Cthulhu? The Leviathan? NPC outpost guards? MOOORE?!?!

  • Ignore the video title, Jack has a lot of good suggestions. Most importantly various sea monsters and the wish that such encounters be way more challenging and dynamic.

    For me, in response to many that want a safe zone/pirate lounge, I'd like to instead see NPC guards and canon operators that attack players and ships that attack other players and ships within range of or on an outpost. So if you want to sink a parked ship or make landfall and snatch loot away from other's dead hands it'll be a lot more challenging and rewarding, and also easier for those on the receiving end!

    This could include an area, maybe on a larger outpost island, with mini games and social spaces, but still allow player killing just trust that most of your fellow tavern mates and the NPC guards will dispatch any trouble makers with haste. A /duel functionality could be used so players and crews could still fight each other in such places without aggroing the NPCs, as long as they don't hurt any non-participating players or ships.

    That's my big suggestion. And please Rare, go through Jack's video and write those down too. We're willing to be patient. I bought the game knowing I'd be waiting for more to come and the PvP has held me over so far, but the PvE aspect is already stale and it's been reported that Pirate Legend quests just offer harder of the same. Please bring much more variety and life to this game I can't wait! Thanks!

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