The Fort of the Damned is a very high risk, high rewarding experience for shrewd pirates but its excuricatingly hard to pull off without drawing attention. Whenever you're five minutes in or have just slain the boss, a not-so-friendly crew turns up to snatch your hard earned spoils.
Normally this is fair for a piracy game but it feels one-sided for the ones who went through the struggles of obtaining the Flames of Fate to go to waste by some pot-eyed foes.
A good idea would be to impose some wicked aura around the fort, as a consequence for those willing to hijack your efforts.
- An unwelcoming aura: The misty fog, that envelops the fortress, turns hostile once the ritual skull is placed. Any ship that dares venture too close will start suffering from hull damage. Much like the Devil's shroud but (caused by Greymarrow's weaker magic) is significantly weaker and can be manageable.
- The fog adds pressure and forces attacking players to occasionally repair their ship, as long as planks last. The crew, whom have activated the fort, would be immune or may suffer the same fate.
- Rowing boats is probably the safest option through this fog but losing the boat, from a failed attempt would be enough due to their value as an asset. Swimming would naturally have the dangers of sharks.
I hope this suggestion is good enough because it could help give the ones who activated the fort a chance at completing the event, even when faced with opposition.
