I was thinking about this feature in Sea of Thieves..
DBNO is a feature that allows you to revive a teammate that has sustained critical damage appearing in many team-oriented games.
Upon taking fatal damage you would be put into a downed state.
If anyone was downed in the water, there would be no chance for a revival.
You can still take damage from any viable source whilst downed.
You could bleed out if no one came to your aid within X seconds. (Audio queue for timer)
Reviving a crew-mate would bring their health to a minimal amount.
This would allow for longer fights in between crews on land or ship, or forgive a poorly timed explosive barrel shot because accidents happen.
EDIT 1: Solo Players can not use the DBNO feature for obvious reasons.
EDIT 2: After being downed, you couldn't be downed again until X minutes had passed. Taking fatal damage will result in death until said time had passed.
Thoughts on Drawbacks and Advantages of implementing this?
