@voltshatter said in Don’t allow the Gold Curse to be obtained in Safer Seas:
The game is PvPvE, as per Rare's design. The game should not be PvE, nor should it be exclusively PvP. It is designed to be both. Safer Seas has given the PvE crowd enough; it has provided an entire alternate gamemode devoid of other players, cutting out much of SoT's intended emergent gameplay experience. I will personally be using Safer Seas to finish out some tall tale commendations. I am happy with how Safer Seas is being implemented, keeping some rewards strictly in High Seas, because that is how the game is meant to be played; that is what it is advertised as, that is what is shown in the game's trailers, that is where in-game events happen, that is Sea of Thieves. Forcing the game to change because you want it to is, with all due respect, entitled. The game does not owe you change, and no one has to agree with you that the game should change.
I am relatively new to the Sea of Thieves. I wasn't one of the first sailors, but I've been learning quickly and I'm confident in my abilities these days. "Git Gud" is not an insult. Get Good is a genuine piece of advise as old as video games; if you want the reward, work for it. If you want to beat a game, practice and develop the skill to complete it. Otherwise, the reward is not yours to claim.
When Safer Seas drops, I'll be using it to finally tackle the Shores of Gold, Pirate's Life, and Monkey Island; but I'll still enjoy my voyages on the High Seas, where I'll have the chance to actually be a pirate and fight pirates.
Sincerely, a PvPvE player
And have fun with your PvPvE.
I'll be sitting on Safer Seas because 4 out of 5 times, when I run into another player in game; They start blasting loud rock, or scream into their mic, or play high-pitched noises.
All things designed to evoke a reaction or make playing uncomfortable and miserable.
And I have a personal code to never fire first, nor take any treasure from anyone else.
Heck, just a few days ago; My friend and I had a duo who wanted to camp-kill us non-stop.
Never took any of our treasure while aboard our ship.
Never fired cannonballs. Just chain shot.
Just sat on our ship, set 2 fires, and then spawn-camped us. Literally the slowest way possible to sink a ship.
When we got them off of our ship; They resumed chasing us with chain shot until they could board us again.
Cue once more setting 2 tiny fires & spawn camping.
That was not any attempt at fair or healthy PvP; It was deliberately done to make us as miserable as they could.
I'm sure, if we had begun sinking due to the fires; they would have quenched them. It was pretty clear that the fires were either set so they could claim they were not simply spawn camping, or to otherwise ensure it was the slowest sink possible.