@lem0n-curry said in Safer Seas FAQ:
@draaloff-x said in Safer Seas FAQ:
@lem0n-curry said in Safer Seas FAQ:
@draaloff-x said in Safer Seas FAQ:
@lem0n-curry
For gold gain, it is considerably faster and almost as safe to simply put up the Gold Hoarder emissary flag and go back and forth between the nearest sea fort and Sovereign Hut.
The time lost sailing isn't an issue, as you'd either have to wait for the fort to reset or sail to another one.
It becomes 30% with no interference vs 100~250% with a low chance of interference.
With longer voyages the risk certainly becomes more of an issue, but it would still be more worthwhile to use the above method.If that's what you want to do and you feel it's low risk, then why would you choose to do that on Safer Seas ?
To me it seems disingenuous to use a low risk-quick-high payout type of encounter and then extrapolate its time-gold ratio for activities that are far more time consuming / higher risk.
I wouldn't choose to do that on Safer Seas; I'd do time-consuming commendation stuff instead.
My point is it takes between 3.33 and 8.33 times as much work to grind gold in Safer Seas, and it's much quicker to do a quick, minimal risk activity like sea forts in High Seas instead.
I don't think Safer Seas should be as quick to grind as High Seas, but the current variance is extreme.
Being unable to sell at Sovereign Huts also adds a significant amount of wasted time to a play session.
If the payout was 70% (30% less than High Seas) and we could sell at Sovereigns, then I think it would be a lot more reasonable.Again, you're using an easy, low risk and fast way of getting gold and extrapolate it, so you would get more gold for doing something that would be (much) higher risk, time-consuming on High Seas, but far more easy, quicker and about zero risk on Safer Seas.
How much time would it take to do a fort on Higher Seas, use the average sinking for average crew or other interuptions by other crews and compare that to the time it takes to do on Safer Seas. Some crews might make more on Safer Seas with 30% than 100% / divided by sinking on Higher Seas or even with more risk for partially 250% / divided by even more sinking.
Even if they won't sink - doing the fort with another crew interfering (or even just passing by) can take a lot of extra time. Time they won't have to spend on Safer Seas.
They might make 30% of the standard value, but they will take considerably less time in finishing the fort and getting all of the loot on their vessel.
Yeah the time spent on interference themselves but also other safety measures as keeping a lookout for other ships or boarders, making detours to avoid people (for those who would change course for a different outpost if one is occupied) also won't be needed and speed up a lot.