@aidanmckellan
The reason why this wouldn't work is because of the balance towards the game.
The ship having few resources in the beginning is the buy the ship that won the battle time enough to what whatever it is they are doing.
When the game was first released, ships used to spawn an island over. As the only 3 forts were only Keel Haul, Crows Nest, and Shark Fin camp, the ships spawned at the outpost. EVERY SINGLE TIME.
I used to fight ships over and over and over and over and over for hours, barely winning as resource management was a skill. I used to board ships with my crewmate, we could load on their supplies, and use those supplies on the next ship, or grab supplies off of the fort, or find barrels in the water.
There are usually more than 1 reason for the way things are. When suggesting an idea, try and think how it effects the game in its entirety and NOT just the thing you are dissatisfied with.
Some players are suggesting that we spawn with a storage crate but that would speed up the process and the amount of resources gathered will be the WHOLE island which is too much.
Resource management is a skill and players are under the impression you have to gather resources when you spawn in but you don't. You can make do with gathering a few pieces here or there, spending maybe 3 to 5mins which isn't all that much time really.
My ships are always OVER resourced. I don't ever believe I need to spend any significant amount of time gathering resources and I PvPvE all the time.
Resource management. Players with tons of resources tend to abuse it and waste through stuff needing more stuff. Learn how to better manage them.