Since they removed the cost to save cosmetics to captained ships...

  • ... can you please, Rare, remove the cost to repair your captained ships?

    I'll even meet you halfway. Have the cost remain in-game so that if you want to repair your ship during a session it costs gold, but allow you (as an option, because I know some people like to keep their ship's "history" intact) to load in with a fully repaired ship when you first launch a session.

    Obviously the whole "We need gold-sinks because we all have way too much gold" idea wasn't really all it was cracked up to be. They're removing the cost to save cosmetics and reducing the cost to purchase trinkets and decorations because all-in-all I doubt many people are participating in these features due to the high cost. Not as many players need a gold-sink as they thought.

    So make a pirate's day and allow me to load into my session with a beautiful, fresh-looking ship - free of charge.

    Please?

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  • Even if it was free I still wouldn’t take the time to repair it.

  • @maximusarael020 said in Since they removed the cost to save cosmetics to captained ships...:

    ... can you please, Rare, remove the cost to repair your captained ships?

    I'll even meet you halfway. Have the cost remain in-game so that if you want to repair your ship during a session it costs gold, but allow you (as an option, because I know some people like to keep their ship's "history" intact) to load in with a fully repaired ship when you first launch a session.

    Obviously the whole "We need gold-sinks because we all have way too much gold" idea wasn't really all it was cracked up to be. They're removing the cost to save cosmetics and reducing the cost to purchase trinkets and decorations because all-in-all I doubt many people are participating in these features due to the high cost. Not as many players need a gold-sink as they thought.

    So make a pirate's day and allow me to load into my session with a beautiful, fresh-looking ship - free of charge.

    Please?

    This

  • @sf-lynx said in Since they removed the cost to save cosmetics to captained ships...:

    Even if it was free I still wouldn’t take the time to repair it.

    Understood. However, if it was an option you could have set from when you launch your session (maybe a toggle that then becomes your default choice) when you choose your captained ship, would you perhaps utilize that functionality?

  • Makes sense to me.

  • There is no economy but someone at Rare thinks they need gold sinks.

    /facepalm

    I don't really care anymore but when I started repairs were a burden, this is a unfun new player specific feature.

  • Wait. They removed the price to add ship cosmetics? When? I’m still paying. :(

  • Why shouldn’t there be a fee to repair it? I fail to see the reasoning.

  • @foambreaker said in Since they removed the cost to save cosmetics to captained ships...:

    There is no economy but someone at Rare thinks they need gold sinks.

    /facepalm

    I don't really care anymore but when I started repairs were a burden, this is a unfun new player specific feature.

    Good thing new players don’t pay for repairs! They don’t own Captained ships

  • @lethality1 said in Since they removed the cost to save cosmetics to captained ships...:

    @foambreaker said in Since they removed the cost to save cosmetics to captained ships...:

    There is no economy but someone at Rare thinks they need gold sinks.

    /facepalm

    I don't really care anymore but when I started repairs were a burden, this is a unfun new player specific feature.

    Good thing new players don’t pay for repairs! They don’t own Captained ships

    Getting a captained ship is nothing. On a double weekend like this a new player can earn a ship in one or two days doing simple merchant runs.

  • Free Repairs would have been nicer than the gold/requirement nerfs.

    I don't have enough gold at the reduced prices to buy all the trinkets that unlocked for me with the update lol. (Including at least 5 fish trophies...)

  • @burnbacon said in Since they removed the cost to save cosmetics to captained ships...:

    Wait. They removed the price to add ship cosmetics? When? I’m still paying. :(

    Just started I think today? The start of "Captains Week". Should be free from now on!

  • @lethality1 said in Since they removed the cost to save cosmetics to captained ships...:

    Why shouldn’t there be a fee to repair it? I fail to see the reasoning.

    I mean, we started each session with a new, undamaged ship for 5 years. I get the "but this is YOUR ship now" angle, but like, they were justing handing out ships like candy at a parade, and suddenly they are so economically burdened that they need to charge for repairs?

    Like I said, paying during the session: fine. But there should be a free option to start your session with a repaired Captained ship.

  • @maximusarael020 said in Since they removed the cost to save cosmetics to captained ships...:

    @lethality1 said in Since they removed the cost to save cosmetics to captained ships...:

    Why shouldn’t there be a fee to repair it? I fail to see the reasoning.

    I mean, we started each session with a new, undamaged ship for 5 years. I get the "but this is YOUR ship now" angle, but like, they were justing handing out ships like candy at a parade, and suddenly they are so economically burdened that they need to charge for repairs?

    Like I said, paying during the session: fine. But there should be a free option to start your session with a repaired Captained ship.

    Before, they were paying to repair their own ships, we were just chartering them.

    I still faile to see the reasoning why we should not have to pay to repair our ships. Which by the way, remember is completely optional. And doesn’t affect performance.

  • @lethality1 said in Since they removed the cost to save cosmetics to captained ships...:

    @maximusarael020 said in Since they removed the cost to save cosmetics to captained ships...:

    @lethality1 said in Since they removed the cost to save cosmetics to captained ships...:

    Why shouldn’t there be a fee to repair it? I fail to see the reasoning.

    I mean, we started each session with a new, undamaged ship for 5 years. I get the "but this is YOUR ship now" angle, but like, they were justing handing out ships like candy at a parade, and suddenly they are so economically burdened that they need to charge for repairs?

    Like I said, paying during the session: fine. But there should be a free option to start your session with a repaired Captained ship.

    Before, they were paying to repair their own ships, we were just chartering them.

    I still faile to see the reasoning why we should not have to pay to repair our ships. Which by the way, remember is completely optional. And doesn’t affect performance.

    Chartering for free?

    Also it's a silly cartoon pirate game. You shoot yourself out of a cannon and fight ghosts and mer-people. You complete a quest to find the last veil stone 100 times, finding and delivering it each time. You deliver hundreds of crates of tea to an outpost with 5 inhabitants. WHO'S DRINKING ALL THE TEA?!?

    It's an unfun mechanic that doesn't need to be mandatory.

  • @maximusarael020 right now I would like the option to not see the front video every time I load in. Sure press escape…but that’s another unnecessary action. Once the video plays for the first time it shouldn’t come again.

  • @sf-lynx Just select "A Pirate's Life" instead of "Adventure". No animation, you just pop in on the beach next to the APL Tall Tale hut.

    Agreed they could make it an option as the current method isn't intuitive, but for now there's your workaround.

  • @maximusarael020 nah. I mean the new video on the front end. Not when you actually have set sail and are loading in.

  • @sf-lynx Oh, the "Coming Soon" video? Sorry, I misunderstood. I haven't had a chance to log in, so I was unaware of the video.

    Yes, I could see how that would get repetitive.

  • When Captaincy was launched and people were complaining about the repair costs, I was very much in favor of keeping them so that I have something to spend gold on...some reason to keep collecting loot...

    But since then, they've made gold so unbelievably easy to come by that it hasn't even made a dent. I repair, I buy supplies constantly...doesn't matter...my gold just keeps skyrocketing.

    So, in light of that, I support getting rid of the repair costs because it serves no purpose at this point.

  • @sweetsandman

    To me the arguments were always contradictory. People would argue that "I have so much gold! I need something to sink my gold into!" and then at the same time would say "But the cost to repair is so low! It's like two siren gems' worth!" That never made sense to me. It's something for people to sink gold into yet so cheap as to be unnoticed?

    And like I said, they could still keep the cost to repair during a session, and just give the option to start your session with a fully repaired/fresh ship. That way people who feel like they need it as a gold-sink can still have that option.

    Honestly if the damaged-look was more interesting that might help "tell the story" of the ship. Having sucker-mark damage from krakens, big tooth marks from megs, etc, would make it actually tell a story. Now it's just "Yup, there are holes in my ship. Guess I either got into a fight with another player or a skelly ship or kraken or meg or a volcano or a storm." (I do know that burn marks do appear on the ship, so that helps tell a story but I think they system could be a lot better.)

  • @maximusarael020 said in Since they removed the cost to save cosmetics to captained ships...:

    @sweetsandman

    To me the arguments were always contradictory. People would argue that "I have so much gold! I need something to sink my gold into!" and then at the same time would say "But the cost to repair is so low! It's like two siren gems' worth!" That never made sense to me. It's something for people to sink gold into yet so cheap as to be unnoticed?

    In defense of this stance, since Captaincy, they've exponentially increased the speed at which you can get gold and the volume at which you can get. The folks pushing that stance (myself included) are playing almost daily...there's virtually nothing they could introduce that would consistently offset the gold we make per session.

    And like I said, they could still keep the cost to repair during a session, and just give the option to start your session with a fully repaired/fresh ship. That way people who feel like they need it as a gold-sink can still have that option.

    Makes sense. Having an in-session repair cost but no cost at the start of a session. I dig it.

  • @lethality1 said in Since they removed the cost to save cosmetics to captained ships...:

    Why shouldn’t there be a fee to repair it? I fail to see the reasoning.

    Why should there be a fee to repair it? I fail to see the reasoning.
    Seriously; Paying to make your ship look not-garbage is nothing but a deterrent to being a Captain.
    "Hey! Thanks for buying a ship! Now you have to pay to repair it every time someone sinks you! Or you could just NOT be a captain!"

  • @eguzky I like the idea. It’s like the difference between renting a car and owning a car or a house. Once you own it, cost of repairs is up to you. I do like the idea of paying for the in-session damage, but free to repair when first sailing.

  • I dont use the repair feature, the damage shows character so it wouldnt affect me either way.

    And then there is the fact that the fix price costs next to nothing anyway, i have ships that haven been repaired since the release of season 7 and subsequently have seen alot of use and abuse and it is still only a couple thousand gold, i sell 1 captains chest at grade V and made it back

  • @eguzky said in Since they removed the cost to save cosmetics to captained ships...:

    Why should there be a fee to repair it? I fail to see the reasoning.
    Seriously; Paying to make your ship look not-garbage is nothing but a deterrent to being a Captain.
    "Hey! Thanks for buying a ship! Now you have to pay to repair it every time someone sinks you! Or you could just NOT be a captain!"

    Hey I mean if you're gonna act like that I'd just raise the prices and keep the feature as it is. You want a clean boat? Scuttle or start a new session on an un-captained boat. You can put on your cosmetics yourself and waste time from stealing loads of treasure that way.

    Rest assured, something to make people actually spend fair amounts gold in their sessions is a net positive because the only people suffering are lazybeards and swabbies (who probably had enough trouble purchasing a boat of their own anyways).

    Alternatively, a method to be earned 1 free repair based on certain temporary conditions does still incentivize some amount of activity is required instead of just spawning into clean boats freely.

  • @nex-stargaze In general I feel like people most likely don't use the feature a lot anyway, and raising the price wouldn't incentivize activity, it would merely cause more people to not use it, or drastically decrease the frequency of it's use.

    There's no in-game advantage to using it. It's not like supply crates or Captain's supplies. The only people that use it often are those who are under the incorrect assumption that a repaired ship takes less damage than a damaged ship.

    They even decreased trinket/decoration prices, probably for lack of use, and those would have been the PERFECT incentive for activity, as those were very expensive for your average player.

  • @maximusarael020 said in Since they removed the cost to save cosmetics to captained ships...:

    @nex-stargaze In general I feel like people most likely don't use the feature a lot anyway, and raising the price wouldn't incentivize activity, it would merely cause more people to not use it, or drastically decrease the frequency of it's use.

    I feel like that's kind of the point?

    It's expensive, and captains are required to take care of their own ship. Those battle marks, regardless of how pretty your boat looks, shows what kind of craziness you've been through.

    A very beat up boat can appear quite scary for those preparing for battle.

    There's no in-game advantage to using it. It's not like supply crates or Captain's supplies. The only people that use it often are those who are under the incorrect assumption that a repaired ship takes less damage than a damaged ship.

    There doesn't need to be an in-game advantage to use a feature like that.

    Additionally, I actually use it quite often to make my boat look pretty again after battles, mainly hourglass battles. However, because the prices aren't biting my wallet as badly as buying the Merchant Alliance clothing from last month's outpost cosmetic additions, I can use it as much or as little as I need. Outside of needing to make gold so I can afford next months outpost cosmetics, these aren't giving me a run for my money (and since I don't sail on my own boats often enough, I'm currently complacent in this current state).

    They even decreased trinket/decoration prices, probably for lack of use, and those would have been the PERFECT incentive for activity, as those were very expensive for your average player.

    ...

    Trinkets are worthless lol

    I don't like that I'm saying it this way, but I can't express how much more worthless a cherished trinket/painting is compared to the challenges of getting Gold Curse, Ashen Curse, Sunken Curse, or any other actual cosmetic someone is actually going to look at whenever they see your pirate.

    Trinkets are a ship-only item that you'll only really see if you're on board. The only people that get to freely view and admire them, are the ship's captain, their crew, and any friendly guests remotely interested in knick knacks on a shelf. Otherwise if you're in battle, you're either sunk already, or getting feverishly spawncamped by the enemy players, and they'll comment more on your ship name, pirate title, any curses you have equipped, and any clothes you have equipped. Maybe someone might notice your weapon cosmetics, but outside of that, nothing really matters.

    We have a progression system that undid whatever minor history a pirate has done 4 years before that point, and as a reward for creating as much history as you can... is a personalized shelf/wall item that has as much sentimental value as your bucket.


    Point being, people are bound to see your hull much more than your funny little trinkets, and if you're worried how your outer-hull looks, you can pay to repair it. Can't afford it? Well it's time to start up a vault voyage and hope you don't get predated on by a Reaper V that just merged into your server.

    Trinkets were poor incentive because they had no value outside of being a gold sink, and the veterans with too much gold saw through Rare's trick and simply knew better (also because trinkets can turn a boat into a rife lag-fest, so that easily couldn't have gone well).

  • While I agree it would be nice to not have to pay for it I still imagine I would rarely ever use it. Why repair something that's just going to get damaged again shortly? However I have use it maybe 4 times. I would probably use it a lot more than I have if I didn't have to pay but still not all that often.

  • I honestly like it cost gold to repair ships. I don't like gold sinks, so maybe an alternative could be to reduce the price of fixing a bit. Comsetics by themselves just don't do the trick done to the fact they can only be bought once.

  • Rare, better look at the failed sulk & nomes… not to mention the ripe off of the solo AC black flag… forcing user grinding for the negative feedback seems a little harsh.. harsh is ok.. just feels like a mistake.. Rare, SOT is a great game, so if you want it harsh, then look at fromsoft… drawing out user’s suffering in just the most elegant way… skill rather than grind… grind if you don’t have the skill, but help us find the path.

  • Ahoy @checkmate808 !

    Resurrecting threads over one month old goes against our Forum rules, therefore, I will be dropping anchor here.

    Thanks.

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