Briggsy, sea ports, and fishing (spoiler for those who haven’t played the second update story)

  • Hey,
    So spoilers for those ahead that have not completed the second story in the year 1 update.

    I have a few questions and Just a few suggestions I want to share:
    1.When it comes to Briggsy, does anyone else think Briggsy’s ground pound area is too wide or powerful? Because me and my crew when fighting, when 1 of us is coming back up and she does that, it occasionally instant kills us at a distance by tossing us off the hill.

    1. How do you measure Briggsy’s health? Is it that her skull/mask breaks? Or is there another way to go about it? Because me and my friends were battling for a good 10-20min at least.

    2. While still on skeleton Lords, I’m surprised there isn’t a new Athenas based around the skeleton lords. Such as where you find out the location of one of their hordes and then have to complete the 4 skeleton captains or maybe 2 skeleton galleons, in order to find the location of the items required to hunt down a skeleton captain. Then have 1-2 items protected by a crew of skeletons and then once the items are returned, you can then be told where the skeleton lord is. I mean if we get villainous skulls for the early captains we can trade in, and then 1000-1500 for each item we return, and then 3000+ for the skeleton lords skull, I wouldn’t mind. Then have a whole set of legends gear based around the skeleton lords such as Briggsy’s face mask and jacket. Or new skeleton themed outfits similar to the bone crusher sets would be cool!

    4.When it comes to sea ports, does anyone else wish that every location had a cooking area on it? Because the speed of cooking at a sea port from 1 stove kind of sucks when you have a galleon of 3people fishing and 1 cooking. As for my self, I also wish they had stoves on them just so I could sit in the sea post and relax for the day fishing while my 3 friends on a galleon try to go help my friend get his rep up.

    1. Also in relation to fishing, I wish you could buy bait from the hunters at each sea post instead of having to still go find it in the world. Because yes they are abundant in the world, although if I’m at a sea post next to an active fort and run out of grubs because of red splash tails. I want to feel safe in the fact that I can just buy a lot from a few feet away. Or even i‘d be fine if you could just get them from the island! Like digging on sand for grubs, on grass will be earthworms, and you can convert or descale any fish to get leaches. Would be an easy way to get bait.

    2. As well, while on bait, could we maybe add more fish that are more meat eating fish? Then have it be where you can cast your hook out with a splash tail as bait and maybe get a battle gills in the middle of the sea or a shark? Would be an awesome thing to look into.

    3. Also, why are there no fog fish? Considering the world building aspect of the game, I’m surprised there wasn’t a set of fish specially made for the fog, like maybe see through fish or having fish that look like they swiped colors. Such as a red splash tail getting a red glow to it as an off variety of splash tail and have this add new game content for when you are at lv 25 in hunters call.

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