Feedback section?

  • Here is some feedback, could you stop failing? Like what is the problem over there? Do you not have a budget for development? Is the company failing top down or something?

    Every update breaks the game in some way and gives toxic trolls a way to abuse others. Last patch was quick swap, now it's infinite curse balls and bone callers, before that it was crud launch, like I could go on but there is no need, you know this sucks. So on top of making us deal with cheaters every single day, could we at least not get a broken, exploit filled game as a side dish?

    Ok real question now, not rhetorical, is there a light at the end of the tunnel? Like are you going trough some rough times right now but it will get better? Or is this just it, a slow decline into a dead game while you all find better jobs elsewhere?

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  • @stefanoyx
    Nah, they added infinite curse balls and bone callers as an incentive for Safer Seas, before they give 100% rewards in December hahaha. It's a part of risk & reward system. A feature!

    Jokes aside, ye they def look like they're going through really tough times. Hope they snap out of it soon. There is a will, but I'm not sure if there's enough manpower (devs) for that... It feels like they're cutting a piece of their boot to patch their sweater not to feel cold, but now their feet are getting wet on top of still feeling cold.

    They just can't meet all the different deadlines, whoever keeps setting them. Whether MS or Rare themselves.

  • well, today is better than it has been, so there is some light.

    At least they got the new stuff in the game and now they can build on that.

    if there was a day to cut them slack it's the day they got it implemented after putting in a lot of effort to get to this point.

    patch notes had all kinds of stuff they worked on, so that was a plus

    I dunno anything about the exploits mentioned, I'm just looking for one jigball.

  • @wolfmanbush Sure the game is better then it has been, as it should be? I like all the changes, but why does EVERY patch have to come out with something completely broken or exploitable in a way that gives toxic players a way to get an unfair advantage?

    What should I tell to somebody while they're spamming unlimited specials at us saying quote: "idc they can't do anything right, this sh.t's broken"? So the toxic players deflect blame to Rare while we sink and have our session ruined. This is not a one off, it's EVERY patch, there is always something! So I can't even tell the toxic players they're wrong, because it's true, there is always something broken...

    I don't know if Rare has like a toxic lead setting unrealistic deadlines killing their favor with players, or if MS is making them do this... but putting out broken patches consistently is not ok. Every other patch has a "ops hotfix, oops rollback" situation, or even worse "yeah we know it's broken, deal with it, we'll fix it next patch", like for quick swap.

    Let me stress again, if we're dealing with a bunch of cheaters in PvP DAILY, can we at least have a functional experience the rest of the time and not have to deal with exploiters too from a bunch of broken patches? QUALITY CONTROL ring a bell Rare, hello, can we have some of that please?!

  • @stefanoyx

    Yeah it's sad to see subscription cheaters have found a way back and stronger than ever, but to be honest that bothers me less than the server performance and bugs. Old bugs returning (water bug AGAIN?), having to buy meat everytime I want to have pineapples from the shipwright, not being able to get my crates without buying something from the shipwright for well over a year and was told it was fixed, half a million sharks the moment you touch the water, infinite blackscreens, accessing barrels/crates lowering my frames at random and the list goes on.

    Sitting at an outpost and enjoying the view is 90% of my SoT gameplay currently. Too many issues I find myself question whether it's worth it to even raise the anchor for fearing 'what next?'.

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