In a sense it is. Griefing is a specific intent to circumvent the rules and exploit the system. Preventing other players progression as the sole intent to play hourglass is as I see it exploiting the flaws in the game mode. Running in hourglass is inherently different than running in adventure. Specifically when there is no engagement and the person is on hotmic saying they are solely wasting your time specifically extending the battle with the goal to prevent your progression. Not to be confused with resetting or tactically sailing around looking for an alternative way to sink you
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