@restlessboredom said in Server jumping.:
And yes we did lose, to one shot kills which do NOT happen except close quarters with a blunder. This was a one-shot kill with a rifle at range.
As someone that has been having trouble managing my own HP status in other games lately, I can assure you that if you're getting shot at with an Eye of Reach and you're dead, your HP was under 70%, which likely happened if you went broad to broad, taking damage from cannonballs doing splash damage to you, and is followed up with an EoR shot, or worse, sat still while at least two EoRs shot at you at the same time (for some reason, this has been a common tactic that experienced players with friends tend to do in order to kill their targets with an EoR very swiftly).
Reapers "hop" servers in two ways: Utilizing the portals used by the "A Pirate's Life" tall tales, and server merging. If a ship is in an area on the server they're on where there are no ships to be seen for a very very long distance, the game will merge your crew into another server where it might be more populated nearby. This happens to any ship in the game, and the process is usually done by losing control of your character and a short poem of words are shown on screen momentarily.
Chances are this Reaper V you have been trying to keep an eye out for, server merged into the server while you weren't looking (someone in your crew might not have been telling the truth?), saw the yellow/golden Reaper's Bounty move around like it's on a boat when they looked at the map, and went directly for it, and sank you effortlessly.
Assuming someone is hacking because "their boat ended up right next to you all of a sudden" and "one shot with the EoR (when you likely might not have been paying attention" is textbook lack of awareness. Without proof, I have no valid reason to believe your claim.
The subject of portal hopping has already been addressed and discussed, and nothing is going to be done about classic server merging, as it has always caught crews who aren't being merged off guard since there's no truly immersive way to tell another ship simply "appeared" out of nowhere in your server session.
If this scenario happens to you again, I can only recommend having your "Record last X seconds" bind ready as evidence to send to Support, and to others for their input.