Thanks for everyone's feedback! I've tweaked a few suggestions in an attempt to be more intriguing for players who enjoy the DR currently, but while keeping to the DR original rework concept. Lmk what you think in the comments.
The Devils roar is supposed to be challenging, not annoying. For such a cool and hyped portion of the world, it is severely under utilized and disliked by many players. Its time its changed to be fun but still dangerous for crews ready for a greater challenge. Here are all the proposed changes.
1)_Volcanoes
- Random eruptions will be shortened to 30sec, but will occur more frequently around DR. (Never the same valcano in a row.)
2)_Ashen lords will have a new event in DR
- Volcanos will be used by the Ashen Lords at its final stage (If this is disliked, perhaps the volcano can erupt as players approach instead?)
-More skeletons spawn, and will have more type variety.
3)_Geysers
- Do boiling water damage
- No longer launch players in the air, unless placed in a set location. This can allow player's to gain higher ground.
4)_Lava Introduction
- Spawn and grow slowly for fifteen seconds, before sinking back into the ground
- Lava will slow players while in them, and set them on fire. This will not damage ashen enemies, but we'll slow them significantly.
- Only occur during eruptions
3)_Ashen megs, krakens, and Skelton ships will replace their standard versions.
- Spawns are more frequent
- Attacks are more consistent.
- Water will boil in presence (Skelton's ships will fill with boiling water when being sunk. This can stop temporarily by bucketing non boiling water onto the ship.)
- Loot is more abundant and will always be the ashen version.
- Skeleton ships will shoot firebombs in addition to cannon and cursed balls
- Sea monsters have a chance to set players and ships on fire with attacks.
4)_Ashen Skeletons
- Will have less health than the standard versions but will deal fire damage with melee attacks and will spawn more often in larger numbers.
- Now have a chance spawn at all skeleton forts as a new type and wave.
5)_Molten Sands Fort Event
- Unique cloud added
- Can be active during other skeleton events
- Increased spawn Rate (Possibly the ability to spawn using ashen skulls; similar to fort of the damned? This could utilize the braziers around DR as well in some way.)
6)_Morrows Peak and DR landscape
- Companies offer more Ashen voyage types
- New Islands in DR
- Second outpost in DR
Geysers are annoying, and volcanoes were too dangerous to be that consistent.
Hopefully this rework brings the promised challenge without the pain.
Lmk what you think, and every upvote helps the possibility rare might see us. Thanks for reading.