Misconception on Microtransactions

  • I've been meaning to type this out for a while since I learned about the microtransactions Rare was implementing and seeing some of the reactions from the community. It was going to be in pure defense of Rare until I saw the contents of the update. So half will be defense in Rare the other half will be a more direct spanking of Rare's hind quarters.


    Thanks to EA, the whole concept of Microtransactions has become an impermissible concept.

    The immediate hatred derived from the community from the simple mention of microtransactions is incredible. Are microtransactions a good thing? Are they a bad thing? Why do developers and companies use them if the gaming communities hates them so much?

    The first thing to clear up is the believe that microtransactions are just a way for developers to cheat money out of their community. Some players are too young to remember but there was a time where multiplayer required a monthly subscription. The normal fee for such a subscription was $15 a month.

    If you were playing an online game, you were paying this every month. The monthly subscription wasn't only so that the company could make more money but it was added to the cost for the QoS. Servers needed maintained, support department needed to get paid, developers that were still developing expansions also needed to get paid.

    What happen to this staple form of transaction?? Easy, people started to release content under the guise of the word "Free". The introduction for Pay to Win was introduced. The individuals who created that "free" content didn't create something for everyones benefit, they created it because they wanted to get recognition and of course wanted to get paid.

    Funny right? Everyone switched to this "free" content method which major developers started to notice that players were more and more reluctant to pay for something since the market is now being flooded by all this "free" content. This released control from the developers and firmly put the reigns in the hands of the marketing team.

    Now its not about developing and keeping players coming back, its "What can we release that they will pay for?" "How can we spin this so that players will willingly pay for this useless junk?". It used to be purely about the content because the company was getting paid either way. If they made good content players would stick around and keep paying, if not then they would stop paying.

    Companies still had to get paid though. A couple of individuals developing something in their basement and keeping an employee base of 5 plus someones dog isn't in same situation as a developer like EA, Blizzard, or other companies with thousands of employees and developers where the basic entry level for a Level Designer is 50k a year.

    So the whole concept of microtransactions isn't the fault of companies or major game developers. Its our fault because we as a community are greedy. We want as much as we can get for as little as possible. If someone released a game that costs $15 a month but had great graphics and mechanics then someone else released an as basic as you can get replica for free with microtransactions, which one do you think the player base would choose to play??

    Keeping servers maintained cost money, paying employees costs money, developing cost money. Money is what makes the cogs keep moving.

    You want more content?? Well Rare is going to need money from somewhere people. They went from releasing something every week, to every month. They've even had huge game changing expansions. Besides the games purchase price they aren't receiving any other influx of income and that initial influx will run out. The game has been around for over a year. Salaries need to be paid.

    You want more content?? Then get ready to open your wallets or piggy banks. Stop being greedy monkeys and expecting stuff to be free.


    So that was in defense of Rare and really of any company. Things cost money. We did this to ourselves. We could instead go back to monthly subscriptions but everyone is so used to not having to pay for anything they would cry, whine, and kick all the way to the bank.

    Next is the spanking for Rare.


    Rare, you mean money grubbing bunch of nanners swimming in gold, blue doubloon awarding, ancient coin hoarding Scrooge McDuck. What in the hell??

    There is a right way for microtransactions and the EA way of microtransactions. You are just toying with players tugging at their idiosyncrasies with the way you released your content. Time limited content that can only be purchased with money?? Have you seen the price tag on your content??

    This might not even be your fault, maybe the marketing team?

    The best way to get your playerbase behind you is to do things the correct way. Instead of going for large transactions like most companies, go for the the small stuff. You are a cosmetic based game. You have it completely in the bag.

    Just release a bunch of cosmetics and put a price tag of like 1 to 3 dollars on each item. You could charge as much as 5 to 10 on really awesome stuff. If you hit a creativity block just hand some crayons to someones kid and let them go nuts.

    YOU HAVE THIS IN THE BAG. Stop trying to control the amount of cosmetics you release. Just start releasing tens to hundreds of cosmetics and put a price tag on all of them. You could make the same cosmetics with different colors and players will pay for it.

    Red Athena outfit? White Athena outfit?? Purple skeleton hull skin? Yellow admiral hull?? PURE BLACK SHIP!?!?!?!?!?!?!?! Founder sails?? Black Dog Set?? You guys have the best game for microtransactions.

    You have so many different ship skins that don't have cannons, capstans, or wheels skins that its unnerving. Its like you are trying to make sure the stuff you release looks cool enough or is acceptable enough. Are you worried about how the player base reacts to it??

    You release a bunch of Ghost skins that no one likes? Thats fine!! guess what you get to do, RELEASE MORE VARIANTS. You could literally create 50000000 different versions of the ghost cannons and there will be some who buy at least 10 of those. I don't know why you are being so conservation with your cosmetics in a game that is purely about cosmetics. A hat with a feather? Without a feather? Why not both? Crazy right?

    This is not hard. You are going the same route a lot of companies went. They were looking for huge influxes of money from like the top 10 percent of their player base that had money. While trying to tug at a human beings idiosyncrasy about "time limited" items, trying to bait them into forking over the cash anyways because "time limited" am I right? The ones that can afford, the ones that give in to purchase it because its time limited, then the ones who can't afford any of it. Which alienate the rest of the player base which makes your game BAD because even though 10% of them can buy your stuff, the other 90% hate your guts.

    Spread out the pricing and release more content and you'll get the cash flow. Its better to get less money from everyone then more money from a small portion of the playerbase.

    Want to control gold inflation? Well now you get the chance to actually increase the amount that stuff costs. If a simple skin costs like 2 to 3 dollars a peice / 500k or 1m gold a piece, then some players will just pay for it others will grind it up. You'd be surprised how often someone will go "eh its only 3 dollars"

    Leave the values low so that players can pay little at a time. Trying to get so much in one sitting is going down a bad route.


    I hope I stayed on topic and this help some of you understand why microtransactions aren't the evil of the gaming world if done right. This was long and trying to stay on track while editing and re-editing my post was difficult.

  • 66
    Posts
    22.3k
    Views
  • @xultanis-dragon Yah pretty much agreed. I think Rare doesn't quite understand how many "collectors" there are out there who are keeping the game alive by playing regularly to unlock all the cosmetics. If a collector type doesn't obtain a skin / variant (talking mostly about ship cosmetics here), they will likely lose their will to purchase in the future, and some may even lose the will to play. Plain and simple. The cosmetics shouldn't be dirt cheap, but they should be accessible & reasonably priced to most and offer enough variety so that most can pick up the one they like. Pets are executed well in this regard, ship cosmetics not so much. For me, ship cosmetics are far more important than pets, or character cosmetics. I'm a pirate, and my ship is my baby.

    Pricing needs to make sense and should have an in-game way to offset as you said. I would argue there should be a way to purchase everything with in game currency + a unspecified minimum amount in ancient coins (like $3-$5 worth). Players feel better with their purchase if they can at least offset somehow with in-game currency, and will be more likely to purchase in the future in full if they feel like they have worked to unlock everything in the past, but "just this once" need to pay to keep up. It just makes business sense, and frankly I think Rare's model speaks volumes about how little they understand their player base.

  • Totally agree, Rare should take a look at the Elite Dangerous store to see how it should be done

    ^ nearly 500 space ship skins from free to £11

  • Honestly some people seems to live in a dream world where money doesn't exist and everything is free and nobody needs to be paid.
    I just love when they keep bringing old games up as they were perfect with no MTX even though they relied on completely different economies: Extensions (Hello, remember those ? Example: Guild Wars 1) , 2.0 games one-2 year after the first one (sometimes with barely any changes: Street Fighter 2 and Turbo for example), monthly subscription (WOW and others MMOs) etc.
    Yeah, sure that was way better, devs and editors weren't after money that time, it was all for our joy and entertainment. Yeah, right.

    It will cool down eventually, I'm just not gonna listen to this kind of criticism when Rare has done almost everything right in my opinion. It seems people just want everything for free AND everything MUST be extraordinary good otherwise it's not worth anything.

    Rare has won the right to put a MTX store in the game in my opinion. I gladly already paid 35€ honestly. They've earned it. Sea of Thieves is my most played game of my entire life, I've met extraordinary people, I've laughed, raged, loved, won, lost, taunted since day one and it doesn't stop. It just won't stop.
    This game is one of the best game I've played even though it's not perfect and SOT suffers from a few things. But the amount of joy I had strongly crushes those problems.

    EDIT: Ship skin is a little expensive, I'll admit :)

    EDIT 2: I want to add that I'm also really glad to see that after all those years, Rare keeps entertaining me that successfully since Donkey Kong's Country. Love you, Rare.

  • @fractal-pitch no one in this thread is saying MTX isn’t needed or required. Talk about missing the point of the criticism.

  • @satanicnemesis a dit dans Misconception on Microtransactions :

    @fractal-pitch no one in this thread is saying MTX isn’t needed or required. Talk about missing the point of the criticism.

    This is literally the first point OP is talking about. When talking about people getting angry at Rare, he's also talking about people not wanting any MTX in SOT. Just go to the Reddit Sea of Thieves and you'll see.
    Still doesn't change anything I said, I don't understand what you're trying to get at here.

    EDIT: Ah, I see money and MTX discussions are a big focus for you in this forums, that's why you're being like that.

  • @fractal-pitch a dit dans Misconception on Microtransactions :

    @satanicnemesis a dit dans Misconception on Microtransactions :

    @fractal-pitch no one in this thread is saying MTX isn’t needed or required. Talk about missing the point of the criticism.

    This is literally the first point OP is talking about. When talking about people getting angry at Rare, he's also talking about people not wanting any MTX in SOT. Just go to the Reddit Sea of Thieves and you'll see.
    Still doesn't change anything I said, I don't understand what you're trying to get at here.

    I also said I found the ship skin a little expensive, so I'm not missing any criticism here.

  • And thats my problem, I was defending Rare, cuz I totally understand that they need money, but dude... there are ways to do things.... and there are other ways... I really expected they wouldnt increase the price of pets THAT MUCH. Like wt* seriously... all togheter is almost 8 euros... I respect people who paid that, but Sorry but im not gonna pay that for a pet, eventough I feel in love with the purple black bird...

    As I could see in interviews and updates, all their whole transparency, they seemed they wanted to create a nice community and try to share everything with them, So I just assumed they would have put thoose pets for a reasonable price for example:
    Pet: 1 to 4 Euros.
    Color or skin: 0.50 to 1 Euros
    Clothes: 0.50 to 1 Euros

    Im pretty sure if there was a reasonable price, similar like that MOST (yes, MOST) of the players would have thought that was pretty fair, and MOST of them would have bought most of the shop. I would have bought more than 2 animals and more than 2 skins for sure... But dude, really? 8 Euros for 1 pet and skin? Really?
    No way... I dont know what the other people think, but with cheaper prices they would have earnt a whole LOT MORE money, than at this price... People just bought it cuz its NEW ingame thing, but NEXT TIME they will think twice to buy another pet they come out with... Cuz next time its not gonnabe about the "NEW THING", its gonna be about "Meh, it's just another pet...And i dont like this animal, Im gonna pass..."

    Really dissapointed...

    Yehaa...!
    Spread the curse in the seas...!

  • @nukdar a dit dans Misconception on Microtransactions :

    And thats my problem, I was defending Rare, cuz I totally understand that they need money, but dude... there are ways to do things.... and there are other ways... I really expected they wouldnt increase the price of pets THAT MUCH. Like wt* seriously... all togheter is almost 8 euros... I respect people who paid that, but Sorry but im not gonna pay that for a pet, eventough I feel in love with the purple black bird...

    As I could see in interviews and updates, all their whole transparency, they seemed they wanted to create a nice community and try to share everything with them, So I just assumed they would have put thoose pets for a reasonable price for example:
    Pet: 1 to 4 Euros.
    Color or skin: 0.50 to 1 Euros
    Clothes: 0.50 to 1 Euros

    Im pretty sure if there was a reasonable price, similar like that MOST (yes, MOST) of the players would have thought that was pretty fair, and MOST of them would have bought most of the shop. I would have bought more than 2 animals and more than 2 skins for sure... But dude, really? 8 Euros for 1 pet and skin? Really?
    No way... I dont know what the other people think, but with cheaper prices they would have earnt a whole LOT MORE money, than at this price... People just bought it cuz its NEW ingame thing, but NEXT TIME they will think twice to buy another pet they come out with... Cuz next time its not gonnabe about the "NEW THING", its gonna be about "Meh, it's just another pet...And i dont like this animal, Im gonna pass..."

    Really dissapointed...

    Yehaa...!
    Spread the curse in the seas...!

    I would understand the criticism if you were talking about the ship skin but I do not agree with it regarding pets. I think those prices are ok ! :)

    Pet: 1 to 4 Euros.
    Color or skin: 0.50 to 1 Euros
    Clothes: 0.50 to 1 Euros

    I mean come on, this is just being unrealistic.
    Who genuinely thought and hoped Pets and pet's clothes would cost that ?
    Also, if you take the most expensive case of your example, we're getting at 6€ wich is only 2€ cheaper than what we can have here (not counting the bundles and discount you get by putting more money to the table).

    Im pretty sure if there was a reasonable price, similar like that MOST (yes, MOST) of the players would have thought that was pretty fair, and MOST of them would have bought most of the shop.

    How do you know that ? I mean, do you have numbers, a poll maybe, something ?
    There are some unhappy people I'll give you that, but there's always unhappy people.
    Where do you get that certitude from ?

  • @fractal-pitch nice of you to track my previous few posts to come to the conclusion I’ve been talking about relevant news on this very topic that’s in this very thread. Well done detective.

    There is a lot of deflection going on with people defending the reasons for mtx or the acceptance of said revenue. They are not the number 1 issue and also not the reason for a lot of ire. The issue is with the massive price for something considered so small. The argument of “its optional” does not change the poor value.

    We agree on this anyway, by your own admission, so the point is moot.

    Discrediting valid pricing concerns by pointing at the few extremes saying there should be none at all isn’t the point of this thread. The preamble is a set up to talk about the disgusting price gouging.

  • @fractal-pitch
    8 euros for just a pet... I'ts just a pet. I respect your opinion, but I just find it expensive, I'm sorry.

    How do you know that ? I mean, do you have numbers, a poll maybe, something ?
    There are some unhappy people I'll give you that, but there's always unhappy people.
    Where do you get that certitude from ?

    Nope Sorry, I don't have numbers neither stadistics. But some streamers and people who I know that plays is thinking the same. It would be worth for 5 euros, chosing the pet and the colour u want... but 8 euros I just find it excesive. Almost 10 euros mate... I just hope they dont keep building the game around this...

    The issue is with the massive price for something considered so small. The argument of “its optional” does not change the poor value.

    And thats the problem I am complaining about!

    Yehaaaa!!
    Spread the curse in the seas!!

  • Marketing is a cancer tbh.

  • @nukdar a dit dans Misconception on Microtransactions :

    @fractal-pitch
    8 euros for just a pet... I'ts just a pet. I respect your opinion, but I just find it expensive, I'm sorry.

    How do you know that ? I mean, do you have numbers, a poll maybe, something ?
    There are some unhappy people I'll give you that, but there's always unhappy people.
    Where do you get that certitude from ?

    Nope Sorry, I don't have numbers neither stadistics. But some streamers and people who I know that plays is thinking the same. It would be worth for 5 euros, chosing the pet and the colour u want... but 8 euros I just find it excesive. Almost 10 euros mate... I just hope they dont keep building the game around this...

    Yehaaaa!!
    Spread the curse in the seas!!

    Well, all the streamers I'm following are ok with the the pets prices so I wouldn't count that as a valid argument :/

  • For all their talk of being transparent, they felt the need to hide the real price of items behind a fake currency. It’s telling. There is no talk of items ever being put on sale, how long they are going to be in the store before they are taken out. How often ship sets are going to be added in.

    They could be more “transparent” about their store.

    Edit: hiding the pricing up until day of release for many was a strange decision also

  • @satanicnemesis dijo en Misconception on Microtransactions:

    For all their talk of being transparent, they felt the need to hide the real price of items behind a fake currency. It’s telling. There is no talk of items ever being put on sale, how long they are going to be in the store before they are taken out. How often ship sets are going to be added in.

    They could be more “transparent” about their store.

    Yep, Totally. Everyone was hyped for pets, and they just put an excesive price for all of them. Let's just hope they dont add all the new coming stuff in the Emporium.

  • @satanicnemesis a dit dans Misconception on Microtransactions :

    @fractal-pitch nice of you to track my previous few posts to come to the conclusion I’ve been talking about relevant news on this very topic that’s in this very thread. Well done detective.

    Well yeah, I had to, to understand why you would react like that to my post (because I found it to be pretty passive-agressive, but maybe that's just me). I just thought that you were coming out of nowhere. But I understood why you would say what you said given the fact it's a topic you're particularly active on. There wasn't any personal attack behind it, I apologies if it seemed that way, it wasn't the intention.

    There is a lot of deflection going on with people defending the reasons for mtx or the acceptance of said revenue. They are not the number 1 issue and also not the reason for a lot of ire. The issue is with the massive price for something considered so small.The argument of “its optional” does not change the poor value.

    The OP didn't specified the first point of the topic was only talking about people not happy with the different price points. He's talking about the different receptions about the the addition of a MTX store to SOT (and the misconception on Microtransactions) AND the prices. I answered to both.
    I don't see how my posts are being off-topics or not in line with what he said.

    We agree on this anyway, by your own admission, so the point is moot.

    Well I agree to the ship skin set being overpriced but not regarding pets, I think they are ok.

    Discrediting valid pricing concerns by pointing at the few extremes saying there should be none at all isn’t the point of this thread. The preamble is a set up to talk about the disgusting price gouging.

    Not only, OP also talked about the general reception of micro-transactions being added to SOT, It's the first thing he's talking about. And I never said he was exclusively talking about that. I just responded to what he said by my own experience on the matter.

    So again, I don't understand what you're trying to get at here.

  • they only online game that costs monthly money back in the days was wow ....every other game i played was for free...even dlc like mappacks was for free....dont get me wrong sure the company need money back for their work, servers costs money employers and their work costs money...all i bought is the emoticon pack, i completly dont get it why i should pay money for a shipskin that i never use? and no i wouldnt pay for different color skins....has no value for me when i cant get it through gameplay.

  • @weedstar-deluxe a dit dans Misconception on Microtransactions :

    i completly dont get it why i should pay money for a shipskin that i never use?

    Why should you ? Nobody is telling you to buy it, especially if you know you'll not use it.
    Hell, I didn't buy it because I know I won't use it.

    Especially at that price :D

  • @fractal-pitch I agree with every word youve said, and yeah the ships are tiny bit too expensive but many people live in a fairy tales were the currency is dirt.
    And with the largest package ive got a monkey his clothes emote bundle and the ship bundle, not bad.
    People dont want to see the facts games are so much more expensive to make and maintain PR soundtrack equipment studio workers (designers are not cheap) and bills servers all of those things cost a fortune.
    Now of course that many devs are greedy with lazy microtransaction and anti consumer behaviour but not here, so its sad to see that some of the people from this beautiful community need to grow brain cells to tell the diffrence.
    Its a really soft microtransaction and while its still going to hurt us the collectors its our choice to choose that hobby of hoarding every thing we can.
    I would like to see the prices of the ship cosmetics goes lower just a bit.

  • What a load of drivel.

    Here's the truth in many, many fewer words:

    • They are better than industry standard pricing... A mount in WoW is $25, an outfit in Black Desert is $30. A pet in WoW is $10.
    • It's all completely optional, and you can continue playing the exact same game you were 2 days ago with no additional fee
  • @nukdar said in Misconception on Microtransactions:

    Yep, Totally. Everyone was hyped for pets, and they just put an excesive price for all of them. Let's just hope they dont add all the new coming stuff in the Emporium.

    So, let me see if I understand. The pets cost less than $5 and you are calling that "excessive"?

    What price did you actually expect them to be?

  • Little question, for everyone:

    Would you think that would be ok to put the Banjo available only in the Emporium Shop?

    As it is not pay 2 win and would bring lots of money for Rare, I'm wondering what you would think if they do that?

    Obviously, for the Banjo, it won't be the case but maybe it will be in the future with other instruments, we can't know yet.

    Curious to know your opinions on this.

  • @lethality1 In euros its around 6-7 euros. I think a 4-5 euros price would be reasonable and more afordable for more people, btw its their game and their rules. No problem with anybody.

    Maybe you would say It's just 2 or 3 euros of difference, but its just common sense, its a pet. It just sounds much when u exceed the price over 5 euros... But anyway, not gonna complain more about that, as long as the game keeps the way it had, and not centering it on the Pirate emporium.

    Yehaaa!!
    Spreaad the curse in the seaas!

  • I just bought some coin to get some pets and some extras. At the moment I don’t care giving Rare some extra income because I have sunk hundreds of hours into this game and they have added a lot for me to keep me playing without me making any further investment.
    So my thanks is me buying a parrot, monkey and emotes to show my appreciation to all the hard work they have put into this game.

  • While we understand the need for microtransactions, why not give the equivalent in ancient coins to those who purchased the game?
    I don't buy skins or items that provide any use so the store doesnt change anything for me. This would provide a reason for others to actually buy the game.

  • I totally appreciate that we should, if we're able to, support the ongoing QoS of a game we love and want to continue playing for many years to come, but I think Rare has made a massive misstep here by using tactics more akin to EA and Activisions' treatment of their "customers".

    As you said, players are more than willing to fork over a few quid/bucks for some cool cosmetics, and the reason is the goodwill that Rare has accumulated in the last 18 months or so by being very open and very community-focused.

    So it is very disappointing to see them resort to using manipulative tactics like "the decoy effect" - the Premium B&B ship cosmetics are only there to make the base bundle seem more reasonable by comparison.

    I don't know if that was marketing's idea or not but it certainly seems to come from the current "Milking Your Customers: F2P MTX For Dummies" book (not an actual book, just making a point).

    Rare have done an amazing job on the game, no doubt about that, and I love playing it. The community sometimes gets a bad rep but it's one of the most passionate ones out there around a game. So it's sad to see them thinking they have to resort to those psychological tactics to sell expensive cosmetics.

    I think if the ship cosmetics had been around €15, and had zero extra "decoy" add-ons, we wouldn't be having the conversations we're having on the forums right now.

  • @nukdar said in Misconception on Microtransactions:

    its a pet.

    They're new artwork and models with new AI that can interact with you, your crew, and multiple areas of the ship as well as respond to things like storms, sea monsters, and pirate attacks.

    Five bucks strikes me as fairly reasonable. I was honestly expecting about ten dollars a pet

  • @jetorchidee97 said in Misconception on Microtransactions:

    Little question, for everyone:

    Would you think that would be ok to put the Banjo available only in the Emporium Shop?

    As it is not pay 2 win and would bring lots of money for Rare, I'm wondering what you would think if they do that?

    Obviously, for the Banjo, it won't be the case but maybe it will be in the future with other instruments, we can't know yet.

    Curious to know your opinions on this.

    Im against it, very much that would be a slap to our faces because not everything is about whenever its P2W or not its also about how it could be "i have money so i can enjoy bunch of things" and those who dont.
    Since pets were announced before launch as part of their buisness as they plan to add content for years its makes sense but if items would start to appear in the Emporium Shop i wont like it at all.

  • My take on things, is that the gaming industry is starting shady business practices, explicitly calling out EA. I perfectly understand the need for micro-transactions depending on the business model of the game. If its free download, sure, makes sense the game needs revenue. However, when you attach something like triple A price, the idea of not getting all the content for full price is frustrating. If the intention from the start was to add micro-transactions than the price should not have been $60 to begin with. Something like $40 or $30 is reasonable in my eyes.

    However, micro-transactions are starting to become pervasive a bit. Lets take a hard look at EA. In the year of 2017 EA had major flops in games. to name the big ones we had Mass Effect: Andromeda, Star Wars Battle-Front, and Battlefront. Even with such major flops, that would almost normally hurt a company, EA still had record profits. Why? One word, FIFA. This game is such a cash cow from micro-transactions. The fact that a company can have such major flops and still demonstrate record profit should demonstrate how powerful Micro-transactions are. This idea that micro transactions are desperately needed to keep games going is becoming more questionable. Prices clearly don't need to be as high considering how profitable micro's are. Its quite clear micro-transactions don't even need to be high cause they are extremely profitable.

    Gaming has too many whales, in the gambling sense, that companies like EA take advantage of. In the end we get less quality of game, because the need to have a quality product becomes less due to the alternative stream of profits. Look at games like FIFA and Madden. If you break down the differences between each iteration you will find a lack of improvement and features. Hell, more specifically if you look at NBA 2k20. You actually have less features compared to the previous version, as well as having the same character customization options as the last game. Even with lack luster games, it still makes profits.

    However, it seems gamers actually don't care or are mostly just blowing steam. They are all talk no action. They will sound outrage, but still buy their games. If people actually cared to stop EA they would stop buying the games. Someone posted a screen shot of a steam group that was boycotting a Call of Duty game. Those unfamiliar with Steam, even if you aren't friends with people, you will see the activity of those within the group. Most of those so called boy-cotters still bought the game.

    I know I strayed far from my point, and this is mostly ranting, but people need to stop defending micro-transactions. They definitely have a place, but rarely is it priced properly and it still has damaging effects on the quality of game.

  • @nabberwar I’m with you, people like me are part of the problem. I pay it then moan at how much it cost me. They know what they are doing.

  • @satanicnemesis
    I know this example is kind of completely unrelated, but I will not buy Borderlands 3 on Epic Games Store. Simple because I find the idea of exclusives unhealthy and the whole tactic of bribing a gaming company to sell on a lack-luster mediocre store. I as the consumer lose out on this deal. I get less features, quality, and support by not having it through Steam. This isn't a good deal for me. Sure, the company makes more, and I don't fault Gearbox making the decision, but I need to look out for myself. I am the consumer, it is in my interest to look out for my quality of life. Gearbox will still get my money, it will just come 6 months from now. Shady business tactics should not be supported, even though I really want to play this game in a bad way.

  • @faceyourdemon a dit dans Misconception on Microtransactions :

    @jetorchidee97 said in Misconception on Microtransactions:

    Little question, for everyone:

    Would you think that would be ok to put the Banjo available only in the Emporium Shop?

    As it is not pay 2 win and would bring lots of money for Rare, I'm wondering what you would think if they do that?

    Obviously, for the Banjo, it won't be the case but maybe it will be in the future with other instruments, we can't know yet.

    Curious to know your opinions on this.

    Im against it, very much that would be a slap to our faces because not everything is about whenever its P2W or not its also about how it could be "i have money so i can enjoy bunch of things" and those who dont.
    Since pets were announced before launch as part of their buisness as they plan to add content for years its makes sense but if items would start to appear in the Emporium Shop i wont like it at all.

    Thank you for your honest answer! I agree with you!

  • I agree with your sentiment about the pricing. I roughly estimated the cost to purchase everything at about $135 USD in the Emporium.

    To get just the boat set plus two exclusive sails/figurehead was 30-40 dollars. I'm all for supporting studios for putting out extra content but the prices are too much.

    It looks like they are taking the high cost / limited sales approach as opposed to low cost / higher sales. Perhaps the number of active users would not support cheaper prices.

  • @mr-calories Very possible, but I think if that is the case, their active number of players (and purchasers) are about to drop even lower. MTX are an opportunity for Rare to make some money which could enable more content in the future, enabling more players, enabling more potential purchases.

    I'm afraid though that Rare is going to see the opposite effect and alienate players, creating a need for higher and higher prices, with less and less variety.

  • @mr-calories to be fair (the price is extortion) it’s lovely sailing around in a ship that’s pretty uncommon for the most part. Been playing since update and never came across another premium ship. But this may actually be telling how people aren’t biting at that price.

66
Posts
22.3k
Views
16 out of 66