Update made controller play even worse

  • For those of us on controller, crouch being bound to the same thing as another is not working the same as it was before.

    I have always had my telescope bound to R3 (right stick click). When crouch was introduced, it defaulted to that. Fine enough because it didn't effect me pulling out my telescope. I would simply push R3 then R2 and I would be using my telescope.

    However, after today's update, when I push those 2 buttons in succession, it keeps me in crouch and I have to click R3 again to stand up before I can use my telescope.

    Not sure if this is a bug or by design to prevent quickswapping, but please find some other solution to prevent quickswapping if that's the case. Just another hindrance to the controller experience since we're so limited on buttons as it is.

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  • Controller desperately needs a QoL update to help with the severe lack of button binds.

    But I'm not able to reproduce your bug, or at least it's not as big an issue for me if it's the same behaviour.

    I use similar binds, but use an Xbox Elite 2 on PC. I used to have the spyglass on Right Stick Push, but that got taken by crouch (as you said), so I rebound spyglass to Right shoulder button (RIP dedicated Quest Radial button!). When I crouch and press RB, I hear the spyglass coming out, pressing Right Trigger stands me up automatically and I can press Right Trigger again to use it. It's an additional trigger press, that's about it for me.

  • @sweetsandman same except my right stick press was bound to food for the last like 4 years. its sad but im going to finish these comms and just disbale crouch.

  • Just another hindrance to the controller experience since we're so limited on buttons as it is.

    Or just for those who change binds and dont use defaults.

  • I just logged on to these forums to make this exact complaint, and see the OP beat me to it.

    For six years I’ve had spyglass bound to “right stick click” (as have all my controller-using crewmates). And last update they decided to fill that slot. Fine. As OP said, was easy enough to press RT fast to use the telescope.

    But now, thanks to the changed crouch behaviour in this build, it’s useless. After SIX YEARS. I’m not even going to bother asking the devs why they’ve made this particular change.

    Of all the displays of technical incompetence and unintended broken features every update, what’s most infuriating is this change was possibly deliberate.

    Just fix it, Rare.

  • @burnbacon said in Update made controller play even worse:

    Just another hindrance to the controller experience since we're so limited on buttons as it is.

    Or just for those who change binds and dont use defaults.

    Lemme guess Bacon, the next brilliantly smart remark you were preparing to give is something among the lines of "It goes against Rare's vision of the game to change keybinds".

    On the topic - it looks like there are still a lot of recurring issues with keybinds/actions in general. There's also a PC related thread from a month ago, that people just as I type this keep replying to.

    Playing on a controller is already harder with cross-platform enabled. Saying this as a PC player on kb/mouse + default keybinds. I hope you guys get this sorted out soon.


    "It's Sea of Thieves, not Sea of Functional Keybinds yall!" Lol.

  • @burnbacon said in Update made controller play even worse:

    Just another hindrance to the controller experience since we're so limited on buttons as it is.

    Or just for those who change binds and dont use defaults.

    Default user.
    But controller is at a keybind disadvantage to kb/m. They should be restricted to the number of keys they can bind to controller buttons ... for balance and fairness!

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