Happy New Year everyone!
Sea of Thieves has been making the rounds through my friend group recently. I gave it an honest shot, but there are 2 things that make it difficult and frustrating for me to play long-term. This post is from the perspective of someone with Asperger's and a visual impairment.
First, when I have the lantern out, I can't hold anything else. I'd like the ability to be able to hold the lantern in my-off hand, so I can also carry other objects. Would be very helpful for contrast when completing tasks at night, or just trying to find holes in my ship when it's filling with water and I have wood planks out ready to go. I have the brightness up to 100% in-game, which helps some, but not perfect. I know the off-hand is used a couple times in the game (i.e. picking up storage crates), so, off-hand lantern may not work with that, but a head lamp you could purchase for around 1,000 gold with the same brightness as the lantern would be a great substitute. This should be something you buy once and stays with your character.
Second, need a kill cool-down. This should be an optional setting that someone can enable if they have a slower reaction time in combat, like myself. When my friends and I played last week, we were engaged in ship combat with another crew. It was fine, until they hopped on our ship and "spawn-camped" us. I ended up endlessly dying and re-spawning without being able to move. With my challenges, this turned me into a pretty useless teammate, while the knuckleheads were laughing maniacally over proximity chat. I never had the chance to get my sword out, or make a trip to the ammo chest on our ship. My character was dead before I even processed what was going on. By the time, I figured out that someone else was on our ship, we were sunk and done. Incredibly frustrating!
If I had a cool-down for 3 or 5 seconds before someone could kill me again after spawning in, I would have actually had a chance. It would not be feasible to enable a cool-down for all players, but should be an option for those that want it. I think it would be nice for players to adapt their strategy when they encounter someone with this setting on, rather than just killing them endlessly. A clock or shield icon could be placed next to someone's gamertag, so all players know who has the cool-down and who doesn't.
I like the game so far, just need those couple tings addressed before I play more often in the future. If you're curious, I play on PC with a controller.
I know it will be a while before anything happens, the dev team will need to have a few meetings and determine how they'll implement these changes, but I figured I'd share my POV, as these are relatively simple changes/fixes to a good well-established game.