Are legendary pirates ruining the game?

  • Every time I see a ship with the legendary livery I know they are just going to be coming straight for me and as I spend a lot of time playing solo, I may as well just log off. There's no way I could out sail a legendary crew playing solo.

    With an ever increasing number of people reaching Legendary Pirate status, and with legendary voyages taking several hours to complete it seems there is very little for them to do other than constantly attack other ships.

    There is no risk reward for them once they reach Legendary status. They have nothing to lose. If they sink with 10 chests onboard they haven't lost any progress nor does the monetary loss mean anything to them. They've already reached the "end game" progression wise, already bought the most prestigious and best looking ship livery, accumulated enough gold to buy anything and everything and legendary missions taking so long to complete, they have nothing to do other than chase down other players.

    Yes that is a part of the game but it originally was just one part ,but as more people reach legendary SoT is quickly turning into a pure PvP battle arena.

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  • You're essentially saying that people who are more experienced and have played longer are ruining the game.

    Surely you can't be serious.

  • Of course you can out sail a legendary crew. There's nothing special about them or their ship. It just means they've handed in more chests that you.

  • While I do agree that some Pirate Legends are very KOS oriented players I have to say; can you blame them?

    They played the game to the highest extent, they know all the ins-and-outs of each faction (which are now usless to them), they've mastered the most efficient ways of killing other pirates and they all know how to sail a ship like Captain Jack Sparrow.

    Now, imagine you're a Pirate Legend and you have all the qualities listed above. Which one do you think you'd sink your time into?

    Would you;

    A: Farm boring quests that you've done hundreds of times for no real long term goal.

    Or B: Sink players in the hopes that they'll find a good, fun battle with skill, risk and rewards.

    I know what I'd choose.

  • Every single legend I have crewed with has been an AFK leech. It means nothing.

  • @xsarcasticbritx said in Are legendary pirates ruining the game?:

    While I do agree that some Pirate Legends are very KOS oriented players I have to say; can you blame them?

    They played the game to the highest extent, they know all the ins-and-outs of each faction (which are now usless to them), they've mastered the most efficient ways of killing other pirates and they all know how to sail a ship like Captain Jack Sparrow.

    Now, imagine you're a Pirate Legend and you have all the qualities listed above. Which one do you think you'd sink your time into?

    Would you;

    A: Farm boring quests that you've done hundreds of times for no real long term goal.

    Or B: Sink players in the hopes that they'll find a good, fun battle with skill, risk and rewards.

    I know what I'd choose.

    I think that's precisely what the OP is saying. Interesting ideas and food for thought.

  • It seems your imagination is a bit exaggerated, actually, a lot. I and my friends become legends long ago but still none of us cry for "screw the voyage, just kill'em all". None of the legends I know doesnt seek for pure destruction or pvp. We still need golds from the loots. It takes under 2000k to become a legend and 2000k is not enough to buy everything in this game. My current balance is only about 400k but still not even close to "i got everything i want" and even need more for future contents from the hungering deep.

  • I do agree on some point, I'm a PL and yeah I don't have something to lose anymore except my legendary chest.

    When I play with friend I'm helping them with their voyages so I'll protect our loot and well, we're still pirates so if I want to chase you, I will. But I'm more friendly with other ship, I like to have fun with other player on the sea.

    When I play with random player, it's often newbies and I really try to help them learn how to manage a ship or how to dig the chests. And it was always the other crews who started the fight so in this case, I've sank them. I like to show them the legendary hideout but I'll keep my legendary voyage for me and my crew if I think you're not ready for them. And in this case, some player are very disrespectful and insult you for not wanting to start a legendary voyage.

    Yesterday I was on a OoS voyage with 2 other guys who tried to discover the game. We started a OoS voyage, we went to kill the captain and we realized that a fourth player had joined and started to leave the island without us. The two players I was with started telling him we were still on the island with our little skull. I felt so bad for them and I could do nothing because the guy absolutely wanted to go to the fort (and it was someone with at least a lvl 36 in OoS).

    So no, it's not the legendary pirates who are ruining the game, it's just some people (some who are already legendary perhaps) who are ruining it.

  • @mysticlullaby17 said in Are legendary pirates ruining the game?:

    It seems your imagination is a bit exaggerated, actually, a lot. I and my friends become legends long ago but still none of us cry for "screw the voyage, just kill'em all". None of the legends I know doesnt seek for pure destruction or pvp. We still need golds from the loots. It takes under 2000k to become a legend and 2000k is not enough to buy everything in this game. My current balance is only about 400k but still not even close to "i got everything i want" and even need more for future contents from the hungering deep.

    It takes way more than 200k to hit legend

  • Just saying if you might as well log off you could go up to them and ask to help with their mission they get help on the quest you keep your stuff and maybe a little extra :)

  • @themilkman-vaec said in Are legendary pirates ruining the game?:

    @mysticlullaby17 said in Are legendary pirates ruining the game?:

    It seems your imagination is a bit exaggerated, actually, a lot. I and my friends become legends long ago but still none of us cry for "screw the voyage, just kill'em all". None of the legends I know doesnt seek for pure destruction or pvp. We still need golds from the loots. It takes under 2000k to become a legend and 2000k is not enough to buy everything in this game. My current balance is only about 400k but still not even close to "i got everything i want" and even need more for future contents from the hungering deep.

    It takes way more than 200k to hit legend

    Seems you missed out a zero from my quote. I said 2000k, not 200k...

    Second, the point of the discussion is not about how much golds you need to be a legend. If you are a legend, too, you would know better than me that you are not some aimless griefing psycopath. Neither am I.

  • My original point is, there is nothing else for legendary pirates to do other than attack other players.
    They've done the grind reached the "end game" and what's the point of grinding more?
    I'm not so much blaming them, just saying with more people getting to this situation the game is going to get a lot more hostile to new players or people who don't have to time to grind to legendary so quick.
    New content may alleviate this but i cant see something like hungering deep keeping these players occupied for more than a week.

  • I think attitudes like this don't really do the game any favours personally.

    "Ship coming at me. Might as well not play. It's a legend too.. they're totally ruining the game by doing what plenty of other players do on a consistent basis"

  • In my experience as a solo player I have to avoid sloops more than I do Galleons. Most of the Galleons tend to be island hop grinding some voyage or another. While I can't say for certain if they are Legend they seem to be working at it like it's one of these legendary voyages I have heard about and care little else as long as you stay away from them.

    As far as "nothing to lose"...that applies to anyone. Most people I defend myself against, usually sloops, have nothing in their holds and therefore nothing to lose. There has only been one instance where someone attacked me and after defeating them I discovered they had loot.

    And yes...I imagine at some point there will be a lot of legends out there...but...most games strive to have a playerbase at the "endgame". Having legends doesn't change the game. Legend only has as much prestige as you give it so anyone can turn to the pure pvp session route if they decide they don't care about reaching it. Likewise there are plenty of people similar to my playstyle who will hit it when they hit it and it won't really change anything.

    To be fair you raise some logical points but I think you are flawed in that not all players are created equal and will respond to 'endgame' the same as your scenario. At this point it seems judging Legends is reaching the same levels as some people judge PC players.

  • A bit off topic, but I'd just like to express my disappointment with "pirates" who perpetuate the idea of certain amounts of gold being "not worth it".

    A true pirate doesn't care how much gold it is. It's GOLD, and therefore they must have it. I pick up every Castaway Chest and Bounty Skull I come across, because it's simply gold that I didn't have before.

    Pfft! Gold isn't "worth the effort". Shiver me timbers.

  • @myrm said in Are legendary pirates ruining the game?:

    Of course you can out sail a legendary crew. There's nothing special about them or their ship. It just means they've handed in more chests that you.

    I agree. Last night, I have to admit... I was the meanie in the scenario... Usually I get annoyed by players who behave as I did last night. But, I finally I decided to have some spirited fun at the cost of others, sue me.

    My pal and I logged in and ran a merchants quest after a bit of a hiatus from I to play state of decay 2.

    First thing we noticed was that on turn in, there were a couple of other sloops parked at the outpost we needed to turn in at. We did a drive-by turn in because, naturally, they became aggressive as we approached. I wasn't mad, it was expected.

    We lost nothing to these sloops and they spirited off after a skull fort spawned. My pal and I continued on our merry way and started another merchants voyage. The final destination? Sanctuary Outpost----right next to the skull fort.

    Upon our final turn in we spotted the two sloops charging in to the skull fort where a galleon was enjoying their skeleton kills.

    That's when I realized, on a whim, I wanted to call it a night as it was getting late... but before we would log.... We should TRY to see if we can stow-away on the Galleon WHILE they are doing the fort.

    The 3 sloops descended upon the Galleon with it's fancy legendary my little pony... err... hippocampus figurehead. Mine and my pal being the only two not to fire a shot and proceed to pass the fort as we chose to attempt to hop overboard and clamber upon the ship.

    Long story shortened... my sloop was the only one to remain afloat, the other two sank in moments. My pal and I tried early to board, but they camped the life out of their ladders so we split up. He hid ashore, and I sailed around fighting the Galleon solo.

    I kept firing upon the Galleon unloading 4-6 good shots per pass without maybe taking one hit each time. They obviously had more than one member on their ship repairing and one of their cannons was all that fired at any pass.

    They'd send a legend with their shining pants and boots, etc, to board me each time. They got me once. I killed their boarders or avoided them with the quickness several times.

    This carried on for a good 30 minutes. Sadly, I was simply trying to distract thme so my pal could board.. but he was skurred.

    They did kill me once and drive me straight into their broadside... but I killed the legend upon my respawn before I managed to collide with the galleon... I turned away and repaired the constant damage from their cannons, and the darned towers as well.

    Finally my pal boarded after they cleared the fort, after much persistence that he could manage to get there.

    But, in his excitement... he ran past the loot (as planned) but instead of using the sleep emote to hide on the captains deck in the back... he accidentally jumped off in a self induced panic.

    So, we failed in our goal overall but legend or not, it's a longshot boarding during a skull fort with a known local harassment.

    We finally gave chase to the galleon who dropped off their boarders here and there while they slowly pulled away thanks to wind. None boarded.. they even fired a sniper to a nearby island.. we exchanged shots... I hit him from my moving sloop... he missed me entirely.

    Ultimately they managed to sell and scuttle, so clearly the effort was for naught... all i really wanted was to board and sleep.. not kill.

    But...

    If a sloop... essentially solo since my pal was on the skull fort hanging out...

    Can harass a Galleon and nearly sink it repeatedly (It really was close at least 3 times) despite their legendary status and lose a race only to ship dynamics... clearly the status isn't as assuming as it should be. I should have been sunk so many times I almost retched.

    If I really wanted to upset them I should have had my pal remain on the ship and simply FIGHT them... I sadly believe we would have won!

    So no.

    I don't think anyone is ruining the game. I think the game is ruining the game. By creating the PvP social dynamic we have. Were there more to do, which soon there will be, and efficiency were NOT the hallmark of progress in the game, we'd experience less of what you cite as common.

    And to close, I really have only met ONE crew that were legendary who truly kicked my teeth in... but that too had more to do with merely spawn camping and having 2 enemy crew mates swinging swords before I could even load in.

  • Being a Pirate Legend doesn't at all mean that a particular player is any good. Countless PLs got there, especially this fast, through absurd amounts of aggressive grinding. We're talking just hours and hours of spamming the Merchant Voyages for them golden animals. Not much else.

    There's absolutely a lot of ways you can outsail a Legend crew mate.

    And Legends do sometimes have something to lose, as there's still Rep and Commendations to be unlocked for them.
    There's always more wealth to accumulate, experiences to be had, friends and enemies to make.

    The end-game of Sea of Thieves is exactly the same as the rest of the game; Whatever you make of it. That's the beauty of it.

  • @stroro said in Are legendary pirates ruining the game?:

    My original point is, there is nothing else for legendary pirates to do other than attack other players.
    They've done the grind reached the "end game" and what's the point of grinding more?
    I'm not so much blaming them, just saying with more people getting to this situation the game is going to get a lot more hostile to new players or people who don't have to time to grind to legendary so quick.
    New content may alleviate this but i cant see something like hungering deep keeping these players occupied for more than a week.

    Still got the commendations to complete. There is still plenty to do once you hit legend. I've been legend for a while now and am still no where near finished.

  • Lol are we really saying legends are good at PvP now? Don't fear legends because they fear PvP most legends got there from server hopping and boosting. The only way to get to legend that early was from constant PvE grinding so I fear players without legendary sails more then legandaey sails anyday. This is just my personal experience with them but every legend I met in game either sank to me quickly if they weren't on my boat or idled with a legend voyage if they were on my boat.

  • @mrgrim67686 I am a legend and I am never an afk leech. In fact, when most are doing speed runs I offer full runs so the people I crew with get the most out of the run.

  • @a-trusty-mango said in Are legendary pirates ruining the game?:

    When there are 4 skeleton bosses and 3 drop good ones and one foul, why make the extra trip back and forth just for that one piece?

    Because it's goooooollllld....

    alt text

  • Pirate Legends are nothing to worry about. They usually get mad when they're sunk.

  • @stroro

    Broad sweeping statements will always be debated. Legend status or not, this game has a percentage of players who are primarily aggressive, and a percentage who are more laid back, I encounter both types regularly.

    Here’s what is needed...
    Imagine a game mechanic that rewards players and crews collaborating together MORE than if they were to just kill and pillage one another? Perhaps THD will do this to some degree, but I think something more basic, across all gameplay interaction should be added, not just one AI threat at a specific place that encourages it.

    There will probably always be some players who get a kick out of wanton destruction with no goal or reward expected. But if the game had basic elements that handsomely rewarded collaboration, (like trading items with one another in order to collect sets of trinkets or valuables that aren’t accessible if the person is killed,) I think a majority of players would shift their mindset away from the “attack first” mentality, or the “attack because there’s nothing better to do” mentality

  • @a-trusty-mango

    Then sir, I'm afraid you are a piratical banker.

  • @a-trusty-mango COMMENDATIONS!!!!!!!!!!!

  • @a-trusty-mango said in Are legendary pirates ruining the game?:

    @v**a-hombre Give me your coin, safer then the Gold Hoarder.

    NEVER!!

    My sweet glittering lovelies. Precious doubloons. Delectable coins. They be mines. All miinnessss.

  • @mrgrim67686 said in Are legendary pirates ruining the game?:

    Every single legend I have crewed with has been an AFK leech. It means nothing.

    I hate that so many legends seem to be this way and give the rest of us who are active a bad name.

  • a lot of the legends are pve players that aren't that hard to sink or kill.
    Just sayin....

  • I put sail legendary crews all the time. Heck most of the time they're just noobs or low level characters who inherited the ship.

  • All this PL hate....you're all gonna hit it eventually and then what? Your posts will hate on new players? Get a grip, hating on someone that has put more time and effort into something you're passionate about summounts to envy....yeah alot of ppl that have achieved what you aspire to are being jerks...but dont tar us all with the same brush......we're all gamers...gaming....end of.

  • @mysticlullaby17 said in Are legendary pirates ruining the game?:

    @themilkman-vaec said in Are legendary pirates ruining the game?:

    @mysticlullaby17 said in Are legendary pirates ruining the game?:

    It seems your imagination is a bit exaggerated, actually, a lot. I and my friends become legends long ago but still none of us cry for "screw the voyage, just kill'em all". None of the legends I know doesnt seek for pure destruction or pvp. We still need golds from the loots. It takes under 2000k to become a legend and 2000k is not enough to buy everything in this game. My current balance is only about 400k but still not even close to "i got everything i want" and even need more for future contents from the hungering deep.

    It takes way more than 200k to hit legend

    Seems you missed out a zero from my quote. I said 2000k, not 200k...

    Second, the point of the discussion is not about how much golds you need to be a legend. If you are a legend, too, you would know better than me that you are not some aimless griefing psycopath. Neither am I.

    My bad

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