sell new skins to customize your dagger’s look. The skin also changes the dagger when thrown down voting on voyages. @Ixxolos is very anxious to coordinate all his pirate bling.
Who Needs a Fork!: Stab bananas to eat. Thanks @ClosingHare208 for the idea!
New Gun Target Gameplay
Environmental Targets: Have coconuts, pineapples, and rum bottles to shoot.
Contests: Create marksmanship contests!
Just Hold Still: Shoot bananas off your crew mates’ heads sober and drunk.
Playing with Fire: Shoot those burning jars used as lanterns to start fires to burn skeletons and players. How about going even further. We can buy or make them. We can set them in place like traps to shoot and spread the flames. Could also throw them like Molotov cocktails.
My Ideas
Fishing, Crabbing, Digging Clams, & Harpoon Monster Hunting
Walking the Plank
Outpost Under Siege
Sea Folk Magic
Usable Dagger: Weapon/Tool & Environmental Targets
Fly More Flags
Diving Helmet
Community Ideas Master List
You can find a lot more creative and fun ideas from the great minds of the community in Community Ideas Master List. Who knows maybe some of them will be coming our way soon in a future Bilge Rat adventure or update!