MEGA ANNIVERSARY UPDATE

  • I believe that the monthly updates are killing the game rather than adding to it, they are slowing production of new content for reskins. My proposition is do a destiny so to speak and release a huge content update (The Taken King in destinys case) that adds a huge amount of content to the game such as
    -Underwater temples
    -More Sea Life
    -More Diverse Combat (new weapons)
    -2 New Areas
    -More Bosses/new boss events
    -Captaincy
    -New TT series
    -1 or 2 new voyage types

    Just take 6 months to a year to work on this while releasing a tiny update every other month, while the majority of the studio works on a HUGE MEGA update. Because lets face it, the game needs it. While hardcore fans may preach the game has enough content, it has so much more it could and should add. Most of which are listed above

    while doing this Rare really needs to do something about servers, there are so few ships on the sea i can go up to 3 hours seeing no one. And seen as i have played all of the content more times than i can count, PvP is the only thing fun to me anymore, and seen as there is an inherent lack of that, there isn't much to do.

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  • We've kind of traded these bigger updates for monthly updates, even though nobody asked us If we want it that way.

    I don't wanna underestimate Rare in any kind of way, but I don't think we'll ever have Anniversary Update v2.0, reason why are also these monthly updates, devs are just releasing the same content every month over period of 6 months , instead of waiting 6 months and then release everything at once.

    All of this is understandable since Rare is simply trying to keep the game fresh for the community instead of making the players wait for several months.

  • @mystic-nefro said in MEGA ANNIVERSARY UPDATE:

    We've kind of traded these bigger updates for monthly updates, even though nobody asked us If we want it that way.

    I don't wanna underestimate Rare in any kind of way, but I don't think we'll ever have Anniversary Update v2.0, reason why are also these monthly updates, devs are just releasing the same content every month over period of 6 months , instead of waiting 6 months and then release everything at once.

    All of this is understandable since Rare is simply trying to keep the game fresh for the community instead of making the players wait for several months

    the game isn't fresh though, apart from TT, megs and skelly ships nothing genuinely new has been added in 2 years. That isn't good. That isn't keeping the game fresh, its recycling.

  • I disagree, the monthly updates are filler until the next big update.

  • @zormis said in MEGA ANNIVERSARY UPDATE:

    I disagree, the monthly updates are filler until the next big update.

    yes but if they didn't do them, we would get the bigger updates quicker. And they would have the entire team working on it.

  • @simplelyricc said in MEGA ANNIVERSARY UPDATE:

    I believe that the monthly updates are killing the game rather than adding to it, they are slowing production of new content for reskins.

    I believe that the monthly updates are keeping the game evolving in an organic way and that it helps keep long time pirates coming back to see what's new.
    In a seabox game, you find your own motivation to sail.

    I don't believe OP has done everything the game has to offer.
    Yet he is bored.

    In any event, Rare will do what it must. We're simply not privy to any long range planning.

  • @barnabas-seadog said in MEGA ANNIVERSARY UPDATE:

    @simplelyricc said in MEGA ANNIVERSARY UPDATE:

    I believe that the monthly updates are killing the game rather than adding to it, they are slowing production of new content for reskins.

    I believe that the monthly updates are keeping the game evolving in an organic way and that it helps keep long time pirates coming back to see what's new.
    In a seabox game, you find your own motivation to sail.

    I don't believe OP has done everything the game has to offer.
    Yet he is bored.

    In any event, Rare will do what it must. We're simply not privy to any long range planning.

    name one thing you think i haven't done, i have done most commendations, exept the shrouded ghost and arena commendations, and everything else.

    i also ask you to tell me what genuinely new content they have added

  • @simplelyricc said in MEGA ANNIVERSARY UPDATE:

    @barnabas-seadog said in MEGA ANNIVERSARY UPDATE:

    @simplelyricc said in MEGA ANNIVERSARY UPDATE:

    I believe that the monthly updates are killing the game rather than adding to it, they are slowing production of new content for reskins.

    I believe that the monthly updates are keeping the game evolving in an organic way and that it helps keep long time pirates coming back to see what's new.
    In a seabox game, you find your own motivation to sail.

    I don't believe OP has done everything the game has to offer.
    Yet he is bored.

    In any event, Rare will do what it must. We're simply not privy to any long range planning.

    name one thing you think i haven't done, i have done most commendations, exept the shrouded ghost and arena commendations, and everything else.

    I'm not interested in your Epeen, not even interested in my own.

    i also ask you to tell me what genuinely new content they have added

    I could tell you, but it would not make much difference.
    You take the game pretty seriously, eh.

  • @simplelyricc
    -Underwater temples - Why? What do they do?

    -More Sea Life - Again, why? Beyond asthetics, what would this add?

    -More Diverse Combat (new weapons) - Yes, if a fair balance can be found (which can be argued there already isn't)

    -2 New Areas - 2? Why not 7?? What would be the point and I would guess this would impact what already seem to be rather strained servers

    -More Bosses/new boss events - Would love to see more variety here, within reason.

    -Captaincy - yes, yes please!

    -New TT series - BIG yes please!

    -1 or 2 new voyage types - Maybe, but the voyages already serve their purpose; a reason to set sail from A to B and possibly happen across other players.

    I think you'll probably find stuff like Tall Tales have been worked on for quite some time, it's more a case of when rather then if. Just look at the narrative of each update, we're clearly being lead to something...

    I guess part of the issue is that we don't what is or isn't being worked on. A vague roadmap to show at least something is coming at some point would be nice.

  • @simplelyricc

    Just take 6 months to a year to work on this while releasing a tiny update every other month, while the majority of the studio works on a HUGE MEGA update.

    That's what they're already doing.

  • @barnabas-seadog said in MEGA ANNIVERSARY UPDATE:

    @simplelyricc said in MEGA ANNIVERSARY UPDATE:

    @barnabas-seadog said in MEGA ANNIVERSARY UPDATE:

    @simplelyricc said in MEGA ANNIVERSARY UPDATE:

    I believe that the monthly updates are killing the game rather than adding to it, they are slowing production of new content for reskins.

    I believe that the monthly updates are keeping the game evolving in an organic way and that it helps keep long time pirates coming back to see what's new.
    In a seabox game, you find your own motivation to sail.

    I don't believe OP has done everything the game has to offer.
    Yet he is bored.

    In any event, Rare will do what it must. We're simply not privy to any long range planning.

    name one thing you think i haven't done, i have done most commendations, exept the shrouded ghost and arena commendations, and everything else.

    I'm not interested in your Epeen, not even interested in my own.

    i also ask you to tell me what genuinely new content they have added

    I could tell you, but it would not make much difference.
    You take the game pretty seriously,eh.

    i mean i responded to your comments, i told you what i had done in the game, it has nothing to do with my "epeen" and i mean, why leave an argument if you aren't willing to respond?

  • @luciansanchez82 said in MEGA ANNIVERSARY UPDATE:

    @simplelyricc
    -Underwater temples - Why? What do they do?

    -More Sea Life - Again, why? Beyond asthetics, what would this add?

    firstly the underwater temples would be a new place for exploration like a much bigger shipwreck with loot to find inside.

    and the new sea life could be huntable, maybe with spears. Or just new stuff to give texture to the sea, A sea game without much sealife seems abit stupid.

  • @luciansanchez82 They could add jelly-fish that actually hurt you if you swim too close.

    @SimpleLyricc When I read your thread title, the 1st thing that came to mind was

  • @simplelyricc

    Monthly updates are meant to provide filler content, progress lore and add world/mechanic changes, not to be the only content we get. Currently, there are two main content teams: one which works on monthly updates and minor mechanics, and a far larger team which works on major updates, taking months to finish them due to delays from their tendency to fix bugs and balance issues before releasing updates (though that does have the side effect of making people think they never fix any at all).
    Anyways, for your suggestions:

    Underwater temples

    This is approaching, given what we've seen of the Ancients and Merfolk and their respective architectural styles. There's a whole hidden underwater civilization that we haven't found out about yet, mostly.

    More sea life

    Varying things could be added. Pods of dolphins to swim alongside your ship. Whales which periodically surface, disturbing anything unlucky enough to be in the way. Clouds of jelly-fish, as Galactic Geek is so happy to mention. Sea turtles in all environments.

    New weapons

    Balancing weapons is a very long process, but I think we should fix the existing ones first. Rare should be taking more time with them, rather than throwing changes around and seeing what sticks.

    2 New areas

    I have ideas for 4, myself - one of constant fog, littered with jagged rocks and the skeletons of ships and creatures alike; one past that, of snow and ice, with lower visibility through the ever-present snowstorm; one to the south of open sea and bigger monsters, both those peaceful and those not; one stuck within a pocket of the Shroud, taken and infested by the skeletons with their haphazard structures and destructive curses, but yielding the great rewards they have collected. After all, why stop at 2?

    More bosses/new events

    Server events are something Rare said they would want if the map were to expand, and more things to encounter would always be nice - huge, angry whales which ram your ship and carry it some distance; a huge turtle or crab with an island on its back; a phoenix-like bird which chases relentlessly, and so much more.

    Captaincy

    That'd be nice. Perhaps we should scramble the burners, so to speak.

    New Tall Tales

    The Seabound Soul is the first chapter of a far larger Tale concerning the skeletons' leaders, or one in particular, to be specific. Just as the first 9 were only chapters of the Shores of Gold Tall Tale. The difference is that these are not all being released at once. I assume we will have plenty of other Tales from this point on, reenacting events such as the 'campaigns' for events to come, so that newer players can experience them, and older players can relive them.

    New voyage types

    Perhaps a rework to the legendary voyages and an addition to the Order of Souls, but other than that, they're fine. You're not supposed to be doing them constantly, after all, just in the background or every now and then. There's plenty to do out in the world.

    Just take 6 months to a year to work on this while releasing a tiny update every other month, while the majority of the studio works on a HUGE MEGA update.

    As mentioned above, this is already what they do, but many players don't listen to their announcements and assume they're already putting out everything the moment it's made.

    While doing this Rare really needs to do something about servers, there are so few ships on the sea i can go up to 3 hours seeing no one.

    There is meant to be 6 ships per server. Depending on the crews you end up with, you may or may not see them. It's a big map, you can't see all the way across it, and there are many things that ships can be obscured by. Serverhoppers and the like don't help, of course. However, Rare took a long time getting the ship interactions you have to the amount they intended it to be at, for a good mix of PvE and PvP, and a good mix of peaceful sailing and the heat of battle, just like they said in the announcement trailer.
    If you want quick player interaction, Arena was once intended to be that. It's broken right now, halfway between the concept of a 30 minute condensed session that it started as and the concept of a competitive mode that someone tried to make it into, but it's the closest we have to what people want when they stop enjoying their experiences. Here's a tip: You'll get a lot more enjoyment for longer if you approach another crew and sail alongside them, talking like one big crew, rather than the current 'shoot on sight' strategy.

  • @simplelyricc less content more bug fixes imho

    call it Mega Anniversary Bug Fix update.

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