I've been thinking about a possible change to Reaper's Bones emissaries that would help make playing as a reaper a lot more satisfying and worthwhile.
Currently, levels 1-4 reapers cannot see any other ships and can be seen by other ships, while level 5 reapers gain the ability to see other emissaries. This is supposed to incentivize the hunting of emissaries, but in my experience, the system works against reapers rather harshly. In my experience, I've found that by the time you hit level 5 as a reaper, most other ships have noticed a reaper and either ran to the opposite side of the map and always avoid you or sold their flag well before you hit 5, and any new players who join tend to just server hop if they were planning on being emissaries. In some cases, I've also had ships not raise a flag and just bum rush a reaper with no loot so that they can get rid of them as well. I believe this is because emissaries aren't particularly rewarded for engaging with reapers. As such, they are often far better off just avoiding reapers and focusing on completing voyages.
All in all, the system makes getting flags from ships anywhere from difficult to outright impossible.
As such, I've thought of a change that could level the odds a bit so that reaper's have a better chance of getting flags. At levels 1-4, reapers can only see other reapers. At level 5, they can see all emissaries. Reapers no longer appear on the map for all players.
I think this would be a good change for a few reasons:
- It would make it so that before hitting level 5, reapers can only see other reapers and can only be seen by other reapers. This would heavily incentivize reapers fighting other reapers, which would work well seeing as how reapers, being the pvp faction, would fight other players looking for a fight.
- It would still allow non-reapers to see if there are reapers on the map and how many (via the emissary table) but they would not be able to locate the reapers. Thus, they would be aware of the risk without having a distinct advantage.
- Level 5 reapers would have a significantly better chance of actually catching ships with emissary flags. Emisarries can still keep their eyes on the horizon to see ships, but reapers can now approach ships without the emissary just running as soon as they see the reaper coming their way on the map.
- I assume part of the reason reapers are visible on the map is because it would allow ships that want to fight the ability to go towards other pvp ships. However, the "Flag of the Reaper's Mark" already accomplishes this, so players would still have the option to be seen on the map if they so choose.
Secondly, I think a good change would be to allow emissaries to sell reaper flags to whichever company they're representing. Lore wise, it would make sense as the trading companies already reward you for defending yourself (via giving emissary value when you kill reaper players) but this change would incentivise emissaries to fight reapers instead of running, as they can get gold and reputation from the company they are representing for sinking reapers.
Interested to hear your opinions as well. I'm not sure if this comes off as whiney or not, but I feel as though these changes would be a lot more healthy for the game. Also, sorry if this post is poorly written. I haven't written something like this before.