The purpose of this here topic thread is to share ideas and thoughts on what kinds of Sea Monsters will be added into the game down the line, what kinds of Sea Monsters you would like to see, and most importantly how they would work and mesh with the gameplay and how these beasts would be implemented.
There are no bad ideas, this thread is for those of us who enjoy the concept of combating monsters from the depths and want to share and exchange ideas for fun.
I'll start.
- Scylla and Charybdis. Scylla, a many headed terrestrial behemoth from Greek myth waits on a small island to snatch up and eat passing sailors. Charybdis is a massive massive whirlpool next to Scylla's rock. In myth it is refered to as being similar to the modern phrase "between a rock and a hard place".
What I am proposing is a boss battle scenario on a fixed island somewhere in the Sea of Thieves. Place Scylla on an island with a hoard of treasure on it, and have an oversized Charybdis be actually
slowly circling the Island in a way that make it impossible to hit Scylla with cannon fire unless youre within the boundary of its orbit. This would make players have to sail ahead of Charybdis and manage its location while shooting and attacking the heads of Scylla that attempt to batter your vessel and snatch away your crew. Scylla could be this massive Hydra like creature that blocks the sun if youre sailing into the sunset or sunrise. Kill Scylla to claim the riches of its Island Domain.
- A Big Ol' Chinese Style Sea Dragon. For those who may not know what the Chinese Dragon looks like they are generally serpentine with long ascthetic beards and whiskers. They usually have front arms but not always back legs. Anyways, similarly to how the Kraken works this creature would be ever wandering the Sea of Thieves. However the key difference would be that it is attracted to large quantities of TREASURE! So a Galleon full of booty, would essentially have a bullseye on its hull. The more high value chests you have with you the more likely the Sea Dragon will attack. Not being as large or physically strong as the Kraken the Sea Dragon would latch on to your ship with its front arms, and maybe wrap around it once or twice with its serpentine body, but then it would start spewing seawater from its mouth down into the lower decks to flood them and bring you and your vessel down. Your crew would have to attack the body and face to drive it off. But just imagine you're sailing back to port to sell off your ill-gotten gains when from the crow's nest you see a massive serpentine form coiling and breaching the surface of the water heading straight for you.
Maybe it could have a cave lair you could sail into and out of where it keeps all of its stolen hoard in a big pile surrounded by water. 1 to 3 chests for every player ship it sinks. Crews could team up for "raids" of the lair, because disturbing even one chest will call the Sea Dragon back from wherever it is, even if its mid attack on a ship it will break it off and beeline for its cave. Crews could either steal as much as they can before the beast catches up or wait for it and try to slay it in order to recieve a special reward chest or something.
What do you think? How could they better be implemented? What are your ideas? What do you think Rare will do in regards to future Sea Monster additions? Let's have some fun here!