Console players having a choice to turn cross compatibility for PC off in a future update

  • @awesomecoreusa said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @three-berry They be adding mouse an' keyboard support for X-Box from what I be hearing. Better option than removing crossplay if ye ask me.

    let me guess, PC player? what a ridiculous thing to say. How about a software adjustment.

  • @sprungnickel427 said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @awesomecoreusa said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @three-berry They be adding mouse an' keyboard support for X-Box from what I be hearing. Better option than removing crossplay if ye ask me.

    let me guess, PC player? what a ridiculous thing to say. How about a software adjustment.

    X-Box One X all the way matey, but I have friends who play on PC an' I would hate to lose them. But I feel many X-Box players would switch to a mouse if they could to level the playing field. I'll still be using controller.

    Can I ask why ye think that be ridiculous though? Thar be X-Box players who think they are at a disadvantage because mouse/keys is generally considered a faster an' more accurate aiming/gaming control... An' now those players have the option to use mouse/keys if they so chose. Seems a sensible addition to me. I'm also taking into account development time an' play testing. Mouse/keys for X-Box would (I assume) require minimal balancing because the game already be played with this input system by PC gamers.

    What type of game adjustments would ye find preferable? C'mon matey, justify yer statements an' perhaps I will be swayed by yer words.

  • If I could I would use a mouse and keyboard on my Xbox One S.
    Disabling cross play would probably make it harder for PC players to find people in match making. 😄
    I'm guessing the majority are on Xbox.
    Add support for mouse and keyboard and cross play would not be an issue.

  • @awesomecoreusa said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @sprungnickel427 said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @awesomecoreusa said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @three-berry They be adding mouse an' keyboard support for X-Box from what I be hearing. Better option than removing crossplay if ye ask me.

    let me guess, PC player? what a ridiculous thing to say. How about a software adjustment.

    X-Box One X all the way matey, but I have friends who play on PC an' I would hate to lose them. But I feel many X-Box players would switch to a mouse if they could to level the playing field. I'll still be using controller.

    Can I ask why ye think that be ridiculous though? Thar be X-Box players who think they are at a disadvantage because mouse/keys is generally considered a faster an' more accurate aiming/gaming control... An' now those players have the option to use mouse/keys if they so chose. Seems a sensible addition to me. I'm also taking into account development time an' play testing. Mouse/keys for X-Box would (I assume) require minimal balancing because the game already be played with this input system by PC gamers.

    What type of game adjustments would ye find preferable? C'mon matey, justify yer statements an' perhaps I will be swayed by yer words.

    K+M is already supported mostly. If you play PC with a controller, then the rate of rotation is also diminished. The ridiculous part is that a console is played in a living room from your couch or lazy boy chair, and no space ot work a mouse or keyboard. Support is irrelevant if the environment you use the console in is not conducive for K+M.
    I'm on the One X too, and load times are way better than the One, and still not as fast as pc, like spawning back from ferry of the damned and mermaid.

  • @sprungnickel427 said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @awesomecoreusa said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @sprungnickel427 said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @awesomecoreusa said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @three-berry They be adding mouse an' keyboard support for X-Box from what I be hearing. Better option than removing crossplay if ye ask me.

    let me guess, PC player? what a ridiculous thing to say. How about a software adjustment.

    X-Box One X all the way matey, but I have friends who play on PC an' I would hate to lose them. But I feel many X-Box players would switch to a mouse if they could to level the playing field. I'll still be using controller.

    Can I ask why ye think that be ridiculous though? Thar be X-Box players who think they are at a disadvantage because mouse/keys is generally considered a faster an' more accurate aiming/gaming control... An' now those players have the option to use mouse/keys if they so chose. Seems a sensible addition to me. I'm also taking into account development time an' play testing. Mouse/keys for X-Box would (I assume) require minimal balancing because the game already be played with this input system by PC gamers.

    What type of game adjustments would ye find preferable? C'mon matey, justify yer statements an' perhaps I will be swayed by yer words.

    K+M is already supported mostly. If you play PC with a controller, then the rate of rotation is also diminished. The ridiculous part is that a console is played in a living room from your couch or lazy boy chair, and no space ot work a mouse or keyboard. Support is irrelevant if the environment you use the console in is not conducive for K+M.
    I'm on the One X too, and load times are way better than the One, and still not as fast as pc, like spawning back from ferry of the damned and mermaid.

    I actually tend to play my consoles at my desk, sitting in a chair. Not everyone plays video games, even on a single platform, the same way. Some people actually do sit on a couch with a mouse and keyboard, as well. There are even official peripherals to facilitate a more comfortable couch m+kb experience. Support may be irrelevant to you, but it is hardly irrelevant.

  • @sprungnickel427 said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @awesomecoreusa said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @sprungnickel427 said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @awesomecoreusa said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @three-berry They be adding mouse an' keyboard support for X-Box from what I be hearing. Better option than removing crossplay if ye ask me.

    let me guess, PC player? what a ridiculous thing to say. How about a software adjustment.

    X-Box One X all the way matey, but I have friends who play on PC an' I would hate to lose them. But I feel many X-Box players would switch to a mouse if they could to level the playing field. I'll still be using controller.

    Can I ask why ye think that be ridiculous though? Thar be X-Box players who think they are at a disadvantage because mouse/keys is generally considered a faster an' more accurate aiming/gaming control... An' now those players have the option to use mouse/keys if they so chose. Seems a sensible addition to me. I'm also taking into account development time an' play testing. Mouse/keys for X-Box would (I assume) require minimal balancing because the game already be played with this input system by PC gamers.

    What type of game adjustments would ye find preferable? C'mon matey, justify yer statements an' perhaps I will be swayed by yer words.

    K+M is already supported mostly. If you play PC with a controller, then the rate of rotation is also diminished. The ridiculous part is that a console is played in a living room from your couch or lazy boy chair, and no space ot work a mouse or keyboard. Support is irrelevant if the environment you use the console in is not conducive for K+M.
    I'm on the One X too, and load times are way better than the One, and still not as fast as pc, like spawning back from ferry of the damned and mermaid.

    Not all pcs are created equal. I may load in slower with my 1080 then my friend with his 1080ti, and even faster then people with 760s. Not only that hardrives or ssds, even NVmE as well. The best solution is to even the playing field for input devices (kb+m support) That allows everyone to use what even they like to play and if you choose to play with a controller thats totally your decision.

  • @three-berry
    Nope, I've changed my controller layout. Two of my crew mates are on PC, and yes they are a better shot than me but not by much. I don't really like FPS and don't play them all that much... my two crew mates, all they play is FPS. All you need to do is just tweek your controller and settings.

  • @sprungnickel427 Spawn times, aye, I've noticed me PC crew can get back quicker, but I don't think it is a huge problem. A bit of optimization would be nice but we're talking a couple of seconds in a game that isn't as reliant on instant spawn-back like a dedicated FPS PvP shooter. Again, wouldn't complain if they fixed it, but for me not on my Top Ten wish list for the game.

    I'll accept I did not consider the possibility that many couldn't easily use a mouse/keyboard because of environment. My living room I could use them on the coffee table and they would work fine. But then I think about the layout at my parents house, they have side tables and no dedicated coffee table. Or someone playing in a bedroom without a dedicated desk.

    The problem as I see it is that you cannot balance for mouse/keys vs joypad. They both work in different ways. Mouse will always give an aiming advantage to a skilled player. I don't see how they can optimize around that, I mean do we really want to see a forced 'sluggishness' applied to PC gamers? I don't want to see their experience diminished just so I can keep up with their aim.

    I threw out the idea a while ago that adding the option to toggle between 1st person and 3rd person might work. I consider 3rd person easier to control from a gamepad than 1st person and I find the opposite when I use a mouse/keys. If there was a 3rd person mode I would absolutely use that, but I don't think many PC players would. That opens a huge discussion on balance though, the game was not developed or tested with that in mind and I certainly don't want something rushed out that breaks the game.

  • This is good. There is NO enjoyment when anyone runs into these PC players. Its like night and day went it comes to console and PC. And its so odvious its sad. The option will be a welcome for those that want it and don't.

  • @three-berry this would be amazing if they let you do this. Once me and my friends were playing in a Galleon, and then a player came with unmatched accuracy and destroyed us, we later realised he was using PC, I really want them to add Xbox only servers

  • @manifest7 said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @three-berry
    Nope, I've changed my controller layout. Two of my crew mates are on PC, and yes they are a better shot than me but not by much. I don't really like FPS and don't play them all that much... my two crew mates, all they play is FPS. All you need to do is just tweek your controller and settings.
    Hot keys on PC are great. I've reprogrammed my elite with paddles to do a few things that improve my speed. I have my sensitivity at 100%.

  • @awesomecoreusa said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @sprungnickel427 Spawn times, aye, I've noticed me PC crew can get back quicker, but I don't think it is a huge problem. A bit of optimization would be nice but we're talking a couple of seconds in a game that isn't as reliant on instant spawn-back like a dedicated FPS PvP shooter. Are you kidding me. you just got hit in the face by a cannon ball and are dead on the Ferry of the Damned and your boat is full of holes, it is a game of seconds and inches. Maybe with long intervals of chill, but the S hits the fan and everything counts.
    Again, wouldn't complain if they fixed it, but for me not on my Top Ten wish list for the game.

    I'll accept I did not consider the possibility that many couldn't easily use a mouse/keyboard because of environment. My living room I could use them on the coffee table and they would work fine. But then I think about the layout at my parents house, they have side tables and no dedicated coffee table. Or someone playing in a bedroom without a dedicated desk.

    The problem as I see it is that you cannot balance for mouse/keys vs joypad. They both work in different ways. Mouse will always give an aiming advantage to a skilled player. I don't see how they can optimize around that, I mean do we really want to see a forced 'sluggishness' applied to PC gamers? I don't want to see their experience diminished just so I can keep up with their aim. This is why crossplay doesn't work when things get competitive. It's inherently flawed. Ninja plays PC on Fortnite, Shroud plays PC on PubG, the top guys would laugh you out the door on console. Crossplay on Fortnite will cause a lot of frustration for mobile players. No serious player plays on mobile.

    I threw out the idea a while ago that adding the option to toggle between 1st person and 3rd person might work. I consider 3rd person easier to control from a gamepad than 1st person and I find the opposite when I use a mouse/keys. If there was a 3rd person mode I would absolutely use that, but I don't think many PC players would. That opens a huge discussion on balance though, the game was not developed or tested with that in mind and I certainly don't want something rushed out that breaks the game. No Comment. 3rd person could be better for PVP but I like this current setup.

  • @sprungnickel427 Personal experience talking but I don't think I've ever had a battle hang on a second or two of loading time. I just don't find this to be a fast enough paced game where that is an issue.

    Are Ninja and Shroud pro gamers or something? I am afraid I do not follow that side of games. An' I don't see SoT as a terribly competitive game, if it was I probably wouldn't play it.

  • @awesomecoreusa said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @sprungnickel427 Personal experience talking but I don't think I've ever had a battle hang on a second or two of loading time. I just don't find this to be a fast enough paced game where that is an issue.

    Are Ninja and Shroud pro gamers or something? I am afraid I do not follow that side of games. An' I don't see SoT as a terribly competitive game, if it was I probably wouldn't play it.

    SoT is not competitive unless you get your skull fort loot taken by a galleon of infidels, or back stabbing pirates! On Twitch.tv, Ninja plays Fortnite on a nightly basis in front of 100K viewer. Shroud plays PubG on twitch in front of 50K + viewers. How do I know this? My 9 year old tells me all about it. it's his fault I picked up a controller for the first time in 25 years.

  • @a-cranky-eskimo said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @three-berry said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @kzoo-kid I never said I was at a high level of play, it's common sense that a mouse and a keyboard has an advantage over a controller, that's all.

    It’s common sense. Most people don’t seem to have that “common” trait anymore unfortunately, to the point that they argue against something that would be to their own benefit. Or they are trolls who want to keep their advantage. Either way your not wrong.

    Splitting the player base by platform would not benefit me, therefore I must be a troll who wants to "keep my advantage" (based on your words). I play on pc but use a controller, where is my advantage?

    Maybe I have no advantage and see no disadvantage because there is none. (Except at the highest level of play, as previously stated.)

  • @sprungnickel427 Ah. yeah I don't pay any attention to streamers meself. I've got games in front of my to play, don't need to watch others. But hey, to each their own.

    An' sometimes ye lose a fort. It happens. I don't blame load times when it does, but I can see where yer frustration be coming from.

    Remember the majority (I forget the numbers) of players be X-Box players. There was a stat on that somewhere. An of them I would wager the majority are not running a One X. So ye still have an advantage o'er them :)

  • @sprungnickel427
    That's really the thing here and it's like no one will take advice, they just come here and complain. As you said turn the sensitivity up and I setup the controller to where I almost never take my thumb off the RS. I and I'm pretty sure you didn't either make any of that up with the controller, we just took someones advice and it helped.

  • @three-berry Sorry, but I really hope they do not do this.

    It split the player base too much. I would rather they share the data on Total Xbox user % compared to the PC users.

  • @givemeurritalin its was because Halo, right?

  • @kzoo-kid said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @a-cranky-eskimo said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @three-berry said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @kzoo-kid I never said I was at a high level of play, it's common sense that a mouse and a keyboard has an advantage over a controller, that's all.

    It’s common sense. Most people don’t seem to have that “common” trait anymore unfortunately, to the point that they argue against something that would be to their own benefit. Or they are trolls who want to keep their advantage. Either way your not wrong.

    Splitting the player base by platform would not benefit me, therefore I must be a troll who wants to "keep my advantage" (based on your words). I play on pc but use a controller, where is my advantage?

    Maybe I have no advantage and see no disadvantage because there is none. (Except at the highest level of play, as previously stated.)

    Kzoo Kid, from my none scientific tests, if your PC is decent, you still benefit over and old Xbox One, in reload times, spawn times, and draw distance. In terms of ratation speed, your use of a controller puts you at a disadvantage to PC players and more on par with Console.

  • @kzoo-kid This is exactly it. How do they even know the player was on PC unless they typed in game? Disabling crossplay in any sense is a HUGE step backwards for gaming.

  • @manifest7 said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @sprungnickel427
    That's really the thing here and it's like no one will take advice, they just come here and complain. As you said turn the sensitivity up and I setup the controller to where I almost never take my thumb off the RS. I and I'm pretty sure you didn't either make any of that up with the controller, we just took someones advice and it helped.

    With my Elite, I have 2 of the 4 paddles set up. one to jump and the other to run. then I assigned a few hot keys like Banana to left D-Pad and Scope right D-Pad and Bucket to Down D-pad and this helps big time in moving quicker and being faster at selecting things.

  • @sprungnickel427 said in Console players having a choice to turn cross compatibility for PC off in a future update:

    Kzoo Kid, from my none scientific tests, if your PC is decent, you still benefit over and old Xbox One, in reload times, spawn times, and draw distance.

    So, what about those players that are on an X then?

  • @murkrage said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @sprungnickel427 said in Console players having a choice to turn cross compatibility for PC off in a future update:

    Kzoo Kid, from my none scientific tests, if your PC is decent, you still benefit over and old Xbox One, in reload times, spawn times, and draw distance.

    So, what about those players that are on an X then?

    The X is significantly better in load times then the One. On my One X i get 10 cannon balls 5/5 planks and bananassss before my friends even load into the ship from hitting the sail button. I think I actually load back faster to the boat from a mermaid than my compadres.

  • @awesomecoreusa said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @three-berry They be adding mouse an' keyboard support for X-Box from what I be hearing. Better option than removing crossplay if ye ask me.

    unless you want to use a controller on PC or Xbox...

  • @sprungnickel427 I don't think you meant to say reload times. I will agree that respawn times may be faster for PC than xbox, but this (and most similar) discussion was about the advantage of mouse and keyboard.

    I am fully aware of the difference in rotational speed. However, more turn speed also means more difficulty aiming. I wouldn't call that an advantage. At the highest level of play where all strategy and gameplay is methodical and perfect, this turn speed difference may affect the outcome of a fight. In most real situations (without perfect strategy and gameplay) this turn speed difference is vastly overshadowed by basically every other aspect of the game.

    If you are reading this comment, "you" didn't lose to someone because they are on PC and you're on xbox, "you" lost because you made bigger/more mistakes than your opponent.

  • @sprungnickel427 said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @murkrage said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @sprungnickel427 said in Console players having a choice to turn cross compatibility for PC off in a future update:

    Kzoo Kid, from my none scientific tests, if your PC is decent, you still benefit over and old Xbox One, in reload times, spawn times, and draw distance.

    So, what about those players that are on an X then?

    The X is significantly better in load times then the One. On my One X i get 10 cannon balls 5/5 planks and bananassss before my friends even load into the ship from hitting the sail button. I think I actually load back faster to the boat from a mermaid than my compadres.

    So then we should probably have separate servers for everyone on Xbox One X too. As you've said you have an advantage over your friends on a non-X Xbox One. (I don't think we should, just trying to make a point)

    Things get messy when you start to dice the community into sections. At what point is it too much for you to stomach and desire separation?

    I hope the devs stay away from any sort of disabling of crossplay.

  • @three-berry so youre trying to kill the game?

  • @ghostwolfviking 20% of the player base is on pc, from what i was told. If they alienated us like that i would certainly quit sot. I highly doubt they will though as that is a big selling point for sot. Something rare and MS are proud of.

  • Agree w op, should be OPTIONAL. wouldnt hurt anything, at all

  • @shuoink yep, should be optional for sure. Even if PC was only 20%, thats still a pool of thousands and thousands of players. Wont impact the matchmaking at all.

    And the guy above that said 'i'll quit sot if they make it optional'. LOL, i'll quit if they dont make it optional. See how useless that point is?

  • @kzoo-kid said in Console players having a choice to turn cross compatibility for PC off in a future update:

    @sprungnickel427 I don't think you meant to say reload times. I will agree that respawn times may be faster for PC than xbox, but this (and most similar) discussion was about the advantage of mouse and keyboard.

    I am fully aware of the difference in rotational speed. However, more turn speed also means more difficulty aiming. I wouldn't call that an advantage. At the highest level of play where all strategy and gameplay is methodical and perfect, this turn speed difference may affect the outcome of a fight. In most real situations (without perfect strategy and gameplay) this turn speed difference is vastly overshadowed by basically every other aspect of the game.

    If you are reading this comment, "you" didn't lose to someone because they are on PC and you're on xbox, "you" lost because you made bigger/more mistakes than your opponent.

    Reload meaning you spawn back from ferry of damned or mermaid. but also from the beginning of the game at the first outpost.
    Controllers have less resolution than a mouse, so you have accuracy based on resolution and precision with your hand on mouse is better than a thumb. So you can deal with higher rotation speed.

    I have my fat finger moments where I make mistakes but I've seen the speed and precision not even give me an opportunity to make a mistake before I'm sliced and diced.

  • @kzoo-kid I've said it before and I'll say again. Those cannonballs need to be a curse of loudness not silence. Make them set push to talk to off for the duration, so that even crews on discord get broadcasted in game.

    Unless they have a way of disabling all audio including external programs like discord that make PC players basically immune.

  • @three-berry
    You may find your request already in:

    @awesomecoreusa
    I can read your posts in your voice now that I was in a crew with you, lol.

115
Posts
80.1k
Views
36 out of 115