So I'm doing stuff on high seas to level up so me and my friends can do more in safer seas, the only problem is most of the time I get attacked by other players, even when I have no loot on board, is there some universal sign thats like "I don't fight", putting canons up, having a certain skin set up, one of the ships I use is even called the peaceful pirate fcs
universal sign of "i dont want to fight"
not using an emissary will better your odds of being ambushed less
location will better or worsen your odds, stick to lower traffic areas and it'll help
other than that just count L's as a part of the process. It just slows you down a tiny bit as long as you don't stack anything
Not much in this game takes a lot of time anymore, just stick to the lower to mid risk in both content and areas on the map and it'll be pretty minimal pvp.
Seasons always slow down a bit after the first few weeks which also brings down the pvp for most people.
Players are gonna do what players do, it's best to not buy into an agreement that doesn't exist and they don't have to abide by. Just factor in the losses and it's all gravy.
With all of the diving and merging that happens these days there are gonna be encounters out of your control, you can avoid common dive locations but with the design of the game now, they are gonna happen sometimes.
Personally I don't think anyone should not protect themselves in SoT. That doesn't mean someone has to fight but nobody should raise cannons and put themselves in vulnerable combat situations and give others more power imo. Fight or flight is all good but I'd never recommend just handing over power to pirates. Run/leave or be prepared to go out with a fight, imo. Pacifism doesn't inherently mean getting pushed around.
Regrettably, with a not-insubstantial part of the SoT playerbase being the awful little basement-dwelling cave trolls that they are, actively trying to appear peaceful, non-threatening or unwilling to fight will actually increase the likelihood of you being attacked.
My partner and I alternate between two sloops. One is named the Waveside Warrior and the other one is Just Fishin'. Want to guess which one gets attacked more frequently?
Don't get me wrong, there are plenty of ethical (for lack of a better term) pirates out there that have a personal code about not attacking newbies, Tall Talers, fishermen and their noncom ilk on the High Seas; even in spite of the fact that Safer Seas is explicitly designed for those players to avoid exactly what you're wanting to avoid.
But for every one of those more fair-minded sailors or crews there are three that set out to sink everything on the server that moves because they like the easy wins, legitimately get pleasure out of the idea of having ruined someone else's play session or simply because "screw you for being on MY seas".
It's the risk you take every time on the High Seas, my friend. Wolfie is right; you can mitigate this somewhat by not running emissary or Reaper and staying in lower traffic areas (the Devil's Roar, if you learn how to avoid the volcanoes, is nearly always entirely empty of other players for instance).
You can reduce (but never entirely remove) your chances of being attacked. Good luck and keep one eye always on the horizon!
@thegrimpreacher yeah the annoying part with safer is past level 25 iirc you cant level up further and yet theres things that are things that during normal play you can find that you cant dive to unless you reach level 30 so its just frustrating they lock certain things behind high seas
Raise sails, put up white flag or alliance flag, and shoot off a firework.
You know what, it you don’t want to lose your loot, don’t raise sails.
The old universal signs of not wanting a fight are cannons facing strait up and a white flag, some people follow that today but its less common. If you really want to signal peace fire a white flare in the air. By no means does any of this mean that the other people wont attack you, they could assume you have treasure, want your supplies, or have to do something in the area and see you as a threat.
Many people have used these signs to feign peace only to start attacking as soon as they can, so many people are untrusting of them. Personally if im doing something and i see some one headed my way i fire a red flare which is a warning to leave or you will shoot. And if they keep coming i will attack them until one of us sinks or until they leave.
If peace is not an option, if you can practice your naval well enough, some times if peoples ships get hammered hard enough and fast enough, they will run off and leave you alone, i know thats not the solution you are asking for but some times thats the only thing you can really do to get people away since universal peace signs dont mean much to some people in the game.
@quickhakker said in universal sign of "i dont want to fight":
so its just frustrating they lock certain things behind high seas
Something that has always worked for me is looking at a player threat the same way as I look at a pve threat. I don't separate them in my mind.
Sometimes something attacks and sometimes it doesn't.
It doesn't really matter if it's a pve threat or a player threat. They have a similar objective when hostile.
And the same on the other side of that, which is how I embrace it all, sometimes I'm just watching stuff happen, experiencing it all as a part of the painting of that moment.
People can be seen as people and the threat can just be a part of everything else that exists. It can help to remove and keep grudges out of sessions. One person you always gotta be around, is you, the only one that'll carry everything is you. A lot of the random stuff that you don't enjoy can just be left in the past.
High seas is only tough when you fight against it, riding it in the direction that it takes you makes it all much easier to experience.
When I start a session I have no destination, I see what random situation I was put in and then I just go with it until I don't wanna do it anymore. It never fails me. Adventure is one of those things that'll always be there waiting for you. No guaranteed outcome, just a whole lot of opportunity.
The best defense is good offense, honestly. Go blood-thirsty and assume everyone sees you as a target. You'll be surprised at how many other people DON"T want a fight. unless they know it's an easy sink. The best feeling is having a crew begging you to stop when they were the ones all-in on the fight, and I was minding my own business.
Don't raise cannons, shoot flares, unless you want a fight. Those are signs off weakness and anyone who wants easy loot looks for those signs.
Don't raise emissary right away. When I stack (its super rare), I usually do so pre-emissary and then right at the end raise/boost grade.
@thegrimpreacher said in universal sign of "i dont want to fight":
Don't get me wrong, there are plenty of ethical (for lack of a better term) pirates out there that have a personal code about not attacking newbies, Tall Talers, fishermen and their noncom ilk on the High Seas; even in spite of the fact that Safer Seas is explicitly designed for those players to avoid exactly what you're wanting to avoid.
you're a more ethical, or even let's say " better" pirate because you're "ethically" open to these ships taking up spots on servers? while many would strongly prefer those instances are in safer seas and will "enforce" this. ;) I'm for the latter but don't pirate that way, personally. But that's not "ethics" it's just about having fun and a challenge, which isn't for ex sinking an empty boat at a shrine or brand new players who didn't ask for it. lol
@unleet1 said in universal sign of "i dont want to fight":
The best defense is good offense, honestly. Go blood-thirsty and assume everyone sees you as a target.
Yep, high seas trust no body!
There is no guarantee in high seas and you need to treat everyone as a possible enemy. We have seen people many times pretent to be friendly when they aren't and are just trying to get close enough to attack, keg or board your ship.
Nowadays we just attack everyone first.
@quickhakker you can put up your universal sign but that doesn’t mean pirates who come across your ship have to abide by your plea of mercy. You’re at total risk by sailing the high seas even if you don’t want the fight.
@wolfmanbush said in universal sign of "i dont want to fight":
location will better or worsen your odds, stick to lower traffic areas and it'll help
The Devil's Roar far S/E seems the most quiet area on the map. Just need to stay away from volcanos lol
@captdirtyoar said in universal sign of "i dont want to fight":
@wolfmanbush said in universal sign of "i dont want to fight":
location will better or worsen your odds, stick to lower traffic areas and it'll help
The Devil's Roar far S/E seems the most quiet area on the map. Just need to stay away from volcanos lol
Really doesn't even need to be the roar.
Very few people are gonna spot someone on the west side of discovery.
Mermaids, Crescent, Sailors bounty. It's always possible to see some boats but most of the time it's not gonna be a lot of pressure. Gold vaults haven't been a hot target for years so they aren't heavily hunted.
Same goes all over the outside of the map.
There is always gonna be a boat that goes out of their way to investigate or target once in a while but it's not that often.
A lot of regs will give advice like " head on a swivel" "do this and do that and don't do that". Personally I don't buy into much of any of it because the reality of random adventure is that it doesn't matter much.
Fights in adventure aren't fair and sometimes outcome is gonna be an L and that's alright.
The worst thing that people can do is stress and worry 100% of the time about things that happen 5-30% of the time. It's self punishment and it will change very little for an underdog in SoT.
So many people focus on every session as if it's the whole book
a session is just a paragraph on a page in a chapter, in a book filled with pages and chapters.
Burn out is the real enemy in sot, resentment formed from stress and frustration. This is the real thief, what steals adventure from people in the long run.
I never worry about it because it's a game, escapism, and it's always gonna be alright in a game. Ain't a thing gonna happen to anyone other than some gameplay. The safest kind of adventure on this earth, just gameplay and finding cool stuff, that's all it ever needs to be.
People don't gotta stress like they are in danger in the game, random stuff is gonna happen and it's gonna be outside of people's control.
The wins and losses don't matter much more than a few hours. I couldn't tell anyone how many wins and losses I've had this season, been a pile of both. I can remember the random interesting moments tho, the funny moments, the exciting random happenings.
Everyone succeeds here if they want to, the entire thing is mindset.
It's not my place, your place or any player's place to "enforce" who is or isn't allowed on a server. Any server.
I specifically stated I used the word "ethical" due to lacking a better term to use, but yeah, if a player harasses other players on High Seas for the purpose of chasing them off the server because their playstyle is not one they personally "approve" of, then I got no problem telling them that they suck as a person. Both in this game and just in general.
@thegrimpreacher said in universal sign of "i dont want to fight":
It's not my place, your place or any player's place to "enforce" who is or isn't allowed on a server. Any server.
I specifically stated I used the word "ethical" due to lacking a better term to use, but yeah, if a player harasses other players on High Seas for the purpose of chasing them off the server because their playstyle is not one they personally "approve" of, then I got no problem telling them that they suck as a person. Both in this game and just in general.
Harass like....shooting at someone in a video game...yeah I know what you mean, now. It's really not so deep, the game has pvp and it's not "unethical" to attack a ship/ players in a pirate game. Have a nice day/ night =)
@quickhakker said in universal sign of "i dont want to fight":
is there some universal sign thats like "I don't fight"...
Yes: always keeping someone on watch, and running away as fast as you can.
It helps if you put up the Reaper flag too - it's universally understood to mean: "I don't want to fight at all, and will run if you come near me"