Voyages for the reapers bones

  • Voyage 1: Reaper chests or reaper bounty's, it would have you spawn at a shipwreck with a reaper's chest or reaper's bounty in it. Simple but effective. It'll also attract more attention to you.
    Voyage 2: This is kinda simple, and it's not really a voyage, but put the world events and make the loot related to the reapers bones, maybe make some new loot for the reapers too.

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  • The PvP faction is designed for player versus player combat. We already have an abundance of "fake" reapers who flee instead of fight. Why should we reward them with more loot when their role is to steal it?

  • @craftergames706 The first voyage specifically should attract people to your location, especially if the reaper's bounty or reaper's chest is more valuable than one out on the waves.

  • I'd Prefer Not. Reaper Bones are Rouges among Rouges, the Most Fearless & Merciless Pirates ye can ever imagine. Them need no voyages to embark on, 'em need only fair winds n lots of steel to scuttle yer ship to the depths, n send ye to Davy Jhones Locker.

  • @partytimepvz bounty or reaper chest rarely ever attracts people unless it at Fotds.

    These voyages you suggested has nothing to do with them. Looting shipwrecks or doing PvE is not what they are all about. They are pirates hunting, plundering and burning down the trading companies especially Athena’s Fortune in the name of true piracy.

    A voyage for Reapers should be about being actual pirates such as diving into a server with emissaries ship to hunt or if you wanna go all out with the idea of being pirates, allow Reapers to pillage outposts and maybe put them out of service temporarily which could creates interesting situations

  • Maybe they should get a rework and put more incentive to actually get them?

  • Why tho? Reapers can do any voyage they choose and reap the same rewards.

  • @burnbacon agreed.

  • @burnbacon Good point actually.

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