The Eye of Reach (sniper) needs to be removed

  • I stated a similar comment on the Eye of Reach feedback page, but I am also opening a new topic because I want to hear your opinion.

    It feels like I am playing Battlefield all of the sudden. What is the point in working and pulling a great strategy in order to broadside a ship only to be put down by a sniper when firing a cannon. This is a bad move and needs to be addressed. Please Rare remove this weapon from the game! Or replace it with a simple flintlock muskeet.

    Also, since this is a pirate themed game and it depicts the 16th-17th centuries, this weapon was not invented. All we need is to expect a machine gun next.

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  • If someone can snipe you while their ship is rocking back and forth on massive waves, they deserve that kill.

    Also, since this is a pirate themed game and it depicts the 16th-17th centuries, this weapon was not invented.

    Rare said that when making and introducing the weapon. However it balances the weapons out. Long range (Sniper), mid range (Pistol), and close range (Blunderbuss), really close range (Cutlass).

    Just because people are good with a weapon doesn't mean it should be removed.

  • @bobyslick said in The Eye of Reach (sniper) needs to be removed:

    I stated a similar comment on the Eye of Reach feedback page, but I am also opening a new topic because I want to hear your opinion.

    It feels like I am playing Battlefield all of the sudden. What is the point in working and pulling a great strategy in order to broadside a ship only to be put down by a sniper when firing a cannon. This is a bad move and needs to be addressed. Please Rare remove this weapon from the game! Or replace it with a simple flintlock muskeet.

    Also, since this is a pirate themed game and it depicts the 16th-17th centuries, this weapon was not invented. All we need is to expect a machine gun next.

    First documented scoped rifle was produced in the mid-late 1800's. If spyglasses were a thing, it's very possible that at some point, someone mounted one to the top of a powder ball musket.

    Realism isn't 100% what Rare is going for here, however... being that there will be a Kraken, and I can respawn after death onto my ship.

  • @the-lion-turtle said in The Eye of Reach (sniper) needs to be removed:

    If someone can snipe you while their ship is rocking back and forth on massive waves, they deserve that kill.

    Also, since this is a pirate themed game and it depicts the 16th-17th centuries, this weapon was not invented.

    Rare said that when making and introducing the weapon. However it balances the weapons out. Long range (Sniper), mid range (Pistol), and close range (Blunderbuss), really close range (Cutlass).

    Just because people are good with a weapon doesn't mean it should be removed.

    Completely disagree. Long range weapon flintlock musket. Yes remove the scope and leave the weapon. You are missing the point. Yes, they are good with the skill, huuraaah! Give them an achievement. But this is not a pirate themed game anymore. Ships were pulling broadside and open fire with cannons, then boarding was to follow by proving the skills of sword mastery and pistol, flint handling. Where is the fun in not being able to fire a cannon because all I see on the other ship are Eye of Reach warning flares?

  • Leave it in the game. It's not as bad as you think it is. BUT do what they did with the good ole Blunder. Make people pay for it. Actually, make people buy the guns they want. Start with a sword. Balance.

  • @face-0-o said in The Eye of Reach (sniper) needs to be removed:

    @bobyslick said in The Eye of Reach (sniper) needs to be removed:

    I stated a similar comment on the Eye of Reach feedback page, but I am also opening a new topic because I want to hear your opinion.

    It feels like I am playing Battlefield all of the sudden. What is the point in working and pulling a great strategy in order to broadside a ship only to be put down by a sniper when firing a cannon. This is a bad move and needs to be addressed. Please Rare remove this weapon from the game! Or replace it with a simple flintlock muskeet.

    Also, since this is a pirate themed game and it depicts the 16th-17th centuries, this weapon was not invented. All we need is to expect a machine gun next.

    First documented scoped rifle was produced in the mid-late 1800's. If spyglasses were a thing, it's very possible that at some point, someone mounted one to the top of a powder ball musket.

    Realism isn't 100% what Rare is going for here, however... being that there will be a Kraken, and I can respawn after death onto my ship.

    It was invented somewhere in between 1835-1845. So almost to the middle of the 19th century with the scope of being used for land battles. Aaanyway. Pirates of the Caribbean tales have The Kraken and Ghosts and Davy Jones, which were all tales and legends used in reality, but I didn't read of or see any sniper rifle. Ever!

  • @bobyslick So I have had two experiences with this weapon. First, I was sailing at full speed passing Snake Island when I caught the glint of someone taking aim at me. I was about 300-400 meters away, basically the shot was impossible. I was outside of the calm waters surrounding the island, so I was bouncing up and down, and a long way away. This player somehow landed a head shot! I was not only impressed, I turned around after re-spawning and try to congratulate him/her. They weren't friendly, obviously, but I was still super impressed.

    Secondly, I was doing a riddle quest and saw a Sloop at the island I needed to go to. I sailed around to the back side, opposite of their ship. I anchored and started to disembark when I started to take fire from the rocks above. Dodging and weaving I managed to make it to the shore to some decent cover. Shots hitting the rock I was taking cover behind, I waited a couple more seconds and then looked through my scope to see 2 glints looking down on me. They were a fair distance away, and the only thing I could see was the glint of their rifles. I took my first shot and heard the musical que that I had killed him/her. I took aim right away again, and just as the 2nd player lowered his gun in shock I put my second round directly on his/her head. 2 kills, within maybe 4 seconds. It was thrilling and amazing.

    To be honest I am quite happy with how it plays out. And I cannot wait until they add even more weapon variety to this game.

  • @bobyslick

    Long range weapon flintlock musket.

    Then you definitely won't need to worry about getting shot because the chances of actually hitting anything at long range without a scope will be nil to none.

    I'm not sure if you checked into it yourself but the Eye of Reach actually has quite a short reach. I was actually really surprised when I learned how short of a distance it can actually see and shoot.

    But this is not a pirate themed game anymore.

    The inclusion of one gun does not break the pirate-ness of the game.

    Have someone on your crew provide covering fire then. Or put enough distance between your ship and the ship with the rifle. It's not a large distance and you should easily still be able to land cannon shots.

    I dunno. This to me feels like one of those things that we the players should adapt to in the game instead of asking for it to be removed.

  • So, You want a game that was said to be a pirate themed, fun with friends, game to stop being a game about fun and to be more serious?

  • I agree with musket. Eye of Reach just feels wrong. Although it's cool looking weapon I don' really like how it works.

  • @its-s****. Arma is a serious game. Arma is way more fun than many less serious games. Fun is subjective.

  • Leave it be. The weapon selections are balanced nicely

  • @crusaderjesus And because fun is subjective it goes both ways. Just because someone wants it removed because it's used to kill them on their ship doesn't mean it should be.

    The game is goofy and unrealistic in some ways yet very realistic in others. Just chock the Eye of Reach up to the goofy and unrealistic (but believable) category.

  • The sniper isn’t pirate themed this game is pirate themed. The weapon dosent belong.

  • @the-lion-turtle
    Fun is not connected to this, I was only setting the guy stright about fun in gaming. The weapon may be fun to use but it's pointless really.

    I mean what's the point of this weapon anyway.? It's unusable after certain distance, sensitivity while aiming is bad and it gives away your position. So it's basically pistol downgrade. It needs to be reworked and it deffinetly doesn't have to be scoped rifle. However not only sniper rifle but whole combat in this game needs complete rework. Sword fighting with lock on camera is broken and it rewards ping-u and spammers. Hit detection is non existant. When you hit somebody and get a hit marker it doesn't mean they've taken any damage.

    Like today I fought a guy in the water and I hit him with pistol, sniper rifle, and 3 times point blank with blunderbuss. Yet he managed to kill me first after two pistol shots. Than he got on board of our ship without eating a single bannana and he killed two of my friends who also managed to hit him few times with pistols and swords. He ended up dying to our last crew member.

    Combat in this game is just all kinds of broken and don't try to say it's supposed to be goofy game so it doens't matter. If combat in this game will be as bad as it is right now the game will die fast.

  • Although the game is pirate old-timey themed, it simply cannot be 100% historically accurate since that would hinder the enjoyment of the game. The Eye of Reach is an example of this - as other posters have stated, it adds another layer to the ground combat and in the case you mentioned, another layer to ship combat. The inclusion of a musket would pretty much be an inclusion of a longer ranged pistol.

    Personally I think it's a nice addition, fun to do very well aimed shots at skeletons at a distance, and that rare occasion of hitting another moving player at a distance is bliss.

  • Should we also have the Spy glass removed then; because of this logic?
    If the spyglass is in then the Eye of Reach should be also, I mean it doesn't take a rocket scientist to mount a spyglass on a long ranged rifle. It's not Over powered at all and it adds another element to the game.
    People complaining about a musket with a spyglass mounted as not being realistic to a pirate game sounds a little ridiculous to me considering we fight Skeletons that eat bananas for crying out loud...Skeletons Eating Bananas! lol
    Keep it in.

  • @ant-heuser-kush said in The Eye of Reach (sniper) needs to be removed:

    @bobyslick said in The Eye of Reach (sniper) needs to be removed:

    I stated a similar comment on the Eye of Reach feedback page, but I am also opening a new topic because I want to hear your opinion.

    It feels like I am playing Battlefield all of the sudden. What is the point in working and pulling a great strategy in order to broadside a ship only to be put down by a sniper when firing a cannon. This is a bad move and needs to be addressed. Please Rare remove this weapon from the game! Or replace it with a simple flintlock muskeet.

    Also, since this is a pirate themed game and it depicts the 16th-17th centuries, this weapon was not invented. All we need is to expect a machine gun next.

    You're worried about a sniper and we turn to ghost and come back to life every time we die. Did you forget you were playing a video game?

    No. I did not forget we are playing a video game and not only that you are missing the point, you are passing so far that you can't even see it.

    I have opened this topic in order to obtain some opinions regarding this weapon. Also stated mine. But it seems that it's easier to just blame and insult someone because they don't share the same opinion as you. I see how this is shaping out to be. Some individuals of the community will drag the game down to the bottom of the sea. And it's just sad.
    I rest my case since there is no way to make a statement.
    For your information, I am not the only one requesting this so we will see how it will shape out!

  • I don't mind the weapon itself for game mechanics, it just looks out of place, despite this being a fantasy world. Might as well add in some bolt action rifles, hand grenades, bombers and light machineguns.

  • @bobyslick said in The Eye of Reach (sniper) needs to be removed:

    I stated a similar comment on the Eye of Reach feedback page, but I am also opening a new topic because I want to hear your opinion.

    It feels like I am playing Battlefield all of the sudden. What is the point in working and pulling a great strategy in order to broadside a ship only to be put down by a sniper when firing a cannon. This is a bad move and needs to be addressed. Please Rare remove this weapon from the game! Or replace it with a simple flintlock muskeet.

    Also, since this is a pirate themed game and it depicts the 16th-17th centuries, this weapon was not invented. All we need is to expect a machine gun next.

    I personally don't see a problem with the eye of reach. It fits the scene nicely and is the type of weapon that would have been used in this kind of setting. There are easy ways to counter the weapon aswell, such as move every now and then when you can see them trying to line up the shot. They use guns like the eye of reach in Black Sails, which is an amazon show that this game gets a good amount of inspiration from as its set in the same theme.

  • @nesbitt-xd said in The Eye of Reach (sniper) needs to be removed:

    @bobyslick said in The Eye of Reach (sniper) needs to be removed:

    I stated a similar comment on the Eye of Reach feedback page, but I am also opening a new topic because I want to hear your opinion.

    It feels like I am playing Battlefield all of the sudden. What is the point in working and pulling a great strategy in order to broadside a ship only to be put down by a sniper when firing a cannon. This is a bad move and needs to be addressed. Please Rare remove this weapon from the game! Or replace it with a simple flintlock muskeet.

    Also, since this is a pirate themed game and it depicts the 16th-17th centuries, this weapon was not invented. All we need is to expect a machine gun next.

    I personally don't see a problem with the eye of reach. It fits the scene nicely and is the type of weapon that would have been used in this kind of setting. There are easy ways to counter the weapon aswell, such as move every now and then when you can see them trying to line up the shot. They use guns like the eye of reach in Black Sails, which is an amazon show that this game gets a good amount of inspiration from as its set in the same theme.

    Now this is an interesting inquiry. I only saw the first season of Black Sails. Want to watch the rest. Perhaps it will be introduced later on? hehe. I see your point. But my only issue is that you are being scoped at the canon, thus having no chance of firing at the other ship. Since you all agree with it, perhaps Rare should introduce it as a later weapon? High value price? I mean, I know that it was introduced in the Beta for feedback purposes and everybody has it. In this way, in the release only the veteran pirates will have it. Maybe. Anyway, thanks for your opinion. Cheers!

  • @bobyslick said in The Eye of Reach (sniper) needs to be removed:

    @nesbitt-xd said in The Eye of Reach (sniper) needs to be removed:

    @bobyslick said in The Eye of Reach (sniper) needs to be removed:

    I stated a similar comment on the Eye of Reach feedback page, but I am also opening a new topic because I want to hear your opinion.

    It feels like I am playing Battlefield all of the sudden. What is the point in working and pulling a great strategy in order to broadside a ship only to be put down by a sniper when firing a cannon. This is a bad move and needs to be addressed. Please Rare remove this weapon from the game! Or replace it with a simple flintlock muskeet.

    Also, since this is a pirate themed game and it depicts the 16th-17th centuries, this weapon was not invented. All we need is to expect a machine gun next.

    I personally don't see a problem with the eye of reach. It fits the scene nicely and is the type of weapon that would have been used in this kind of setting. There are easy ways to counter the weapon aswell, such as move every now and then when you can see them trying to line up the shot. They use guns like the eye of reach in Black Sails, which is an amazon show that this game gets a good amount of inspiration from as its set in the same theme.

    Now this is an interesting inquiry. I only saw the first season of Black Sails. Want to watch the rest. Perhaps it will be introduced later on? hehe. I see your point. But my only issue is that you are being scoped at the canon, thus having no chance of firing at the other ship. Since you all agree with it, perhaps Rare should introduce it as a later weapon? High value price? I mean, I know that it was introduced in the Beta for feedback purposes and everybody has it. In this way, in the release only the veteran pirates will have it. Maybe. Anyway, thanks for your opinion. Cheers!

    Yeah, I think it's in a later season. They mentioned why they added it in one of the tavern talks :) Ohh, making it a unlockable might be a good idea actually. You need to get to a certain rank under one of the quest givers to be able to purchase it or something. Not a bad little idea

  • I think the eye of reach is fairly balanced, even though i am absolutely terrible with it (Mainly because of the terrible dpi while scoped) i think the problem with it at the moment is that you can have the blunderbuss and the eye of reach on your person at the same time, i think if people had to choose between the two or any other weapon they may add later on the game will be more balanced. Instead of how it is now that everyone is effective at every range and as soon as you start blasting a ship with cannons you immediately get 4 people with a sniper shooting at you. Tie that with the gun most likely costing a bit of gold in the future and it will be fine.

  • @nesbitt-xd said in The Eye of Reach (sniper) needs to be removed:

    @bobyslick said in The Eye of Reach (sniper) needs to be removed:

    @nesbitt-xd said in The Eye of Reach (sniper) needs to be removed:

    @bobyslick said in The Eye of Reach (sniper) needs to be removed:

    I stated a similar comment on the Eye of Reach feedback page, but I am also opening a new topic because I want to hear your opinion.

    It feels like I am playing Battlefield all of the sudden. What is the point in working and pulling a great strategy in order to broadside a ship only to be put down by a sniper when firing a cannon. This is a bad move and needs to be addressed. Please Rare remove this weapon from the game! Or replace it with a simple flintlock muskeet.

    Also, since this is a pirate themed game and it depicts the 16th-17th centuries, this weapon was not invented. All we need is to expect a machine gun next.

    I personally don't see a problem with the eye of reach. It fits the scene nicely and is the type of weapon that would have been used in this kind of setting. There are easy ways to counter the weapon aswell, such as move every now and then when you can see them trying to line up the shot. They use guns like the eye of reach in Black Sails, which is an amazon show that this game gets a good amount of inspiration from as its set in the same theme.

    Now this is an interesting inquiry. I only saw the first season of Black Sails. Want to watch the rest. Perhaps it will be introduced later on? hehe. I see your point. But my only issue is that you are being scoped at the canon, thus having no chance of firing at the other ship. Since you all agree with it, perhaps Rare should introduce it as a later weapon? High value price? I mean, I know that it was introduced in the Beta for feedback purposes and everybody has it. In this way, in the release only the veteran pirates will have it. Maybe. Anyway, thanks for your opinion. Cheers!

    Yeah, I think it's in a later season. They mentioned why they added it in one of the tavern talks :) Ohh, making it a unlockable might be a good idea actually. You need to get to a certain rank under one of the quest givers to be able to purchase it or something. Not a bad little idea

    Then perhaps this will settle the dispute. :D It won't disappear and not everyone will have it. Marvelous! Rare it's up to you!

  • @bobyslick said in The Eye of Reach (sniper) needs to be removed:

    @nesbitt-xd said in The Eye of Reach (sniper) needs to be removed:

    @bobyslick said in The Eye of Reach (sniper) needs to be removed:

    @nesbitt-xd said in The Eye of Reach (sniper) needs to be removed:

    @bobyslick said in The Eye of Reach (sniper) needs to be removed:

    I stated a similar comment on the Eye of Reach feedback page, but I am also opening a new topic because I want to hear your opinion.

    It feels like I am playing Battlefield all of the sudden. What is the point in working and pulling a great strategy in order to broadside a ship only to be put down by a sniper when firing a cannon. This is a bad move and needs to be addressed. Please Rare remove this weapon from the game! Or replace it with a simple flintlock muskeet.

    Also, since this is a pirate themed game and it depicts the 16th-17th centuries, this weapon was not invented. All we need is to expect a machine gun next.

    I personally don't see a problem with the eye of reach. It fits the scene nicely and is the type of weapon that would have been used in this kind of setting. There are easy ways to counter the weapon aswell, such as move every now and then when you can see them trying to line up the shot. They use guns like the eye of reach in Black Sails, which is an amazon show that this game gets a good amount of inspiration from as its set in the same theme.

    Now this is an interesting inquiry. I only saw the first season of Black Sails. Want to watch the rest. Perhaps it will be introduced later on? hehe. I see your point. But my only issue is that you are being scoped at the canon, thus having no chance of firing at the other ship. Since you all agree with it, perhaps Rare should introduce it as a later weapon? High value price? I mean, I know that it was introduced in the Beta for feedback purposes and everybody has it. In this way, in the release only the veteran pirates will have it. Maybe. Anyway, thanks for your opinion. Cheers!

    Yeah, I think it's in a later season. They mentioned why they added it in one of the tavern talks :) Ohh, making it a unlockable might be a good idea actually. You need to get to a certain rank under one of the quest givers to be able to purchase it or something. Not a bad little idea

    Then perhaps this will settle the dispute. :D It won't disappear and not everyone will have it. Marvelous! Rare it's up to you!

    PERFECT!

  • @subzarr said in The Eye of Reach (sniper) needs to be removed:

    I think the eye of reach is fairly balanced, even though i am absolutely terrible with it (Mainly because of the terrible dpi while scoped) i think the problem with it at the moment is that you can have the blunderbuss and the eye of reach on your person at the same time, i think if people had to choose between the two or any other weapon they may add later on the game will be more balanced. Instead of how it is now that everyone is effective at every range and as soon as you start blasting a ship with cannons you immediately get 4 people with a sniper shooting at you. Tie that with the gun most likely costing a bit of gold in the future and it will be fine.

    Ohhh true! Making the character only be able to hold one or the other is actually another good idea!

  • Leave it. Nothing like placing a gunpowder barrel by the quest giver and snipe it when someone gets close LOL.

  • @bobyslick Here's the thing.... I'm convinced, after many many hours of play, that the guns don't determine damage, the bullets do. Rifles and pistols seem to hit about the same, and blunderbusses do more IF they are close enough to hit with multiple shots at once. Comparing the rifle and pistol, it travels farther before the bullet drops to the ground, but gives off a scope reflection that lets people know they're being aimed at, a sound that everyone can hear for miles, and is pretty easy to dodge. Finally, it does not kill people in a single hit... not even close. So, if you are dying to rifle fire, you must be ignoring the first hit or two, the sound of rifles going off, the glint of light from the other ship, and hoping that luck will protect you.

    Next time, when that first shot hits, and you lose 1/3 of your health or so, step back from the cannon for half a second and eat a banana. Frankly, the only time you'll die from a rifle is when your head is filled with: "There's no way he can hit me another time!"

  • Scoped rifles didn't exists yet magic potions/magic treasure chests, living skeletons, krackens and mermaids did?

  • @capn-light9g said in The Eye of Reach (sniper) needs to be removed:

    @bobyslick Here's the thing.... I'm convinced, after many many hours of play, that the guns don't determine damage, the bullets do. Rifles and pistols seem to hit about the same, and blunderbusses do more IF they are close enough to hit with multiple shots at once. Comparing the rifle and pistol, it travels farther before the bullet drops to the ground, but gives off a scope reflection that lets people know they're being aimed at, a sound that everyone can hear for miles, and is pretty easy to dodge. Finally, it does not kill people in a single hit... not even close. So, if you are dying to rifle fire, you must be ignoring the first hit or two, the sound of rifles going off, the glint of light from the other ship, and hoping that luck will protect you.

    Next time, when that first shot hits, and you lose 1/3 of your health or so, step back from the cannon for half a second and eat a banana. Frankly, the only time you'll die from a rifle is when your head is filled with: "There's no way he can hit me another time!"

    True to an extent. A headshot from the Eye of Reach is deadly if hit even from afar. Regarding abandoning the cannon to have a snack, it's the perfect opportunity to be blown away by enemy cannon doing so. Don't get me wrong. I don't mind a guy in the Crow's nest having his glint at me and trying his a*s so hard to aim in the waves, I only refer to the ones that uses it when ships are broadside. Instead of everyone manning the cannons, two of them jumps of the boat to board you, one of them glints you in the head, well I always manage to blow one up with the cannon. So there you have it. This is the broadside fight in Sea of Thieves in Beta.
    So having to unlock the rifle later on is the best thing they can implement. Cheers!

  • @badbug Haha great minds think alike

  • @bobyslick 1 good shoot and you throw off thes ship all the snipers, next thing you know their ship and loot is yours.

  • @bobyslick This is incorrect. We have tested this with friendly players that were not part of the crew. We lined up perfect headshots quite often and they were never, ever a one shot kill. The weapon does identical damage as the pistol, period.

    I've personally never had a problem with it. Even if I'm broadsiding or just firing at a ship in general and I see people aiming at me, I just ignore it completely. If they actually manage to hit me I will just eat 2 bananas and jump back on. So far I haven't seen anyone that is particularly oppressive with it, including my crew of really good players.

    The meta is definitely to ignore the eye of reach completely in a broadside. The team that tries to make that work is just down a man for each one using it, essentially.

  • @bobyslick

    I really think rare need to remove the sniper rifle aswell, maybe yes add a musket but not a scoped weapon, they didnt have the range needed to reach ship to ship with accuracy and were not even used in navy warfare until the mid 1800s as far as i know

  • @bobyslick personally ? Only hit a couple of people using this gun.

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