What's wrong with the guys that kill you on sight

  • Just standing on the beach, loating. Someone comes and kills you....is this PvP?
    You see someone standing still and you kill it from the back?
    Do you get points?
    Are you too impaired to play Fornite, Destiny, Pubg? You need a still target to get kills...

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  • @ant-heuser-kush same

  • @daemon171179 said in What's wrong with the guys that kill you on sight:

    Just standing on the beach, loating. Someone comes and kills you....is this PvP?

    Yes, it is.

    You need to keep your wits about you and be aware of your surroundings. Just because somebody was able to kill you, to better you in the game, doesn't mean they were doing anything wrong.

  • @Myrm I bet pirates never took a c**p either because the pirates life is one eye and a patch looking behind your back at all times!

    Get real. I got you @Daemon171179!

  • @augunslingin said in What's wrong with the guys that kill you on sight:

    @Myrm I bet pirates never took a c**p either because the pirates life is one eye and a patch looking behind your back at all times!

    Grow up! The OP got beaten in the game. What? Nobody is allowed to attack because somebody is standing still or not taking notice of what is around them? You need to get real. Go play Animal Crossing!

  • I would say the situation matters but imagine the other person's point of view. Are they gunna shoot me if I don't shoot them? I don't want to lose my loot. Maybe they have loot that I can get easy? This is why I am super defensive when anyone approaches without saying in some way they are friendly.

  • Generally answering: point is not forbidding to attack who's standing still. Of course if I'd be standing in a gunfight it's me to be to blame.
    The point is:
    there should be places where you are safe, like the outposts.
    there should be fair rules of engagement here and there.

    Can you image, when there are tens of people on a beach, engaging a gunfight continuosly what a mess is going to be?
    People who wants to go for voyages are forbidden to go. Crews of two are overwelmed by larger crews.

    In every PvP there are rules to have a nice competitive expirience.

  • @mr-littlewolf said in What's wrong with the guys that kill you on sight:

    I would say the situation matters but imagine the other person's point of view. Are they gunna shoot me if I don't shoot them? I don't want to lose my loot. Maybe they have loot that I can get easy? This is why I am super defensive when anyone approaches without saying in some way they are friendly.

    This is a very good point: if there are no rules at all you must defend yourself even against armless people. Both gameplay experience are annoing.
    Real PvP players might like a more challenging target. PvE players like less out of the sudden deaths. Those who play angry are just on SoT to kill random people.

  • I did merchant cheese once, and we let someone we saw live... he put a snake in our pile of 200 chickens...

    Everyone dies now.

  • @daemon171179 said in What's wrong with the guys that kill you on sight:

    Just standing on the beach, loating. Someone comes and kills you....is this PvP?
    You see someone standing still and you kill it from the back?
    Do you get points?
    Are you too impaired to play Fornite, Destiny, Pubg? You need a still target to get kills...

    Even though I'm sorry for your loss, a player killing another player is the whole definition of PvP. There's never a need for namecalling though, especially when you don't know what the reason was that you were killed.

    If you stick to the facts, you were on a beach and someone shot you from behind meaning they were also on the same beach on the same island. Based on those facts there's numerous possibilities why the pirate in question might have resorted to murder:

    • They're part of the "Pirates belong in boats" movement and therefore murders those that aren't
    • You might have looked like you're waiting to ambush someone, so they wanted to be the hero and took you out
    • The pirate wanted to unload treasure, found you on the island and didn't feel like sharing
    • You walked over their beachtowel and now they've got sand all over it...
    • They talked to you but you weren't in gamechat and didn't hear them
    • They wanted to ask you a question, tripped and accidently pulled the trigger... felt really bad about it and uninstalled their game

    or

    • They just want to play the game like a murderous pirate, just like you seem to like to play the game as a day at the beach :)

    As I said you don't know why they killed you, but even if it was just a kill on sight pirate it's just part of the game. Every pirate is different and everyone is free to be the pirate they want. I can understand that you might think it's not the kind of PvP you like, but that doesn't mean there's something wrong with it.

    In the end it's all up to you to learn how to deal with loss or become better at avoiding it.

  • @fishst1ck No, I'm not going to read the whole preach you wrote but: just killing one player doesn't mean you're doing PvP or something cool. If you feel like you see me and want to kill me you have some problem.
    If you're dealing with a merchant and someone kills you is that funny or cool or fair?
    I'm sorry if you feel hurt by my post.

  • All that keeps happening to me is people sinking my unmanned sloop when I’m in an island.

    No real gain for them as I’ve never had anything on board for them to loot.

  • @freemantle a sloop is a possible threat when encountered at an island. Just because you aren't up to sneaky stuff, doesn't mean the next sloop isn't.

    Not worth the risk to leave you be...

  • @daemon171179 said in What's wrong with the guys that kill you on sight:

    Generally answering: point is not forbidding to attack who's standing still. Of course if I'd be standing in a gunfight it's me to be to blame.
    The point is:
    there should be places where you are safe, like the outposts.
    there should be fair rules of engagement here and there.

    Can you image, when there are tens of people on a beach, engaging a gunfight continuosly what a mess is going to be?
    People who wants to go for voyages are forbidden to go. Crews of two are overwelmed by larger crews.

    In every PvP there are rules to have a nice competitive expirience.

    Are you sure you're playing Sea of Thieves? The game isn't forbidding you to go on voyages and saying the PvP is causing that is a gross exaggeration. However seeing that you think crews of two should be able to be on equal footing as a crew of four and referring to this as a competetive experience, makes me think you might not understand the concept of this game very much.

    The rules of engagement on these seas are simple: Be careful out on these seas because pirates there be, with pirates ye never know if they be friend or foe!

    The only rules that apply to PvP are a low amount of limitation in what you can or cannot do, like:

    • Every pirate big or small has the same amount of health and access to the same weapons
    • Every pirate can carry 2 weapons
    • Every gun can carry 5 bullets
    • You can't shoot your crew as the crew is sacred (boomboom accidents can always happen)
    • Every pirate has access to a ship, if you misplace it the gods of the sea will grant you a new one
    • Upon death the ferryman will return you safely to your ship and even reload your weapons

    If your goal in a game is to add more fun, adding more rules doesn't really sound like an amazing way to go. So keeping the rules simple gives players the choices to determine their own personal rules.

    As for the safezones, this has been discussed a exhausting amount of time. Rare stated that they did test out safezones but they felt unnatural because you suddenly couldn't do what you normally could so they didn't implement it in the final version. If you want to go into that some more, I suggest you to use the search functionality on the forums.

  • There's nothing wrong with that if you ask me.

    While usually I only fight if attacked (depending on what the majority of the crew wants, though), I find it perfectly normal in a PvP game for this to happen. They may have many reasons to kill you even if you're just standing still on a beach. They may have wanted to get rid of a threat, perhaps.

    Or even if they just killed you because 'why the heck not' it's to be expected in a game that allows you to kill anything that moves; that's why you should always be careful wherever you are, that's part of the fun.

  • @daemon171179 well, the person you kill from behind should have been more careful, personally, before fighting, I always check if they are friendly

  • @gotgabriele Yes your point is understood: anyone is a possible manace. That's because the game has absolutely no rules about engaging the fight.

    You say it's fun, but it's fun if it's fair: in that case, even if you loose, is part of the game.
    How is it fun if you have a crew of 2 and you meet a crew of 4 and one of you is carrying a chest to the merchant?

  • @fishst1ck said in What's wrong with the guys that kill you on sight:

    @daemon171179 said in What's wrong with the guys that kill you on sight:

    Generally answering: point is not forbidding to attack who's standing still. Of course if I'd be standing in a gunfight it's me to be to blame.
    The point is:
    there should be places where you are safe, like the outposts.
    there should be fair rules of engagement here and there.

    Can you image, when there are tens of people on a beach, engaging a gunfight continuosly what a mess is going to be?
    People who wants to go for voyages are forbidden to go. Crews of two are overwelmed by larger crews.

    In every PvP there are rules to have a nice competitive expirience.

    Are you sure you're playing Sea of Thieves? The game isn't forbidding you to go on voyages and saying the PvP is causing that is a gross exaggeration. However seeing that you think crews of two should be able to be on equal footing as a crew of four and referring to this as a competetive experience, makes me think you might not understand the concept of this game very much.

    The rules of engagement on these seas are simple: Be careful out on these seas because pirates there be, with pirates ye never know if they be friend or foe!

    The only rules that apply to PvP are a low amount of limitation in what you can or cannot do, like:

    • Every pirate big or small has the same amount of health and access to the same weapons
    • Every pirate can carry 2 weapons
    • Every gun can carry 5 bullets
    • You can't shoot your crew as the crew is sacred (boomboom accidents can always happen)
    • Every pirate has access to a ship, if you misplace it the gods of the sea will grant you a new one
    • Upon death the ferryman will return you safely to your ship and even reload your weapons

    If your goal in a game is to add more fun, adding more rules doesn't really sound like an amazing way to go. So keeping the rules simple gives players the choices to determine their own personal rules.

    As for the safezones, this has been discussed a exhausting amount of time. Rare stated that they did test out safezones but they felt unnatural because you suddenly couldn't do what you normally could so they didn't implement it in the final version. If you want to go into that some more, I suggest you to use the search functionality on the forums.

    You're replies are always well written.

  • ... real easy guide for every body. If you are seen you are fair game to be killed. If you have loot it is fair game to be pirated.
    See! simple! :))

  • @draun25 said in What's wrong with the guys that kill you on sight:

    ... real easy guide for every body. If you are seen you are fair game to be killed. If you have loot it is fair game to be pirated.
    See! simple! :))
    Oh so you got a game and a gun and little Draun can shoot. That's an amazing PvP style.

  • @daemon171179 the basic answer is the all encompassing "get gud" but a few pointers from a solo stand.
    1 park that ship as close as you can to your goal.
    2 do not leave it with the anchor down. Raise sail and anchor and set up for an easy run.
    3. Keep your head on a swivel.
    4 if you see anyone drop your loot off and run unless you want a fight.
    5 sail in to the wind. Sloops are faster and maneuver better then galleys in this instance.

  • @daemon171179 nope i dont attack. Hate pvp and am trash at it.

  • @draun25 Well this is a nice answer and good advices.
    Still, I'd like to see Rare adjust the gameplay to a more balanced experience.

  • @daemon171179 what kind of balance.

  • @draun25 If you think about games with mixed experience (PvE/PvP) there's always some sort of separation because there are always players who like PvE and other who like PvP more.
    What I have in mind is:
    you can't attack in outposts and sanctuaries (that will prevent respawning and dying when players well be more than today are)
    there are some areas where you can have a safe voyage and other where you can be attacked (of course the danger will raise the loot)
    players/crews rise reputation based of gameplay style (doesn't mean negative reputation, just pirate reputation)
    Crews of 5 shouldn't be allowed to land on island (smallest ones) where crews of 1 or 2 can

    These are just thoughts of course

  • @daemon171179 said in What's wrong with the guys that kill you on sight:

    @gotgabriele Yes your point is understood: anyone is a possible manace. That's because the game has absolutely no rules about engaging the fight.

    You say it's fun, but it's fun if it's fair: in that case, even if you loose, is part of the game.
    How is it fun if you have a crew of 2 and you meet a crew of 4 and one of you is carrying a chest to the merchant?

    The entire point of this game is that there are no rules of engagement. It's a sea of thieves and filthy pirates, some people might be friendly, some might appear to be and then stab you in the back, and some might simply be there to exterminate everyone on the server. It's up to you to remain alerted all the time.

    Yes, if you lose, it's part of the game. If you see a crew of 4 (and a galleon is quite visible from far away) you have enough time to plan your next actions. You can escape the galleon, sink it, or simply rush to cash in (which is the easiest to do if you have something to lose, imho), it's really not so hard.

    You win some you lose some.

  • What I have in mind is:
    you can't attack in outposts and sanctuaries (that will prevent respawning and dying when players well be more than today are)

    Ridiculous. The whole point of the game is there is risk in getting and cashing your loot.

    there are some areas where you can have a safe voyage and other where you can be attacked (of course the danger will raise the loot)

    If you want a 'safe' voyage, go play some other single player sailing game. The entire premise of SoT is that you're out in the open seas and there are other pirates around who may or may not come after you.

    players/crews rise reputation based of gameplay style (doesn't mean negative reputation, just pirate reputation)

    Reputation is already part of the game, like Pirate Legend status.

    Crews of 5 shouldn't be allowed to land on island (smallest ones) where crews of 1 or 2 can

    That's also ridiculous. Why should other players be forbidden from going somewhere just because they're part of a bigger crew?

  • Generally answering:
    You might like or dislike my point of view that doesn't make you right or wrong.
    Disagreeing is a bidirectional option.

    Every game I play or played has constant tuning to allow more players to have fun and every time there is PvE and PvP the two parts have a layer of separation.

    Answering point by point is pointless because that won't change a thing.

    The main point remains and is: a Pvp where you can be 1 or 2 against the world with no rules sucks. I understant that people is afraid every time and being in a 1 to 1 situation always ends with a death. Is'nt this constant fear of getting killed annoying? Personally the idea of losing the loot every second is boring.

  • @daemon171179 said in What's wrong with the guys that kill you on sight:

    The main point remains and is: a Pvp where you can be 1 or 2 against the world with no rules sucks.

    Shouldn't you have considered that before buying the game? It's literally what it's about.

    Grinding chests with no threat sucks, in my opinion.

  • @gotgabriele Of course you spanned every possibile options, even:
    "some might simply be there to exterminate everyone on the server".
    Just killing everyone in a pirate set doesn't make it a pirate game. Go play CoD PvP in open servers...

  • @daemon171179 said in What's wrong with the guys that kill you on sight:

    @gotgabriele Of course you spanned every possibile options, even:
    "some might simply be there to exterminate everyone on the server".
    Just killing everyone in a pirate set doesn't make it a pirate game. Go play CoD PvP in open servers...

    What? ...

  • @gotgabriele said in What's wrong with the guys that kill you on sight:

    @daemon171179 said in What's wrong with the guys that kill you on sight:

    The main point remains and is: a Pvp where you can be 1 or 2 against the world with no rules sucks.

    Shouldn't you have considered that before buying the game? It's literally what it's about.

    Grinding chests with no threat sucks, in my opinion.

    Hmmm no, the game it's not about sucking; a game with no rules is not a game, it's a mess.
    As you are, I'm an insider too and the game has seen better days.
    If you like to grind with no PvP (there are others risks out there) you should be free to do that, it's called PvE.

  • @daemon171179 Then once again, you should've considered it before buying the 'mess', as you define it.

  • The problem is peopke are seei g the 2 as separate. They aren't. You are a pirate. You are ment to kill and steal. The changes that are constantly called out are changes to the basic game. Its like complaining about cod having a ton of guns. You get nothing for the act of killing another player. You have to steal the loot.

  • @gotgabriele said in What's wrong with the guys that kill you on sight:

    @daemon171179 Then once again, you should've considered it before buying the 'mess', as you define it.

    I'm sorry, have I offended you? May I buy the game for what I've seen in Alpha and than complain since the game (in my opinion) has flaws?
    Are you still answering me??

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