Pirate Ship Yards

  • @BLU3S 65 @keeya @resident veg Hey there my fellow pirates. My friend and I think its a great idea and would be a good fit in game. So here it is. Now back in the day of the pirate they had what they called Pirate Ship yards. Now before you say we have Outpost, Forts and Seapost just hear my idea out. I think it will work. I think we should have a small section of the map that could have a Pirate Ship yard. The purpose of having one of these is one could go there to spend the gold to repair there ship from a meg, kraken fight, damaged boat during a skeleton ship fight, change out livery, stock up on supplies even fast travel to here to re stock instead of having to go all the way to an outpost which one may not be near. There is a lot they could do with this feature. It would even allow a crew not to scuttle. and loose all there stock after spending hours to stock the boat.

    I think this would really work and would be a great edition to SoT there is so much they could do with one of these. It wouldn't really be an outpost place to go to get the things you need with out having to travel miles on end.

    And here is a link telling about Pirate Shipyards. https://capebreton.lokol.me/mira-river-once-the-site-of-pirate-shipyard?fbclid=IwAR0QX4QgaJZW4OlSHEn70ntrFy9kOyjk2VF7_qKGAnTcLWyZunF6nofMYCM.

    Again I think there could be a lot of potential here. And thank you for reading.

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  • Aye! This is a great idea, with many opportunities for the players.

    I for one have captained many of ships, that quite frankly end up looking like, "Swiss Cheese." I would love the opportunity to "Fix" my ship without the hassle of scuttling.

    The Shipyards could also be placed, one in each biome, and could serve as a fast travel to each biome.

    Love your idea, and would welcome it in game. It sounds very exciting and useful! Thank you!

  • @blu3s-65 Thank you.

  • @synd1cate-78 You're very welcome.

    We love our cosmetics, and this game is all about the cosmetics. We sometimes pay a pretty price at the Pirate Emporium for those cosmetics.

    Would be refreshing to have the ability to repair damage without having to scuttle.

    Again, love the idea, and the possibilities are endless!

    Cheers!

  • @blu3s-65 Fast travel? Definitely not. That defeats the entire purpose of sailing on an Adventure. Speaking of Adventure, wear your battle scars with pride! Don't want to? Then scuttle like the cowardlybeard you are...

  • @galactic-geek @KattTruewalker would you call this reply by galactic toxic? Because I take much offence to it. Thank you.

  • @blu3s-65 You're afraid of getting scratched or down and dirty! Don't ask for redundant, unnecessary things. Want to keep a pretty ship? Scuttle! It's easy! Even easier with storage crates!

    The point is, if you're not willing to scuttle, and you don't want to ruin the paint, it basically means that you have to:

    1. Avoid hostile pirates
    2. Avoid island cannons
    3. Avoid megalodons
    4. Avoid the kraken
    5. Avoid skeleton ships
    6. Avoid ghost ships
    7. Avoid rocks
    8. Avoid shallow water
    9. Avoid floating gunpowder barrels

    So yes, I am perfectly within my right to infer that you may be a coward. And no - I'm not really being toxic if I'm telling the truth of it. I'm sorry if the truth hurts, but that's something that you will have to learn how to deal with.

    ...or, you know, you could instead be proud of your scars - like a real pirate. Other pirates see a ship with no paint left? They see the unthinkable! The unsinkable! They see a force to be reckoned with!

  • @galactic-geek @The3SheetsNeate @MikeTheMutinous I don't know who this galactic-geek person is, but his reply is unacceptable.

    He has every right to his ideas or opinions re: SOT...but he has NO right to out right engage in personal attacks on anyone.

    Is this really what these forums in this community has came down to?

    We are better than this, and can do better than this.

    I have said from the beginning, I felt like SOT may possibly have the best gaming community in the business, but replies like this from galactic-geek do nothing but cause unwarranted division.

    I feel really bad for @SYND1CATE-78 who has a great idea and loves your game and is simply trying to contribute to it.

    Instead of encouraging @SYND1CATE-78 ...@Galactic-Geek chooses to go on the attack.

    We are better than this.

  • @blu3s-65 He's taking the mickey and you are reacting like he just dropped a racial slur...

  • Fast travel is a bad idea.

    Everything else you mentioned can already be done on shores of gold.

    Scuttle there it spawns back there
    Bring a storage crate you can stock up til it's full of resources by repeat scuttling and repair cosmetic damage too. I use the island as a hideout. There's even a cave to fish ponies in peace, small enough u catch them as soon as they tire once! Its a really cool place.

    Fast travel is something I hate with a passion. It doesn't belong in a game like this.

  • I would like an pirate ship yard seem quite a good Idea.
    An place to sail to at the start and midway of your session to stock up, repair your ship so it look brand new but shouldn’t patch holes For you since that can be exploited by rich runner bones.
    Fast travel to this place can be abused so it shouldn’t be in the game

  • @blu3s-65 I am a long upstanding citizen of this community. I am not critical of you - only your ideas, just like I am critical of everyone's ideas. You would know that if you look at my post history. I want pirates to think more about what they suggest, because most don't, like you. You and @SYND1CATE-78 are suggesting things that are either wholly unnecessary and that are redundant. Adding something like that into the game is a waste of time and money for the devs when they could be adding something far better instead.

    Don't be so emotional when someone logically calls you out on your ideas on a public forum - instead of going on the attack yourself, and becoming a hypocrite in the process, try to logically come up with a counter-argument instead - though I doubt that you can, because my logic is sound and I have already even given you a solution to your issue, as have others.

    If you would like to expand upon the idea of shipyards, that's also something that you could do, but be ready for criticism and counter-arguments. This is a public forum, after all, and everyone is entitled to their own voice. If we weren't entitled to thus, this subforum would have disabled the reply feature.

    As far as your own feelings - I'm sorry if I hurt them, but you really do need to learn how to grow a thicker skin if you really do want to be a pirate. I was just the 1st pirate to criticize you for your ideas. Are you going to tattle on everyone that does that, like a child, or are you going to stand up for yourself? And don't try blaming the entire community on 1 person's actions either - this is an upstanding community overall; never think otherwise without just cause.

    Lastly, we don't need any of this SJW cancel-culture 🐂💩 here either, or really anywhere. So, don't even bother trying to pull a stunt like that again.

    🤚
    ⬇️
    🎤

  • This does sound like more MMO wannabe tomfoolery.

    Fast travel? Seriously?

    Not sorry.

  • @blu3s-65 said in Pirate Ship Yards:

    @galactic-geek @KattTruewalker would you call this reply by galactic toxic? Because I take much offence to it. Thank you.

    @galactic-geek @The3SheetsNeate @MikeTheMutinous I don't know who this galactic-geek person is, but his reply is unacceptable.

    @galactic-geek @The3SheetsNeate @MikeTheMutinous I don't know who this galactic-geek person is, but his reply is unacceptable.
    He has every right to his ideas or opinions re: SOT...but he has NO right to out right engage in personal attacks on anyone.
    Is this really what these forums in this community has came

    alt text

    The forums and community are in fact in an excellent shape, but thank you very much for your concerns.

    And @Galactic-Geek is one of the most self-aware and reasonable pirates around here. Seeing you write such things about him, and about our community, almost makes me feel like you're trolling to be honest.

    I highly suggest that you take a page from your own book:

    We are better than this, and can do better than this.

    As for the topic. Adding new content is fine and is needed, because like I've said myself a dozen times in a dozen other threads, we just keep getting recycled content. Practically more of the same.

    But fast travel is a suggestion that stands right next to an actual absurd. It will get abused, and it contradicts with one of the key features of this game.

    The battle scars, and ship looking like "Swiss Cheese" are also things that I consider a feat. I am proud of the battles I've managed to withstand!

  • Repair visual hole in your ship for a coin... sure, i would like to have that option although i prefer to wear my battle scars most of the time.

    BUT any form of fast travel, or ability to buy resources gets a BIG NO from me. Two reasons, one is game balance and the other is about exploits.

    If you for example do a world event like a fort, you need to defend it from other ships. So if you defeat a ship, you spend resources like planks and cannonballs. The other ship sinks and respawns with limited resources. The defeated ship needs to find and collect cannonballs and such before they can attack again... that gives the winner time to complete the world event... that is the reward for winning. (THIS is the balance of the game.)
    NOW if the defeated ship could fast travel to a place and buy supplies and then make a new attack, the defending ship will loose the time gap and will slowly run out of resources (they use up supplies and the attacker has fresh supplies) if they stay and complete a longer world event.
    Also older pirates have millions of gold, so they can always buy the supplies they need while newer pirates need to scavenge for the supplies. (No balance here, as it is no longer a plain playing field.)
    Also... if you are chased and have a lot of loot.... why not fast travel to safety to loose the attackers. OR, why would a reaper not wait for a juicy level 5 emissary ship to go to the pirate dock, and then fast travel there and sink it?

    No any form of buying supplies or fast travel would destroy the game balance. There are so many problems such an idea could bring to the game. These and other things need to be taken into account before even thinking of adding any similar things into the game.

  • @ghostfire1981 You make very good points about resources and fast travel. I could see how it could be abused.

    I too like too wear my battle scars, but also love the idea of being able to sail to a shipyard to clean up/repair my ship cosmetics

    This idea of a shipyard reminds me of Burnout Paradise, where I could go to repair my cars, or Red Dead Redemption where I can go to a stable to customize and buy supplies for my horse.

    The idea of a Shipyard is a good idea.

  • @blu3s-65 said in Pirate Ship Yards:

    @ghostfire1981 You make very good points about resources and fast travel. I could see how it could be abused.

    I too like too wear my battle scars, but also love the idea of being able to sail to a shipyard to clean up/repair my ship cosmetics

    This idea of a shipyard reminds me of Burnout Paradise, where I could go to repair my cars, or Red Dead Redemption where I can go to a stable to customize and buy supplies for my horse.

    The idea of a Shipyard is a good idea.

    I could see how the fast travel would get abused but I think the idea of a Pirate Shipyard is a great idea.

  • @greengrimz So, by your logic, it is acceptable to call people names on these forums.

    Forums are for feedback and ideas and discussion on that feedback and ideas.

    By your logic, I could go around these forums and call everyone who post in here COWARDS.

    I highly doubt that would be acceptable.

    We are better than that.

  • @lou-enderdragon I agree, I love the idea of a Shipyard in the game.

    History records actual Pirate Shipyards, in tactical areas, protected by cannons on hillsides, where the Pirates would bring in ships they had overcome, and repaint and customize them.

    It is a really good idea.

  • @barnabas-seadog I could see where fast travel would be abused.

    I would still love to have that ability as I enjoy the PVE aspect of the game, but understand it would be abused in the PVP aspect of the game.

    I do like the idea of having the ability to repair my ships cosmetics.

    The idea of a Shipyard in this game is a really good idea with a lot of possibilities.

  • In terms of game lore, the Sea of Thieves is disconnected from the real world by the shroud so I don't see how they could gather enough materials to build a proper shipyard. The outposts are fairly rustic for the same reason - a few shacks, lean-tos and tents.

    I don't see the point in creating a separate area for this - just have the shipwright do a refresh for some gold. Localizing it to a single place will just result in players waiting around that area to trap players who just spend time or money to "fix" their boat.

    Also, definitely no fast traveling.

  • @daringclarky Yes, I can see where fast travel would be abused in this game.

    I too like to fish at Shores of Gold, I have never scuttled my ship there, so that's interesting to me that you can do that, however, it can be a long drive to the shores.

    I love the idea of a Shipyard and they could be placed in each biome.

    It would be nice to have the ability to repair cosmetics/and or go to a Shipyard, instead of an outpost, to change my ships cosmetics.

  • @scarecrow1771 By his logic it is okay to call people on this forum COWARDS.

    So by his standard, I could go around this forum, where people are contributing their feedback and ideas for this game and simply cancel them out by calling them COWARDS.

    Unacceptable.

    We are better than that.

  • @blu3s-65 said:

    I do like the idea of having the ability to repair my ships cosmetics.

    You can't fix what's not broken.

  • @blu3s-65 said in Pirate Ship Yards:

    @daringclarky Yes, I can see where fast travel would be abused in this game.

    I too like to fish at Shores of Gold, I have never scuttled my ship there, so that's interesting to me that you can do that, however, it can be a long drive to the shores.

    I love the idea of a Shipyard and they could be placed in each biome.

    It would be nice to have the ability to repair cosmetics/and or go to a Shipyard, instead of an outpost, to change my ships cosmetics.

    Well good luck on your quest for a shipyard matey.

    You have the shores of gold as your own personal refuge to use to at least provide the services you seek in the meantime.

    That being...

    1. Repairing cosmetic damage to your ship without leaving your ship

    2. A way to gather infinite resources without having to leave the island.

    3)Personal refuge to escape to.

    1. Best fishing spot for pondies.

    I think its reasonable to want to repair cosmetic damage. Afterall it's the appearance of your ship, a ship that represents you. You have every right to sail it in a condition you see fit. I would prefer to use shipbuilders at Outposts for this service though.

    However if you actually want to do this in the game right now. It is possible. But you'll need the shroud breaker.

    Hope that helps :)

  • @SYND1CATE-78

    Your shipyard brings nothing new to SoT, except MMO fantasies of you and your friends playing from your own base.

    Actually it clashes with the lore Rare has crafted.

    Historically these shipyards are bases from which pirates can raid nearby shipping lanes. SoT is a petri dish of criminals, no commercial vessels to plunder.

    Thus isn't Bannerlord, we are not outlaws.
    We are pirates on the SoT.

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