@itzeggward said
Top comp teams transitioned away a month ago or so but they were way better than ex arena and early hg players like mixel.
Err no, the current comp teams (What's left of it) are not as good as what Peak Hourglass teams where in their prime like Veno, Bloody Rascals, Pestilence.
Comp doesn't even exist anymore outside of pockets of tournaments happening once in a blue moon. comp crews today didn't grind as much for comps as they did just a year ago for League Of Thieves. Those players put down a solid blueprint concerning galleon 1v1 PvP of how it's meant to be played, they would dominate and win 99% of hourglass fights until a comp team faced each other and it was a coin toss.
League of Thieves is pretty much dead, Nimsy tried to make it work but RARE didn't care about his demands nor the community in general, removing Arena gave RARE a clean slate to kill off a community like nothing ever happened.
Galley Gauntlet was a direct copy cat of League of Thieves and they magically expected that to hold up in value, when in reality it kept the exact same community and added nothing new of value to it, and that also died off very quickly.
The interest for SoT comp is almost none existent outside of Minus MAYBE AT BEST less then 50 players that still ''compete'' (For nothing btw) , which is laughable compared to what it once was.
Logically those players are considered the ''best'' which isn't much of a brag when the good players left to be replaced by them. If old competitive players magically all came back and spent the time to get as good as they once where, that would be a different scenario.
I've stomped Stirling, Lightning, SaltScum, Tank, and Idbz with this method.
You get to a certain level, the best players stomp one another, no one is unsinkable, the game is so bug prone that a simple backsplash or two in a row means you won. Or having your weapons not pull out because of major De-sync,bug.
There isn't a GOAT of SoT when it comes to PvP, although Strictly talking off stats, that would be ItzMino for winning the most competitions such as NAL. Of course I think he quit the game a while back so a decent PvP could beat him convincingly if he ever came back until he got his skillset and muscle memory back up to par.
@Fysics3037 is right in that the meta has always been about MC winning pressure, and giving an opportunity for a board. (Flex or MC for the board depending on Bilge pressure in that moment).
The pattern HAS ALWAYS BEEN THE EXACT SAME, Give enough pressure, send a good board timing to try and close out the fight.
The meta hasn't changed, one bit...
Scattershot introdution? Nada.
Did the New Weapons change the meta in skilled PvP? Nada.
New ship updates? Nada.
Did and will S14 even change the PvP meta? Nope, outside of the quickswap bug it brought back in...
Throwing blunderbombs at the back of the galleon to disturb the bilge isn't a meta, it's a bug that hasn't been fixed for a good year now..