People run the D.A. sails because of their shape it gives a site advantage especially on a brig and not just in pvp, but the D.A. sails are locked behind a gold/lvl wall giving an unfair and unnecessary advantage to experienced players.
I would love to see a series of basic sailor sails in different colors with the same cut as the D.A. sails.
The D.A. sails should be a trophy sail not a meta it should show how much you've done and strike fear not because they have tactical advantage due to mechanics but because they are high tier players.
Dark adventures sails pay to win?
this is one of the many flawed basis but acceptable request things passed around the community imo
it's convenience that people latch on to, almost no fight has been won specifically because of the sails or lost because of the sails
it's fine to want more to add variety but imo the "advantage" basis for the request has always been flawed
and before the NAL thing people say, that was based on everyone using the same thing and having the same resources which is typical in competition.
@dankvoodoo This game always caters to the sweaty sinkers. Sooner you realize that, the better off you are
@gunnner1 said in Dark adventures sails pay to win?:
@dankvoodoo This game always caters to the sweaty sinkers. Sooner you realize that, the better off you are
in this case it was just a gold sink set mainly but due to so much cheesing in the game it has little overall significance and just puts casual players in a spot where they gotta grind while people spread around the narrative about advantage
at this point in the game and with as little overall significance as gold items have now it just makes sense to release more of them
in a high cheese environment as SoT is the only people really paying the price are those without connections and imo that's not worth the illusion of status.
My thoughts have always been:
Yes they are the best sails because they allow helms to see more, a Brig with DA feels complete different from a Brig without DA; Sloop and Gally less so.Yes most people would agree having any advantage is always worth chosing 100% of the time.
BUT some helms can play fine without the advantage.You can gather gold and one day afford the sails like everyone else but it's up to you and your crew from that point on if you use them over everything else.
@wolfmanbush your absolutely right, I would say it's not easy to show that they are truly game changing for pvp and on sloops its pointless but on the brig and galleon it makes it so you dont have to get off the wheel to check in front of you taking away large blind spots. new players should have access to that just as much as us.
@tesiccl said in Dark adventures sails pay to win?:
Nah the moment I see DA sails I know it’s some PvE lord who’s got the money but not the PvP skill. EZ sink guaranteed.
there are definitely some high skilled tdmers running around with da sails lol, naval is always hit or miss in random adventure
pve use them to peacock but it's largely for the look and the convenience of sailing from island to island
@wolfmanbush yeah if it’s tdmers I never worry about naval, only good at one thing. Another ez sink ;)
Which is silly cause why not just move off the wheel? PLUS you can see under the sail when the ship hits the crest of the wave. This whole “advantage” thing is absolute nonsense and has been since the first day someone said it. Since, every scrub has run with it.
@tesiccl said in Dark adventures sails pay to win?:
Nah the moment I see DA sails I know it’s some PvE lord who’s got the money but not the PvP skill. EZ sink guaranteed.
Yeah now adays, but within the first month or two it was mainly (more) skilled players. I'd rather use a good-looking sail than those, personally, esp. on a sloop.
Pay to win means paying real money for an advantage so they dont fall under that category if they were an advantage. As for them being an advantage i find they are less so advantageous and more just support peoples already disadvantaged bad habit of sitting on the wheel constantly.
If you are sitting on the wheel, then odds are you could be doing something better, and if you really need to see ahead, let go of the wheel, step down for a second then grab the wheel again. The advantage of da sails is minimal, and only for a play style that is a bad habit to have in the first place.
I dont use them because they are ugly. There are lots of nicer looking sails to choose from.
And to answer the question of the thread... no, the dark adventurer sails do not really impact the game at all. The advantage is so minor that is does not matter. AND in battle you do not want full sails anyways to be able to maneuver, so the sails are usually lifted up to some degree, so you can see under them.
This debate about the cut on the dark adventurer sails is totally pointless in my opinion.
@dankvoodoo said in Dark adventures sails pay to win?:
it makes it so you dont have to get off the wheel to check in front of you taking away large blind spots.
Yeah I'm probably going to sound rude here, but if you remotely think staying attached to your wheel at all times is a good thing, you have a lot more to understand about helming past the cut of a sail.
You have crewmates aboard the non-sloops, if they're remotely attentive, they can tell you to steer a certain way so you can avoid targets in front of you. If they're not attentive, it takes about 3-5 seconds to get off of the wheel, check your horizon, and to get back on your wheel to steer accordingly.
If you're in combat, you really shouldn't be full-sailing constantly as to keep your crewmates with good consistent cannon angle, you probably don't need the speed unless you're trying to recover. On top of that, the ship's helmsman is usually the one in charge of watching boarders along with other crewmates, as the helmsman gets a higher view of the ship's top deck and ladder, they can anticipate incoming boarders better than the rest of the crew on the main deck, and even get off of the wheel and pre-emptively attack any incoming boarders climbing the ladders.
The DA sails do not save time in combat ship management, nor does it offer a real advantage unless your crew doesn't feel like shooting cannons and wants to go in for the ram play.
it takes about 3-5 seconds to get off of the wheel
Thats worst case if you accidentally fell over the front railing and have to climb back up on the sloop or galleon. It probably takes 2 seconds max if you are quick and dont mess something up like that!
@goldsmen said in Dark adventures sails pay to win?:
it takes about 3-5 seconds to get off of the wheel
Thats worst case if you accidentally fell over the front railing and have to climb back up on the sloop or galleon. It probably takes 2 seconds max if you are quick and dont mess something up like that!
I take into account of controller players, slightly lower awareness players, and players going too fast for the game to register inputs on a dime (too many scenarios have I tried to get back on wheel at sensitive times and the prompt's trigger is just a few inches off from where I'm looking. I have an immense desire to firmly grasp the range limit of the wheel and give it a very stern hold.)
But yes, it could take less seconds, even on Galleon.
DA Sails is not an advantage, unless there is a game mode of racing to navigate between rocks.
DA sails is a luxury, you guys who are on PC use office chairs instead of kitchen stools? Same thing with the sails, its comfort. I wouldnt care if my office chair doesnt match room aesthetics and my kitchen stool has nice carvings and matches rooms wallpaper color, im taking the comfort any day of the week.
Saying you can play games better sitting on a stool vs players sitting on an office chair has nothing to do with the chair :)
@gallerine5582 said in Dark adventures sails pay to win?:
I think it'd be funny if they removed the cut from the DA sails and just end all of this...
Stop being lazy, people! It only takes a second to get off of the wheel and look!
Quite impractical in a storm you know 🤔
Can also loose you precious seconds in a PvP-Chase ☠️
Also ... it is just way more luxurious ... NOT to have to do that 🙃
Is that really that far off ?@lormiun said in Dark adventures sails pay to win?:
@gallerine5582 said in Dark adventures sails pay to win?:
I think it'd be funny if they removed the cut from the DA sails and just end all of this...
Stop being lazy, people! It only takes a second to get off of the wheel and look!
Quite impractical in a storm you know 🤔
In a storm? Unless you're solo, you have a crew to help you with navigation too, someone on the map can help point out where to go, and someone out the front of the ship can see considerably further than you on the wheel. Visibility is just generally low in the storm.
Also if you're solo in the storm, it's a joke cause the storm barely even does anything when you're solo.Can also loose you precious seconds in a PvP-Chase ☠️
In PvP the more you're off the wheel the better cause what good is being on the wheel going to be if you need to quickly go bilge or defend from boarders. The mere seconds spent turning can often be made up with harpoons considering the amount of obstacles and islands in the game. This is far too situational to really be a big point.
Also who does pvp with all their sails down all the time? Going full speed isn't really gonna help your offensive players hit their cannon shots that much easier...Also ... it is just way more luxurious ... NOT to have to do that 🙃
Is that really that far off ?I dunno I'm just sick of this DA argument. Personally I don't really care at the end of the day cause I know I'd rather have something actually good looking on my ship (yes I use obsidian/silver blade cannons, how could you tell) than be on the wheel the entire day.
I suppose I am a bit more sided towards 'encouraging' others to not sit on the wheel the entire day and removing the cut. This cosmetic alone has made so much controversy, it will only get progressively worse the longer the cut is in the game, because people are going to start wanting it on all the sails and that's more time from the development and art team than if they just removed it entirely.Another good comparison (ridiculous :D) - Sat nav.
Why use sat nav, just shows you are a terrible driver and don't know where you are going - you have your wife for that! She can look at the map and tell you where you are going, if you are going by yourself you know where to go anyway.
I'd rather listen to nice music without interruptions than to have a voice every 10 minutes telling me where to go.:D
@zig-zag-ltu said in Dark adventures sails pay to win?:
Another good comparison (ridiculous :D) - Sat nav.
Why use sat nav, just shows you are a terrible driver and don't know where you are going - you have your wife for that! She can look at the map and tell you where you are going, if you are going by yourself you know where to go anyway.
I'd rather listen to nice music without interruptions than to have a voice every 10 minutes telling me where to go.:D
LoL this is actually such a beautiful example of WHY to use DA-Sails if you compare it to a Nav.
@gallerine5582 Downplaying this advantage is one thing. Denying it another.
What you say about it not mattering in PvP is definitely VERY debatable.
In my opinion, when it comes to PvP: EVERY SECOND COUNTS!!!
And don't play the "psychological warfare"-card here. That maybe works for your outfit ... but not for the DA-Sails.
But ok, let's forget all of that for a moment.Because you know what's not debatable?
The fact that a VERY DISPROPORTIONATE amount of ppl seemingly use them to an almost excessive degree ...If you actually think [and that goes to every DA-Issue-denier] that all of them just "fail to see your PoV" about them not actually being an advantage,
...
then you are an ***** ... cough* cough* ... then you are wrong :)@guyrza No. I do NOT always raise all the sails. This is such a weak argument.
Often enough I need to reset. Navigate through some rocks. Pick up speed fast.
I could go on.
AND EVEN IF PvP is just one part of this issue.
The true core lies in its overall immense QoL-Improvement, something that should be capitalized on, a PoV I am now quite certain to be shared by Rare.
That QoL-Improvement is also the prime reason why I would lament its removal.
