When SoT first launched I saw the potential for multiple pvp game modes and I was psyched for that potential. Basically the SoT sandbox itself has so much potential the the Dev team never delivered on.
Personally, I think the most fun to be had in SoT is island battles, and when the game first launched I saw the fun that could've happened with one simple game mode.
4v4 Island based team deathmatch. Or 4v4 capture the chest. The sot player-base woul've been so much greater had this been the original intent of the arena. This game philosophy is the foundation to many of the successful pvp games on the market today and in the past. Halo, CSGO, Rainbow Six, Battlefield, COD the list is perpetual. A game mode that existed and strives since the beginning of competitive video games. 2 teams fight to the death. Simple and effective.
Instead we got... a double failed arena; nothing good nor fun. But now I guess the players can make this game mode themselves and when they do they'll play it more than Rare's lackluster arena mode :/ how lazy of Rare.
I'll be sitting out with the other 99.5% of SoT purchasers.