@drbullhammer I believe alot of the issues can be resolved on Rares part personally, its what im hoping to hear from them in the upcoming weeks.
I dont have issues with a players mentality or things like that, i have a variety one myself. Sometimes i will sail with crews who will only PvP its the sole reason they play the game and the way they have chosen to forge there legend, other times i sail with pacifists who want to hunt treasure and avoid combat at all costs. The one thing about this game what makes it unique is that it does try and cater to a variety ofmplay styles and personalitys while trying to still keep its fundementals in check.
The things i want to see changed are small things which i believe will have a massive change on peoples mentalitys and playstyles and will also stop other players getting upset if they get forced into a playstyle or situation which they dont like/want to be in. Its all about trying to find that balance to make it seem "Fair".
So a few things:
The brig, on paper its a brilliant idea and in a perfect world would be a great addition to a ship and the game. However in reality we know that its just used to abuse people and "Greif" (And i dont like to use the "G" word lightly). Now in there defense Rare have stated they are working on ways to change it. One of them is making it if you brig someone they will know longer get gold. To me personally thats already ringing alarm bells but we dont know the full extent of the changes yet.
But i believe it needs to be more of a help then a hindrance to be a feature in the game, call me a pessimist but i just cant ever see that happening.
The respawn system: 3 things here need addressing and it would solve so many player complains and probably cut the thread count of the forums in half:
Mermaids after youre ship has sunk.
Simple fix just stop it, problem solved there. I personally have never had the problem with it but its a common complaint and easily sorted.
Spawning on the next island when your ship has sunk
The idea behind this was if you had a quest ect on the island you could easily carry on without having to travel far. It doesn't work it just puts you in a position to spawn camp or constantly aggro the ship who just sunk you. If its having negative effects on both parties just change it. Make it so spawn at a random outpost, you have the option of cancelling voyages now when you didnt before.
And the dreaded white screen after the ferry of the damned, its happened to us all at some point i would guess. Especially if you are on a sloop it can be a nightmare. (Will probably be sorted due to last min optimisations though)
Also a common counter to these arguments was just "Scuttle". Correct me if im wrong here i havent tested it in a while. But you can only scuttle once a session and i dont believe the mechanic was added to avoid a dodgy respawn system. If memory serves i believe it was when ships where getting stuck and provided a means of escape. The developers even said at the time they didnt want it as a means of escaping a fignt constantly hence why you could only do it once.
Sword combat: what used a anoy alot of people was the auto lock on and stun lock feature. It can be very frustrating when you die in game and feel like there wasnt really anything you could have done, they had the first hit so you just stood there and take the death.
If my made it so you lose the auto lock and stun locks and if you timed your block right could parry that in my opinion would not only add a whole new depth to the system but make it alot more fair/skill based and might also give people who lose a fight abit of a respite. By that i mean ahh they killed me, but darn there good at them parries. Hopefully it wont feel like you died by BS. (Most will probably still rage though to be fair)
But yeah im droning on so i will rap it up, i dont inherently believe there is an issue with the community i just think that the tools we have access to need to be tweaked by the developers to make it feel more "Fair". And by doing that it will solve a plethora of issues and complaints on the forums.
Im also not a game developer so i dont know what work or time it would take to do, but on paper they seem like little changes so hopefully would be pretty easy to implement.
If they could also just let us know that they are working on them aswell that would be nice there are alot of complaints which are old ones and have been coming up for months. So it would just be nice to hear: Yepp we see the problem, heres what we are going to try and do, or we are aware of it we dont know when we can get any changes but we havent forgotten and are going to address it in the future. Or we know its an issue, but here is why we are not changing it and why we have taken that approach in the first place. Ect ect...
Sorry to go on for to long, if your still with me +1 to you aha! I apologise if it doesnt make any sense. My grammars awful and i always butcher these long posts. Im a man of few words and very little sentences xD