@lukkas5970
I strongly agree that there should be a Liars's Dice game in every outpost and maybe in other various islands or maybe even in the Ferryman. However giving us an option to play with the NPC's would break the game's economy. You could just beat one of them until that particular npc would reach it's limit to play. Then you could just go to another outpost and repeat. Considiring that Liar's Dice is a game that finishes in just a few minutes(if it's a 2 man game), you can earn unworked and undeserved gold extremely fast. Now money is not that important in SoT and there are tons of players sitting with fat millions of gold and thousands of dubloons. Even though this is the case, an option to earn extremely fast money would not be fair. You also can't lower the bet to like a hundred gold or something since it would make it too insignificant.
My suggestion is this;
Just like you said I think there can be a table at various locations, however we either should only be able to play with other players, or the betting system goes away because like I said, it would break the game's economy resulting in even the newest players getting extremely fast money without even knowing the game's primary mechanics.
If the first option is implied, than putting no limitations in the game can actually make it interesting since people with all those millions can actually bet their entire gigantic treasuary as long as all the other playing parties can match it. This can create some tension and a use for the enourmous amounts of gold some players have(not that much I know but better than nothing I guess). The no limits thing however would also allow players to transfer their coins(and maybe dubloons?) to other players or accounts in an instant resulting in 1 account with all the money and other accounts with none at all. This can be abused and exploited so not good. It can also take away the friendly competition spirit but whatever :P, friendly frusturation is always enjoyable I believe.
Putting limitations is the safe choice but the same transfering thing happen again with just more time investing. These limits would also make the board game seem insignificant for rich players.
If you choose the second option then people would just play it a few times and then never comeback making the effort spent on the mini-game wasted.
There are options to choose from(probably even more than my own ones) but in the end the options can be further investigated if Rare actually decides to add something like this. But I agree about a Liar's Dice game that would be amazing expecially if we could increase the tension with bigger bets!