Ode to Devs

  • In Sea of Thieves, I'm just a target,
    No matter where I sail, no matter how far it is.
    The cannons roar, the cutlasses gleam,
    Everyone's out for my pirate dream.

    I try to flee, I try to fight,
    But they chase me down in the dead of night.
    A bullet, a sword, a blast to the face,
    In this pirate world, I can't find a safe place.

    The loot I carry, they just can't resist,
    In Sea of Thieves, I simply don't exist.
    A ghost in the wind, a victim in the game,
    But still, I respawn, and do it again.


    (Please find a way for us to play without constantly getting nuked. I lasted like 30 seconds after login just the other day :/)

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  • @neuromnemonic said in Ode to Devs:

    In Sea of Thieves, I simply don't exist.
    A ghost in the wind, a victim in the game,

    Might be how you feel but that doesn't make it true.

    You're one of us. Not the reality show or social media version of us that can throw off perception and expectation.

    All of us go out there and try to have some fun, just like you.
    Most of us aren't the top pvpers in the game, just like you.
    Most of us lean into the adventure part of SoT, just like you.
    We all have days where we feel low or down in some way, just like you.

    You're not a victim of adventure, you are an integral part of the ecosystem that you are a part of on the server.

    You will be alright in the long run. You have what it takes. Everybody does. Don't worry about the skill or outcome, that's gonna end up how it ends up.

    I don't know what it's like to be you but I know what it's like to load up my sloop every day and chase adventure in an environment where I'm gonna get sunk sometimes. Do what you love because you love it and try to find some belief that it'll work out in the long run, and it will. You'll get to a point where nobody can take that from you. The consistency and the mindset are yours to keep, might as well invest heavily in both.

  • @wolfmanbush I got the game on release, and been playing since then. Unfortunately there are just too many players who seem to learn the tricks better than me, or maybe just react a whole lot faster. In a matchmaking game that has ranks usually I'm out on par with people at my skill level, but this doesn't happen here. Players who are exceptional, are placed with players still asking "What does X do again?", and too few interested in helping or playing together and would rather play against one another, so my options are limited.

  • @neuromnemonic said in Ode to Devs:

    @wolfmanbush I got the game on release, and been playing since then. Unfortunately there are just too many players who seem to learn the tricks better than me, or maybe just react a whole lot faster. In a matchmaking game that has ranks usually I'm out on par with people at my skill level, but this doesn't happen here. Players who are exceptional, are placed with players still asking "What does X do again?", and too few interested in helping or playing together and would rather play against one another, so my options are limited.

    This is my first live service game, it's the first online multiplayer game I've been a part of since the early 00's.

    My multiplayer pvp experience coming into this game was literally Nintendo 64. I wasn't a Halo player or a CoD player or a this or that. If I did any gaming at all it was single player but in general I was never much of a gamer.

    I started the game on mouse/keyboard and always struggled with the deck fighting. I switched to controller about 15 months ago and had so little experience in this type of game with a controller that I could barely keep water out of my boat. It took months for me to just handle the basics. I've always had lower FPS and I don't play on a fancy rig so the general lag makes it even more difficult to perform efficiently against a lot of the players in the game.

    The beauty of this game is that the above really didn't matter because along the way I found my own style in the game. It's not built on pvp wins or showing off in pvp. It's not built on robbing people or steals. I just enjoy adventuring around and seeing what happens. I enjoy the randomness. I like studying the servers, I like the hours where it's just me as much as I enjoy random encounters. I have no agenda, I follow no metas. I just let it be and see what happens.

    I get to enjoy that because I decided long ago that I'm gonna follow a code, every day.

    No drama on my boat, and since I'm mostly solo that mostly applies to me. I don't wanna spend any of my game time in a negative space about people or encounters. If I don't like something I remove myself from the situation. I don't drag it on and I don't escalate. People are gonna want to sink me and it doesn't matter why, they get to do what they want. People are gonna be unpleasant sometimes and it doesn't matter why. I can move on. I don't view anyone as "sus". I don't focus on any toxicity, I don't try to create a narrative about people.

    I'm a strong believer in sea karma on Sea of Thieves. You don't have to be, but it makes things a lot easier. I believe that if I stick to the above, and if I put out good energy as I sail, and if I follow my conscience compass then it's going to allow me to find and experience rewarding happenings.

    It's never failed me. The skill, the outcome, the challenge, the obstacles, none of that matters much. I know that it's gonna go how it goes and I'm not always gonna like it, but I'm gonna get through it, and because I get through it I get to experience all of the awesome things that I have experienced over the years.

    You're always good enough to adventure. Always. It applies to this game and life in general.

  • @neuromnemonic How long have you been playing the game? I've got about 800 hours in and I'm just finally starting to feel competent. But I still get sunk frequently. For example, I lose more battles in hourglass than I win.

    But early on in my journey playing this game, I would never have dared to try hourglass. Now, even though I lose, I view it as a fun way to warm up and to practice my skills.

    This game truly is about the attitude that you bring to it. I used to have a "fear" mentality about getting sunk or attacked by others. And because of that, I rarely played, and when I did, I just did super small quests and then would rush back to the outposts to sell my pitiful amount of treasure. In short, I was too attached to the outcome.

    But once I had the epiphany that getting sunk or losing all my treasure really wasn't a big deal, then it became a lot more fun to try different, more challenging things in the game.

    I think the moment for me when it changed is when I had collected a few skulls as an OOS emissary. But I got sunk and lost my loot. And after respawning with my boat and sailing back to the nearest outpost, I got meg'd. And after defeating the meg, I ended up with way more treasure than I had when I got sunk. That's when it dawned on me that there are so many ways to get treasure in this game, or get rep, or whatever, that "if things don't work out this time, then they probably will next time."

    Once I changed my attitude towards the game, I started to have way more success in general.

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