Just one of the many little interesting things that came up in a recent chat Joe Neate had with Windows Central's Xbox Chaturday podcast. It's a long podcast but well worth a watch/listen. There are chapter markers if you just want to skip to Sea of Thieves specific topics, as the chat does cover other games and Joe's own path in the industry to where he is now.
(Also available in audio-only form on Spotify, search for "Xbox Chaturdays")
Just some other things that came up:
- No plans as of yet to switch to Unreal Engine 5
- Cut features: death tax and friendly fire
- How A Pirate's Life came to be, Rare's meetings with Disney
- Monetisation and how to do it right
- They plan to support the game and have ideas for many years ahead
- Thoughts around crossovers (yes, One Piece is mentioned to Joe but not planned)
- Frozen/snow/viking area not planned
There are a lot more things I am sure I am forgetting.
