@johnnyganza sagte in Some ideas that could improve the game:
So i've been playing this for the past month or so, and I even convinced a friend of mine to buy the game after the Friends for Free thing, and we've put hours and hours on this game. It's truly a unique game with a unique experience, but like many people have said before me, it feels empty, and the lack of progression may deter some from joining. I've talked to a couple of people that played the game (namely the 3 friends i brought for free, and 2 other players I met ingame) and here are some of the things we thought would vastly improve the game, bringing in more player:
First of all i dont share your thoughts about progression, but i think some of your ideas are good, but not all.
Here's what i think in Detail.
- Introduce a profession/specialty system. Some of us want to be merchants, fearsome pirates or even hunters. Let's have a skill tree system that would allow us to be whatever kind of pirate we want to be.
I dont like that, although i dont dislike the idea of beeing a Merchant, a Pirate or an Admiral patroling the Sea.
But to do it i'd just dress myself up like whatever i want to be and use my Meg-phone to act like the role i picked.
I dont like to stick to something or have skillltrees, even if they were passive.
To me it's very important that we are gamemechanically all the same.
-More NPCs. It just feels empty, have some merchant ships roaming around with treasure, escorted by other ships. Hell you could even make it a quest, to escort merchant ships and defend them against other players or npcs
Agree this would be cool. What i would also like is this:
Think of the Ship's roaming around arent Skeleton Ships, but Merchants and we can accept Missions to protect them (Admiral) or to plunder them (Sea Dog) and the ship's appearing near to you are just like now the Skalleones.
This would also lead to situations where one want to protect and others want to sink a Merchant NPC Ship. PvP granted! Admirals get rewarded when the ship reach the target Port and are allowed to 'help' to unload 5he ship and Sea Dog if they can get the loot for themself.
-More materials. Cloth and rope, for example, could be used to fix the ship and sails in many ways.
I have no opinion about that until.
-Ship upgrades. If we could collect X wood or whatever, we could get and upgrade on the ship's armor.
Oh please not, i dont like stuff like this also and mainly for balancing.
-Crafting system. Having to go back and forth to the ship to get bullets is annoying. Maybe we could craft bullets on the run, cook something to heal or cure poison, something. The game needs more stuff to do
Cooking is on it's way afaik and otherwise i dislike crafting and harvesting and "more stuff to do".
I dont want SoT become an Atlas like Survival or MMORPG Game with tasks what become mandatory, just to please people who feel they have nothing to do and need tons of tasks to work off.
I like the freedom to do nonsense and the way you can play SoT inefficently, but for fun, whatever it means to you.
To me it's not fun to work something off.
-Make hunting a thing! Crews could get harpoons and chase the underwater monsters .
Would be a nice thing if you can harpoon a Meg and let him pull you wherever he wanted to go.
-More players per server. I know the devs like the idea of people travessing the empty ocean, but that very emptiness is something that pushes many people away from the game. From the 3 friends, only 1 bought the game because the other 2 are more PvP focused, and we couldn't find people to fight with.
I think your friends will like the Arena.
Traversing an empty Sea is sometimes relaxing and part of the game. I personally like it and to people who want more action and less calm moments we get the Arena.
I also dont think the Sea is empty, sure sometimes it is, but honestly with all the additions from last year there is a lot of stuff going on.
If i would meet and see players or even Ai Ships, Sharks etc. everywhere i think you would get used to it too much and don't care anymore. This would take tension away and it would make the Sea much more dangerous and maybe also imbalanced due to active raids.
-AI crew. This is a must. If you want to play this game alone, you're pretty much fcked. Handling the ship, repairing it and firing the cannons at the same time is a very hard task. Have pirates mercenaries or something, something that will bring single players to the game.
Ambiguous about that.
Yes would be nice to have someone who will allways put the right angle on sails or you can tell them to auto repair, but i dont think this will ever come, because it would also take the MP aspect of the game a little bit away.
I also play and like to solo sometimes, but SoT is a MP game focussed on Coop gameplay.
And off the top of my head, i think that's it. Love the game, hope to see some big changes in the future!
Yeah, i love it too and i hope for chängen that dont reinvent the Wheel and turn the Game into another or opposite direction, but stick to their origin philosophy.