- Significantly increased server migration blocking range of Skeleton Ship encounters.
Okay, this is fine, but not workable. I have gotten server migrated twice, the first time was close enough for me to get back to the battle. I got killed, and ship sunk, and then nearly 60 minutes later I was migrated again, hadn't had time to get back to the battle. And after the second migration all that work and time spent in ship to ship combat was lost.
Here's an idea, forget about doing some sort of blocking range. Set a bit that says, this pirate, ship, crew, or whatever is in a battle and don't move this crew or ship to another server. At all. Also do this for fortresses. There is to much chance to be sent too far from battle and suddenly get hit by a server migration.
One other thing, I've been getting island renders that look like the environment is made up of blow up toys. I submitted a support request with a picture attached.