The Skeleton Thrones Review & Feedback (minor spoilers)

  • Ahoy there fellow Pirates!

    So, I'd like to try something here and I hope to keep it up for future updates as well. I want to write a quick review of the current new content with both positive and constructive points based on my own experience, my crew's experience as well as what I hear from other people over here on the forum.

    To what purpose, you might wonder. Well I hope that it encourages a healthy discussion about the things that are and aren't there. I see a lot of topics that go: "You should have done this. I thought of that in 10 minutes, you should be able to." As well as: "X is stupid, you should do Y because I think Z". It's not all doom and gloom, but it's not all as great and pretty either. That's all fine, that means there is room for improvement and I hope to shed a little light on that based on my own opinion :).

    The following might contain a few minor spoilers. Ye have been warned.

    So let's get on with it.


    The Skeleton Thrones (review)

    Skeleton Thrones Event – The Skeleton Thrones are the latest addition to the world of Sea of Thieves. These thrones require a good sense of discovery to find, and for some an even steadier aim to reach. There are 5 small Thrones and 5 large Thrones, the small requiring just one pirate to sit on, but the larger requiring pirates to be sat on it from more than one crew. Look high, look low, and look within…

    Riddles
    The above is the Skeleton Thrones description found in the patch notes for 1.1.2. When I first read the description, I got quite excited. Personally, I like riddles and solving things. I very much liked doing the Gold Hoarder riddles back in early test session, the beta and eventually the release. Of course, as with most things, the novelty wore off but, more importantly, I started to recognize the different riddles and landmarks that riddles refer to. The Skeleton Thrones hints give away just enough for you to have to do a little guess work. So having a new type of 'riddle' was a nice change of pace.

    Exploration
    Some of the thrones were easier to find, some were a bit harder and one required a bit of an explorer's heart. This particular one was quite easy for me and my regular first mate, @MR-SHATANGO. Despite being easy, because we randomly discovered it during one of our first explorations of the sea, it was great to find out that they had included this hidden area into the content of the game. All in all, finding out where to go was a little more challenging than during the Hungering Deep and that's great!

    Cannoneering
    I consider myself to be very skilled at the cannons. I'm usually the guy people ask to aim them onto an island or a ship, the latter isn't quite possible at full speed at the moment due to the cannon glitch, while I'm also the guy on the helm. It's great, to be honest, but man some of these thrones were actually a little hard to get to. Not because of the area you'd have to shoot in, but the nuances with which you have to hit your mark. A tiny bit down might work, but then your ship rocks on the waves and now you're way under. A tiny bit up might work, but now your ship goes up and you're way over. It was a great way to get a bit more skilled at distance and altitude aim, hopefully that will be usefull in the future. By the way, here's me gloating that I hit my first throne on my first shot (I had a great time waiting for my crew).

    Murkrage's first hit!

    Doubloons
    I spend a good amount of my teenage years playing a game called Puzzle Pirates. We had two currencies: Pieces of Eight (PoE) and Doubloons. Imagine my excitement when Doubloons made their entrance to Sea of Thieves.

    The idea behind the Doubloons system is a good one. Alternative ways to play the game outside of trading companies while still being able to earn gold and reputation for said trading companies. Being able to buy special, time-limited, items with the Doubloons is very cool. The one downside I can see is that a lot of Pirate Legends are sitting on a pile of cash they aren't using and now they can't even use it to buy these things. Maybe we should be able to buy Doubloons with gold, seeing as we are able to buy gold with Doubloons. Even if the trade isn't exactly fair.

    Uneasy alliances
    Having two titles to be earned is a great way of pushing ahead and obtaining them all. I do feel, however, that master and hero should be the other way around. Somehow I feel 'Hero' seems higher than master. Now, about having to work together with a different crew like we had to with Hungering Deep... Personally, I think that's great. I like the feeling of that uneasy alliance you sometimes get. Other times the alliance feels pure and great. I understand why the need to work together could ruin it for a lot of players. We've done the entire thing on the first day, like we did with the Hungering Deep, and even we had to deal with a Galleon and a Sloop that were trying to ruin things for us and the crew we were with. We took them down, because we weren't letting them take this from us, but not everyone is able to do that for one reason or another.

    Griefing
    This griefing behaviour actually gets worse as the event goes on, as we've witnessed during the Hungering Deep. There is crews out there that will be very willing to help, I know because we are that crew. We've helped over a dozen of other crews get their Hungering Deep kill and we won't hesitate to help other crews with the Skeleton Thrones if they would ask us. However, this is not the case for a lot of other crews. The reason, in my opinion, comes down to re-playability. There is no incentive to do these things again once you have done it and that discourages helping out the ones that still need to do it. I feel this could be an easy fix by letting people earn a doubloon or two for helping out the pirates in need.

    Sloop we helped
    (The solo sloop we helped out a little. Yeah, I know, this is a solo throne but I didn't have a photo of a different one)

    I know there's been suggestions to allow the creation of fleet alliances or temporary PvE zones, but I feel that the uneasy alliance is part of what makes doing this so much fun. The other crew might stab you in the back, or the other way around, or they might not. I'd love to have fleets in the game, but only if the reason for them is a good one. This, in my opinion, isn't a good reason to have fleets yet.

    Cheating
    Okay, this is more of a pet peeve. We found a Galleon to do the multi-crew Skeleton Thrones with us. Once we reached Smuggler's Bay we noticed they just ran for a rock behind it and started shooting. We were confused, the riddle clearly said Smuggler's Bay. They were indeed shooting themselves at the throne that wasn't exactly on the Bay, but near it. Like the riddle siad. We thought that was a little fishy, so we asked if they found it before or are using hints / tips from other players. Unfortunately, the latter was the case. Personally I consider it to be cheating, but to each their own. Part of the fun is figuring out where everything is, so I was a little disappointed to find out they were using hints. We sunk their ship and created a new session to do the other thrones we still needed with a different crew (sorry to whomever we sunk, no hard feelings).

    New outfits
    New outfits
    I could be wrong, but are some of the items in this photo new / unreleased? Either way, the dress and the silver sovereign outfit look great!

    Bilge Rats
    Bilge Rats
    Okay, now... what's going on here Rare? Why are the Bilge Rats on the first page and not the second? I understand, from an active moment point of view, that their card is upfront. It helps with finding it and navigating to it. However, it just gets in the way and ruins me seeing my GH, OoS and MA levels in one overview. I think that, once completed, the card should be moved to the back or we should be able to move the cards around and put them in an order we prefer.

    New currency update panel
    Currency panel
    I like it, well done. Nothing else to say, it's just a notable mention haha.


    Okay, well that's it. I'm sure there is more I could say about this, but these are the most important bits I suppose. It's a first for me, writing about an update like this. I plan to do it more often, hopefully for each content update, so we can open up a healthy discussion.

    So, now that you've heard my thoughts, what are some of yours? I've already seen both praising and bashing going around the different topics, so I'm asking you to stay as civil as you can here!

    Smooth sailin' to ye,
    Murkrage

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  • @murkrage said in The Skeleton Thrones Review & Feedback (minor spoilers):

    Riddles

    The above is the Skeleton Thrones description found in the patch notes for 1.1.2. When I first read the description, I got quite excited. Personally, I like riddles and solving things. I very much liked doing the Gold Hoarder riddles back in early test session, the beta and eventually the release. Of course, as with most things, the novelty wore off but, more importantly, I started to recognize the different riddles and landmarks that riddles refer to. The Skeleton Thrones hints give away just enough for you to have to do a little guess work. So having a new type of 'riddle' was a nice change of pace.

    Also for Pirate Legends i think that after completing the assignments from all the company's you should not end the Athena quests with just an X mark the spot map but a riddle that you have to go to different islands for you to be able to find it.. I love the athena quests with the harder skeletons but after doing all the work just having an simple X marks the spot give me a Riddle and a good one! ^^

  • @murkrage Nice review, well done! It's a good summary of the event, I can't agree more on what you have said.

    I've decided to experience this event on a sloop alone and without my mic to see if I could succeed while having fun. It has been an awesome experience afterall. I've started to write my review but before I publish it I want to replay the event with other people (and my actual crew haha) to see where I can bring the experience :)

  • @skulliah thank you. It’s a bit long, so I doubt a lot of people will read the full thing haha. I try to highlight good and bad parts as much as I can without bashing anyone (including Rare).

    Let me know when you’ve posted yours. I’ll read it :)

  • @murkrage

    That's a comprehensive review and thanks for posting, I'm also really pleased with the temporary uneasy alliances being needed/encouraged and wouldn't really like to see this change. I think Rare have gone part way towards alleviating the difficulty by having 5 thrones available to solo/single crews and who knows what other measures we might see in future events.

    Your idea around incentive for replayability is a good one too and one that would really keep that spirit of co-operation going for the duration of the event.

    Agree about the Bilge Rat card, but I feel it might be there for easy discoverability at the moment?

  • Very well put together thread, and as opposed to many other pirates on these forums, i like these lengthy threads!

    I'm a big fan of the idea of having the ability to move the cards in the TAB menu too.

  • @katttruewalker said in The Skeleton Thrones Review & Feedback (minor spoilers):

    Agree about the Bilge Rate card, but I feel it might be there for easy discoverability at the moment?

    This is most likely the case, yes. Considering that the Bilge Rats will be our go-to group of pirates to do these weekly events with, I can see them changing the location of the card once players are familiar with how it works.


    @emanuel-wynnn said in The Skeleton Thrones Review & Feedback (minor spoilers):

    Very well put together thread, and as opposed to many other pirates on these forums, i like these lengthy threads!

    I'm a big fan of the idea of having the ability to move the cards in the TAB menu too.

    Thank you :), yeah ever since the fourth card (Athena) was introduced I have been thinking that it sucks that you can't move it around. Once you have reached max level on any of the cards, I can understand you don't want it front and center anymore. Moving them around would make a lot of sense.

  • @murkrage As others have mentioned, I like the lengthy threads too and you have organized your ideas so it's nice to read! If my review is worth a new thread I could post the link here, otherwise I'll add it in the replies :)

    As for the cards maybe having 6 or 9 cards on each page could be a nice improvement. It was adequate when we had only the 3 factions to fill the void but now that others are appearing (Athena/Bilge Rate) reviewing their organization could help with readability since a lot of people on the forum asked where the riddles were.

  • @murkrage sagte in The Skeleton Thrones Review & Feedback (minor spoilers):

    Riddles
    The above is the Skeleton Thrones description found in the patch notes for 1.1.2. When I first read the description, I got quite excited. Personally, I like riddles and solving things. I very much liked doing the Gold Hoarder riddles back in early test session, the beta and eventually the release. Of course, as with most things, the novelty wore off but, more importantly, I started to recognize the different riddles and landmarks that riddles refer to. The Skeleton Thrones hints give away just enough for you to have to do a little guess work. So having a new type of 'riddle' was a nice change of pace.

    So you are into riddles? For some more fun, try to solve their localized/translated versions! :D

    When the mermaid saviour turns it to saviour of mermaids (translated back into English), it get's somewhat confusing. And the really hard riddles are those, where the last clue only partly fit on the paper. "Dig 5 steps south-east of [end of page]", these are for the real pros :D

  • @murkrage Our sloop was fired on by a galleon sailing by while we were doing the Devils Ridge throne. By the skin of our teeth we saved the ship. The galleon...…. had the Kraken pop up and devour them lol I think they escaped by the skin of their teeth, they certainly didnt defeat it :D Karma is great!

  • @skulliah Thank you, that's very kind.

    @lizalaroo Karma really is great! We had the same thing happen the other day after completing a fort. The galleon attacking us turned away to, probably, repair damage taken from us. While they were, the Kraken struck! We took our sweet time to clear the stronghold from all the items, put a few more cannonballs into their misery and went on our way as we saw the Kraken swallow that ship whole.

  • How much rep do you get for the faction doubloon purchase?

  • @brodycanuck I haven’t tested it myself, but I’ve heard mixed things. Some said they got 1/3 of a level at 40-45, some said 1/2.

    So I’m not sure.

  • gotta be honest had a good time on this one. a few frustrating moments dealing with other crews but unlike needing a min of 5 as with THD this one only needed two solo players to complete. overallless frustrating. though the crew i finished it with was a galleon

  • @norloc said in The Skeleton Thrones Review & Feedback (minor spoilers):

    gotta be honest had a good time on this one. a few frustrating moments dealing with other crews but unlike needing a min of 5 as with THD this one only needed two solo players to complete. overallless frustrating. though the crew i finished it with was a galleon

    Good to hear! I’ve heard a lot of positive things about this little event, along with some negativity that just boils down to: “They added chairs?” and “Get rid of co-op!”.

    I can understand both views, but thankfully my crew is a perfect example of how it can be in this game. I’m rather proud of me mates fir that.

  • I enjoyed the little add on, it would be great if it stayed in game after 2 weeks as something for new players to do etc.

    My only issue is this no replay ability that the events so far have faced. I did it with a friend and another sloop last night. My brother hasn't done it, and unfortunately the way it is designed, I'm not to keen on spending another large chunk of time doing it with him.

    The last chair on the list is especially tedious and took us a while to get everyone up to it.

    Finding people to do it with becomes quickly more difficult and no reward for doing it more than once is short sighted.

    I hope Rare really rethinks this whole process for next events. So events can be played multiple times and people will be doing it throughout the two weeks not just the first two days.

    Also they should really consider adding a "ahoy, want to team up and please the bildge rats?" Or a special text chat for each event.

    We came across a sloop with no mics and Xbox only. Trying to get the message across we were trying to join up to do thrones was particularly frustrating. In the end we looked up their gamer tags and direct messaged them. This again looks a little short sighted and overlooked.

    Or just enable text chat for Xbox !! Which I still can't see a valid reason why this isn't in place on Xbox but is on PC

  • Thanks for the review... particularly the bit about griefing. I unfortunately have not finished the thrones yet, cause unlike most I was unable to play as soon as the update hit. I didn't think that to be a problem though. As I hoped I could solo a sloop find the thrones and wait for others to sit with me.

    My experience though found that nobody wants to help. Every crew I came across would;
    1.) Sink my empty sloop.
    2.) Slay me for being on a island they needed to be on.

    I have currently found 7 thrones and have only sat on 3 solo, because thirsty crews won't take a moment to join me in a throne before slaying me. I do know where the other 2 solo thrones are at based on the "titles" (they aren't really clues or riddles which I find a little disappointing)... but don't care to waste my time to sit.

    There's the fact that sitting in 2 more solos thrones won't unlock anymore content for me... I need the group thrones to do that. And if nobody cares to help well what's the point of trying right?

    I have even gone so far with the group thrones to even scuttle my ship once I have reached the thrones to wait for others to seek them out... but since most people have already completed them I sit for a long time with no appearance of other crews. If another crew shows up telling the crew I need their help only gets me griefed. And I become a victim of mocking, name calling, and often hunted until they have completed their task on the island.

  • @murkrage said in The Skeleton Thrones Review & Feedback (minor spoilers):

    Riddles
    The above is the Skeleton Thrones description found in the patch notes for 1.1.2. When I first read the description, I got quite excited. Personally, I like riddles and solving things. I very much liked doing the Gold Hoarder riddles back in early test session, the beta and eventually the release. Of course, as with most things, the novelty wore off but, more importantly, I started to recognize the different riddles and landmarks that riddles refer to. The Skeleton Thrones hints give away just enough for you to have to do a little guess work. So having a new type of 'riddle' was a nice change of pace.

    Riddles were my favorite until it became clear that they were inefficient. Personally, I think riddles should be harder, longer, more diverse, and have a much higher payout. I want ciphers and new tools added to them to make each one more unique. Crude pictures resembling parts of the island. And treasure rewarded at each step in the riddle with the potential for higher tier treasure for harder riddles. But I digress...

    Honestly I thought the riddles for this were all too easy. The only two that didn't give part of the island's name were the underwater one and hidden spring keep (thought it would bee kraken watchtower based on riddle)

    Exploration
    Some of the thrones were easier to find, some were a bit harder and one required a bit of an explorer's heart. This particular one was quite easy for me and my regular first mate, @MR-SHATANGO. Despite being easy, because we randomly discovered it during one of our first explorations of the sea, it was great to find out that they had included this hidden area into the content of the game. All in all, finding out where to go was a little more challenging than during the Hungering Deep and that's great!

    Exploration factor was decent IMO (if people didn't cheat like you mention below). I think the exploration could have been better if the clues weren't so simple.

    Cannoneering
    I consider myself to be very skilled at the cannons. I'm usually the guy people ask to aim them onto an island or a ship, the latter isn't quite possible at full speed at the moment due to the cannon glitch, while I'm also the guy on the helm. It's great, to be honest, but man some of these thrones were actually a little hard to get to. Not because of the area you'd have to shoot in, but the nuances with which you have to hit your mark. A tiny bit down might work, but then your ship rocks on the waves and now you're way under. A tiny bit up might work, but now your ship goes up and you're way over. It was a great way to get a bit more skilled at distance and altitude aim, hopefully that will be usefull in the future. By the way, here's me gloating that I hit my first throne on my first shot (I had a great time waiting for my crew).

    This was fun :)

    Murkrage's first hit!

    Doubloons
    I spend a good amount of my teenage years playing a game called Puzzle Pirates. We had two currencies: Pieces of Eight (PoE) and Doubloons. Imagine my excitement when Doubloons made their entrance to Sea of Thieves.

    The idea behind the Doubloons system is a good one. Alternative ways to play the game outside of trading companies while still being able to earn gold and reputation for said trading companies. Being able to buy special, time-limited, items with the Doubloons is very cool. The one downside I can see is that a lot of Pirate Legends are sitting on a pile of cash they aren't using and now they can't even use it to buy these things. Maybe we should be able to buy Doubloons with gold, seeing as we are able to buy gold with Doubloons. Even if the trade isn't exactly fair.

    Since they confirmed no MTX with doubloons I think they'll be a great addition to the game. Hopefully they can be used to encourage replay in future events. I was upset to see the 100 doubloon cap and hope this is lifted in the future. At least the current implementation allows players to save extra doubloons for future events where they might not have enough time to finish!

    Uneasy alliances
    Having two titles to be earned is a great way of pushing ahead and obtaining them all. I do feel, however, that master and hero should be the other way around. Somehow I feel 'Hero' seems higher than master. Now, about having to work together with a different crew like we had to with Hungering Deep... Personally, I think that's great. I like the feeling of that uneasy alliance you sometimes get. Other times the alliance feels pure and great. I understand why the need to work together could ruin it for a lot of players. We've done the entire thing on the first day, like we did with the Hungering Deep, and even we had to deal with a Galleon and a Sloop that were trying to ruin things for us and the crew we were with. We took them down, because we weren't letting them take this from us, but not everyone is able to do that for one reason or another.

    Griefing
    This griefing behaviour actually gets worse as the event goes on, as we've witnessed during the Hungering Deep. There is crews out there that will be very willing to help, I know because we are that crew. We've helped over a dozen of other crews get their Hungering Deep kill and we won't hesitate to help other crews with the Skeleton Thrones if they would ask us. However, this is not the case for a lot of other crews. The reason, in my opinion, comes down to re-playability. There is no incentive to do these things again once you have done it and that discourages helping out the ones that still need to do it. I feel this could be an easy fix by letting people earn a doubloon or two for helping out the pirates in need.

    I'll comment on these together. I enjoy having to work with other crews but I know a lot of others do not. It's nice that players could get the time-limited clothes by completing the event alone and then extra stuff could be obtained by cooperating with others. Hopefully Rare follows through on their commitment to add new tools for inter-crew cooperation.

    Sloop we helped
    (The solo sloop we helped out a little. Yeah, I know, this is a solo throne but I didn't have a photo of a different one)

    I know there's been suggestions to allow the creation of fleet alliances or temporary PvE zones, but I feel that the uneasy alliance is part of what makes doing this so much fun. The other crew might stab you in the back, or the other way around, or they might not. I'd love to have fleets in the game, but only if the reason for them is a good one. This, in my opinion, isn't a good reason to have fleets yet.

    I agree completely!

    Cheating
    Okay, this is more of a pet peeve. We found a Galleon to do the multi-crew Skeleton Thrones with us. Once we reached Smuggler's Bay we noticed they just ran for a rock behind it and started shooting. We were confused, the riddle clearly said Smuggler's Bay. They were indeed shooting themselves at the throne that wasn't exactly on the Bay, but near it. Like the riddle siad. We thought that was a little fishy, so we asked if they found it before or are using hints / tips from other players. Unfortunately, the latter was the case. Personally I consider it to be cheating, but to each their own. Part of the fun is figuring out where everything is, so I was a little disappointed to find out they were using hints. We sunk their ship and created a new session to do the other thrones we still needed with a different crew (sorry to whomever we sunk, no hard feelings).

    This kind of depends on the nature of the event. Any event that is heavily exploration based will be subject to this. Other events may not really be "cheatable." At the end of the day, it's up to the individual whether or not they want full immersion or a quick reward. I think it's fine the way it is.

    New outfits
    New outfits
    I could be wrong, but are some of the items in this photo new / unreleased? Either way, the dress and the silver sovereign outfit look great!

    Bilge Rats
    Bilge Rats
    Okay, now... what's going on here Rare? Why are the Bilge Rats on the first page and not the second? I understand, from an active moment point of view, that their card is upfront. It helps with finding it and navigating to it. However, it just gets in the way and ruins me seeing my GH, OoS and MA levels in one overview. I think that, once completed, the card should be moved to the back or we should be able to move the cards around and put them in an order we prefer.

    YES! I get that they want players to see it if they didn't know the event was going on but afterwards please let me move it. I like having GH, OoS, and MA front and center.

    New currency update panel
    Currency panel
    I like it, well done. Nothing else to say, it's just a notable mention haha.


    Okay, well that's it. I'm sure there is more I could say about this, but these are the most important bits I suppose. It's a first for me, writing about an update like this. I plan to do it more often, hopefully for each content update, so we can open up a healthy discussion.

    So, now that you've heard my thoughts, what are some of yours? I've already seen both praising and bashing going around the different topics, so I'm asking you to stay as civil as you can here!

    Smooth sailin' to ye,
    Murkrage

    Good post :)

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