So yesterday, me and my crew were at a fort and sunk a Galleon. Shortly after, they were able to sink us without their ship because we had too many holes and they were able to kill us.
We defeated them before they defeated us. But we were maybe a minute apart.
They still had 1 guy at the fort who defeated the captain in the meantime.
What happened next was the we spawned EXTREMELY far away. And we were against the wind. Before we got back at the fort, the other Galleon(And they didn't scuttle, they sunk.) had already been back at the fort, loaded up all the loot, and started sailing for an outpost. Before we could reach the outpost, they already turned everything in.
My point is, IMO, this is SUPER unfair. We sunk them first, yet we didn't even have a chance to get to to fort to battle them again? Also, if we had died before them, chances are that we ended up in their spawn location. So if you lose the fight, you are actually closer than the ones that were able to hold on longer?
I am not sure how to fix this. Maybe if there is a fight going on, the Galleon that sinks first in a certain fighting area spawns further away that a Galleon that sinks in that same area later?
Also wonder if other people agree that this is unfair, or just think this is a part of the game? Maybe someone has a better way to solve this?
