Hello fellow Pirates!
Let me begin by saying that Sea of Thieves is my absolute favorite game. Like many of you, I see the potential this game has and can only hope that Sea of Thieves will have an active and growing community for years to come.
Sea of Thieves has an incredible foundation, and it would not take much to bring the game up to an immersive, living and breathing world. The problem is that without our fellow pirates, the world feels very... well... dead and empty.
I'm sure some of you will feel differently, and i'm also sure there will be some who agree that most of these islands could use a bit of life... here's what I mean:
Random NPC Encounters.
Imagine sailing to Crooked Mast for your next gold hoarders voyage. On your way there, you notice a shipwreck near the island. "HELP!" you hear someone yell in the distance. Using your spyglass, you notice three npc castaways waving you down. As you approach, you can initiate dialogue with them. Turns out they've been shipwrecked on the island and need a lift back to a specific outpost. You can accept the quest, or leave them stranded on the island. If you accept, the three will run to/board your ship, and sit on the deck while they wait for you to bring them to their destination. As you return to the appropriate outpost, you are rewarded and they exit your ship and head to the tavern, where they will vanish.
This is one of many scenarios that could be added throughout the Sea of Thieves gameworld. These random encounters would not require a new faction, though some could be tied to an existing faction.
Random Encounters could be as followed:
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Shipwrecked NPC's - Castaway NPC's looking to hitch a ride for a reward
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Traveling Merchants - A random NPC wandering an island collecting items for trade/sales (can buy bananas, cannons, planks, and possible some items found from outpost merchants). This may also be a good opportunity for some unique cosmetics.
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Island Thief - A random NPC that can attempt to board and steal an item stored on the players ship. "Incapacitating" them will drop the item
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Island Hoppers - Random NPC's camping in the wilderness, sometimes carrying valuables which can be stolen and sold to outpost traders (we're pirates after all, lets do pirate things to non-pirates)
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Lost and Found - This one could be done two different ways. One idea is a random npc found at either an outpost or an island, is in search of a lost item, or a lost NPC. They would provide the whereabouts/location, and once the player retrieves the NPC and returns to the appropriate npc, the player is rewarded.
Essentially, what the idea of Random NPC Encounters does, is support the idea of messages in a bottle and random treasure found throughout the islands. This would be an addition to an existing system.
I have many more ideas but felt this one was the most important one that I needed to voice, as I personally believe this would add so much to Sea of Thieves. There is an endless feeling of repetition that Sea of Thieves currently has in terms of missions that I hope this idea could solve.
I've love to hear the community response/feedback to this idea. What are your thoughts?
