@phrank-t-phish said in How To: Guide on the Merchant Alliance Voyages (It's not broken/doesn't need fixed):
am i right in thinking you can only run one merchants voyage per docking at a port?
Yes.
with hoarders and souls i take 3 at a time, run through all three, then return to sell and pick up more. merchants you have to return to port for every single voyage which makes it an incredible time sink compared to the others.
Then you're doing it wrong.
I first want to point out not all factions (Trading Companies) voyages are suppose to work exactly the same. The whole A B B B C thing... I don't know where people got this assumption but maybe it's by design they developed them that way.
You don't have to return to port/outpost every single time. Think of it as a delivery. You start out at a port/outpost. You buy your cages by doing the vote in vote out workaround, spend a little gold and amass a bunch of extra cages. Eventually you stop and you start a voyage that you like what it's requesting. Now you go to an island and you start filling your cages. ALL OF THEM. Trying to get a good array of different colors of each animals. (Maybe choose to skip pigs until they are requested or just keep on hand the gold ones because there's a cost to keeping them --bananas -- and it can be challenging to babysit them having to feed them all the time less they die on you.)
The point is, you fill your order but you also fill your boat with extras so when you go to the port/outpost to turn in then you can sift through the next voyages. Vote in see what it's asking for and if you don't already have it on board simply vote out and vote another in until you do. This way you don't have to go looking for them you just sail to the outpost and turn it in. Sometimes if you got enough extras you can do this little chaining over and over again before you gotta go resupply your ark with 2 of everything.
heres how im having to run things, if a is your starting port, b is the target island and c is returning to sell loot:
hoarders: a - b - b - b - c = 5 steps
souls: a - b - b - b - c = 5 steps
merchants: a - b - c - a - b - c - a - b - c = 9 steps
If you're doing it right it should look like;
a - b - c - c - c - c - b - c - c - c - b - c - c - c - b
you cant even take 1 merchant alongside two hoarders or souls [voyages] because it still requires you to dock for that one voyage, either first or last.
I think they deliberately designed them this way maybe as a way to get players to visit Outposts more often for chance at player run ins. Just what I think though. They've never said this is the reasoning.