@myrm said in Are legendary pirates ruining the game?:
Of course you can out sail a legendary crew. There's nothing special about them or their ship. It just means they've handed in more chests that you.
I agree. Last night, I have to admit... I was the meanie in the scenario... Usually I get annoyed by players who behave as I did last night. But, I finally I decided to have some spirited fun at the cost of others, sue me.
My pal and I logged in and ran a merchants quest after a bit of a hiatus from I to play state of decay 2.
First thing we noticed was that on turn in, there were a couple of other sloops parked at the outpost we needed to turn in at. We did a drive-by turn in because, naturally, they became aggressive as we approached. I wasn't mad, it was expected.
We lost nothing to these sloops and they spirited off after a skull fort spawned. My pal and I continued on our merry way and started another merchants voyage. The final destination? Sanctuary Outpost----right next to the skull fort.
Upon our final turn in we spotted the two sloops charging in to the skull fort where a galleon was enjoying their skeleton kills.
That's when I realized, on a whim, I wanted to call it a night as it was getting late... but before we would log.... We should TRY to see if we can stow-away on the Galleon WHILE they are doing the fort.
The 3 sloops descended upon the Galleon with it's fancy legendary my little pony... err... hippocampus figurehead. Mine and my pal being the only two not to fire a shot and proceed to pass the fort as we chose to attempt to hop overboard and clamber upon the ship.
Long story shortened... my sloop was the only one to remain afloat, the other two sank in moments. My pal and I tried early to board, but they camped the life out of their ladders so we split up. He hid ashore, and I sailed around fighting the Galleon solo.
I kept firing upon the Galleon unloading 4-6 good shots per pass without maybe taking one hit each time. They obviously had more than one member on their ship repairing and one of their cannons was all that fired at any pass.
They'd send a legend with their shining pants and boots, etc, to board me each time. They got me once. I killed their boarders or avoided them with the quickness several times.
This carried on for a good 30 minutes. Sadly, I was simply trying to distract thme so my pal could board.. but he was skurred.
They did kill me once and drive me straight into their broadside... but I killed the legend upon my respawn before I managed to collide with the galleon... I turned away and repaired the constant damage from their cannons, and the darned towers as well.
Finally my pal boarded after they cleared the fort, after much persistence that he could manage to get there.
But, in his excitement... he ran past the loot (as planned) but instead of using the sleep emote to hide on the captains deck in the back... he accidentally jumped off in a self induced panic.
So, we failed in our goal overall but legend or not, it's a longshot boarding during a skull fort with a known local harassment.
We finally gave chase to the galleon who dropped off their boarders here and there while they slowly pulled away thanks to wind. None boarded.. they even fired a sniper to a nearby island.. we exchanged shots... I hit him from my moving sloop... he missed me entirely.
Ultimately they managed to sell and scuttle, so clearly the effort was for naught... all i really wanted was to board and sleep.. not kill.
But...
If a sloop... essentially solo since my pal was on the skull fort hanging out...
Can harass a Galleon and nearly sink it repeatedly (It really was close at least 3 times) despite their legendary status and lose a race only to ship dynamics... clearly the status isn't as assuming as it should be. I should have been sunk so many times I almost retched.
If I really wanted to upset them I should have had my pal remain on the ship and simply FIGHT them... I sadly believe we would have won!
So no.
I don't think anyone is ruining the game. I think the game is ruining the game. By creating the PvP social dynamic we have. Were there more to do, which soon there will be, and efficiency were NOT the hallmark of progress in the game, we'd experience less of what you cite as common.
And to close, I really have only met ONE crew that were legendary who truly kicked my teeth in... but that too had more to do with merely spawn camping and having 2 enemy crew mates swinging swords before I could even load in.