is that a "skill issue" ?

  • like always i prepared myself for hourglass fight. i paid all my recources and take the time to check every single barrel of the outpost.

    And then i found a game with a guys who literraly have infinite bone caller. Every time i took the advantage, he was throwing bone caller, and as soon as i killed the skeletons, more spawned, and while i was struggling with infinite ennemy on my ship, he repair his mast and run away. and when he took the advantage once, he riddled my with canon ball and bone caller at the same time, and naturally i sunk.

    I found out that he made all this bone caller with a glitch on the new trap.

    I think this is a good example of why we should have equal resources in hourglass. but you can call that a skill issue if you want.

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  • @timeo1750 I would just like to have non game breaking bug riddled patches.

  • @timeo1750 said in is that a "skill issue" ?:

    like always i prepared myself for hourglass fight. i paid all my recources and take the time to check every single barrel of the outpost.

    And then i found a game with a guys who literraly have infinite bone caller. Every time i took the advantage, he was throwing bone caller, and as soon as i killed the skeletons, more spawned, and while i was struggling with infinite ennemy on my ship, he repair his mast and run away. and when he took the advantage once, he riddled my with canon ball and bone caller at the same time, and naturally i sunk.

    I found out that he made all this bone caller with a glitch on the new trap.

    I think this is a good example of why we should have equal resources in hourglass. but you can call that a skill issue if you want.

    Having equal resources in Hourglass wouldn't have stopped him from exploiting to get more bone callers during the match though.

    The exploit should be patched ASAP.

  • @lem0n-curry can also stop every recources exploit that still exist, and the future one. And i hope the patch will be fast, I am litteraly afraid of playing hourglass rn.

  • @ghutar so do I

  • I found out that he made all this bone caller with a glitch on the new trap.

    So...you found a exploit and...

    I think this is a good example of why we should have equal resources in hourglass.

    Want Hourglass to have same resources instead of reporting the exploit?

    but you can call that a skill issue if you want.

    You know, Lure dart helps :P and the spawned skeletons vs a Sword dash...they dont stand a chance.

  • @burnbacon have same resources can prevent all (present and futur) recources exploit using in hourglass. and i don't have to report it, it's already done by other.
    also, i play neither blowpipi and sword, I should have changed my weapon, but I remind you that I was under enormous pressure, and that the skeletons could have beaten me up if I'd stayed still for changed weapons. and even with a sword, they keep respawning, I would still have wasted time killing them instead of repairing the ship.

  • Once the exploit has been patched, it’ll go back to being a skill issue ;)

  • @timeo1750 don't bother responding to Becon, he is only stable part of SoT experience and its horribly bad one.

    Again he is showing up in eny HG related topic, no he didin't crawl to eny curse but here he is allways with some made up scenario.

    I remeber times when he spam questions for evidence in each cheater releted topic when we all know that it's againt rules to publish records with other player nick here.

    I think that proper way to fix resuorce problemsis just throw enything you can buy as starting ones and then remove ability to buy them.

  • I think this is a better example of why they need to be harsher on exploiters. Even if the resources started equal, in this case they could have duplicated more.

    People willing to cheat, whether it's a hack or an exploit should be banned.

  • @captain-fob4141 said in is that a "skill issue" ?:

    I think this is a better example of why they need to be harsher on exploiters. Even if the resources started equal, in this case they could have duplicated more.

    People willing to cheat, whether it's a hack or an exploit should be banned.

    There are games from 25 years ago that auto identified duping tactics and items and would auto remove the items.

    I think a part of the issue with SoT exploiting is that the game is often behind the times on things like duping.

    People that are doing the major duping on the pvp side are probably already banned and just using alts. It's more about quickly identifying and removing duped items from servers.

    Even more important than the bans is removing these items quickly from the ecosystems of servers.

    Every time there is a merge or a dive, etc duped items should be getting tossed out. Then they do whatever with the bans. Banning alts doesn't do anything about these duped items wrecking ecosystems and experiences as they float around until they get used/despawned.

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